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Techno's Character Matchups!

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technomancer

Smash Champion
Joined
May 17, 2006
Messages
2,053
Hey guys, here's the deal

You post a matchup, and who you would like to win the matchup, as well as what you're having problems with. I'll go through some sample mixups and plays to get you out of trouble in that matchup and help you adapt. Anyone else is welcome to chime in.

I'll start with Fox vs. Falco, favoring Fox.

Fox has a deflector, chaingrabs, combos and Tech-chases here that are all very solid for punking Falco. He's probably the best in the game at beating his wingman, however, becaus Falco is Falco, alot of his stuff seems inescapable and therefore very gay.

Common stuff to avoid in this matchup includes Laser Spam, Pillaring, Falco's Uthrow -> ???.
vs. Spam:
M2K likes to use full hop triple lasers to counter Falco's laser spam and basically trade damage. There's really no point in fighting a spammy Falco due to the risk of combos, and this method keeps the damages pretty even, while not frying your brain and wasting your mindgames.

For the other stuff, the basic thing you're going to need to train is DI. Smash DI away from Falco is generally the best course of action to escape Shine-Dair combos. Against the upthrow, just mix up your DI and don't be predictable, and be able to react quickly when you hit the ground. I'm not 100% sure but I think you can N-air out in some cases. Never DI off the side of the stage, you will likely get spiked.

A few tricks to get out of pillars: 1) Lightshield. You'll slide further away and this can cause Falco to mis-space and enable you to jump out or shieldgrab. 2) JC shine. It should be possible to consistantly JC Shine Falco after his L-cancelled shine to break the Pillar. Fox is the only character than can do this. Be quick, and beware if he double-shines and react accordingly.

Shinespikes are your most effective killers, and Falco's recovery, once you play enough Falcos, gets very predictable no matter how they try to mix it up. A neat trick is to hop out and attempt to shinespike a predicted illusion, then performing a shine-turn, and JCing into a B-air. You can also do this from the edge. You see alot of this in KDJ and occasionally in Masashi vids.
 

pirkid

Smash Lord
Joined
Jul 26, 2006
Messages
1,254
Location
¿¡ Canada ¿¡
Marth vs. Shiek
Marth FTW. *shudder*

A lot of dash attacks from Shiek,
Marth player has better skill,
Edge guarding is a big factor,
Sword vs. Needles
*shudder*

This is real, my friend is annoying as Shiek.
 

technomancer

Smash Champion
Joined
May 17, 2006
Messages
2,053
Haha, ****, I was wondering how long it would take to get a vs. Sheik. I'll look around for what I can find and edit in a sec. Big thing are Sheik's Priority and recovery that deviate from standard Marth play.
 

Mic_128

Wake up...
Administrator
BRoomer
Joined
Jun 19, 2002
Messages
46,183
Location
Steam
We have topics about specific matchups in the character specific rooms.
 
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