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Team wants to be rated.

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Joined
Jul 13, 2009
Messages
3
AGGRON
HP 250
Attack 288
Defense 470
Sp. Atk 125
Sp. Def 125
Speed 94
-Moves-
Rollout (Power 30)
Iron Head (Power 80)
Dragon Rush (Power 100)
Iron Defense
-Item-
Razor Claw

PROBOPASS
HP 230
Attack 115
Defense 295
Sp. Atk 155
Sp.Def 305
Speed 85
-Moves-
Lock-On
Gyro Ball
Zap Cannon (Power 120)
Flash Cannon (Power 80)
-Item-
Lagging Tail

GENGAR
HP 282
Attack 187
Defense 177
Sp. Atk 348
Sp. Def 186
Speed 277
-Moves-
Hypnosis
Nightmare
Shadow Ball (Power 80)
Dream Eater (Power 100)
(I hope no Hoothoot or Noctowl with Insomnia appear)
-Item-
Black Sludge

SNORLAX
HP 493
Attack 316
Defense 135
Sp. Atk 135
Sp. Def 225
Speed 58
-Moves-
Crunch (Power 80)
Rollout (Power 30)
Reversal
Substitute
-Item-
Leftovers

RAMPARDOS
HP 304
Attack 398
Defense 206
Sp. Atk 135
Sp. Def 105
Speed 108
-Moves-
Slam (Power 80)
Screech
Rock Slide (Power 75)
Head Smash (Power 150)
-Item-
Wide Lens

WALREIN
HP 360
Attack 165
Defense 248
Sp. Atk 214
Sp. Def 218
Speed 121
-Ability-
Ice Body
-Moves-
Hail
Aqua Ring
Blizzard (Power 120)
Signal Beam (Power 75)
-Item-
Leftovers
 

WouW

Smash Lord
Joined
Jul 22, 2006
Messages
1,486
Location
Oudenbosch, The Netherlands
If you just post natures and EVs, you could leave the stats out and simplify it for everyone. Also, the movesets are such garbage and random that I can't even find the 'simple' part in it.

tl/dr; read the rules and post what is necessary.
 

Wave⁂

Smash Legend
Joined
Feb 16, 2006
Messages
11,870
Okay... I'll keep it simple.

AGGRON
-Moves-
Rollout (Power 30)
Iron Head (Power 80)
Dragon Rush (Power 100)
Iron Defense

Rollout is too weak, someone can easily switch in any kind of Pokemon with a Fighting / Ground attack and OHKO you while taking almost no damage.
Iron Head and Dragon Rush doesn't really hit much of anything super-effectively.

PROBOPASS
-Moves-
Lock-On
Gyro Ball
Zap Cannon (Power 120)
Flash Cannon (Power 80)
-Item-
Lagging Tail

Why would you ever want Lagging Tail? Try Macho Brace or Leftovers.
Lock-On - Zap Cannon is kind of a waste of two moveslots. Even with 120 base power, Zap Cannon is pretty weak with your pitiful offensive stats.
Gyro Ball and Flash Cannon gives terrible coverage, and is quite redundant.

GENGAR
-Moves-
Hypnosis
Nightmare
Shadow Ball (Power 80)
Dream Eater (Power 100)
(I hope no Hoothoot or Noctowl with Insomnia appear)
-Item-
Black Sludge

Defensive Gengar is fail, his defensive stats are crap. Nightmare and Dream Eater are stupidly terrible attacks, the opponent switches out after he is put to asleep, assuming you hit with Hypnosis's shaky accuracy. Noctowl sucks.

SNORLAX
-Moves-
Crunch (Power 80)
Rollout (Power 30)
Reversal
Substitute
-Item-
Leftovers

Rollout is a stupidly bad attack. Any Steel Pokemon chews you up and spits you out. Body Slam and Return are almost always better than Reversal.

RAMPARDOS
-Moves-
Slam (Power 80)
Screech
Rock Slide (Power 75)
Head Smash (Power 150)
-Item-
Wide Lens

Screech is meh. With your paper-thing defenses, you'll be dead before you can hit the opponent. Rock Slide and Head Smash are both Rock type attacks, you have no reason to carry both. Slam is terrible.

WALREIN
-Moves-
Hail
Aqua Ring
Blizzard (Power 120)
Signal Beam (Power 75)
-Item-
Leftovers

Signal Beam only hits Dark, Grass, and Psychic types super-effectively. Tyranitar switches in and OHKOs you with Stone Edge. Otherwise, the opponent stalls out the Hail with Protect or any healing move, or just uses Toxic.
 

Circa

Smash Champion
Joined
Feb 6, 2009
Messages
2,874
Location
Three Rivers, MI
NNID
timssu
3DS FC
1891-2120-4792
timssu switches in Lucario!

CLOSE COMBAT CLOSE COMBAT CLOSE COMBAT CLOSE COMBAT CLOSE COMBAT CRUNCH

timssu wins the game!

=D
 

TorterraKing722

Smash Rookie
Joined
Aug 5, 2009
Messages
2
This team needs a little work...

I can see what you are trying to do with Aggron (abuse flinch, hopefully) but he is far too slow for that to work, you would need paralysis support for this idea.

Probopass doesn't really fit and the only reason you should have him is because Zap Cannon works with Aggron.

This Gengar is horrible as most competitive battles go by the Sleep Clause, meaning you would use Hypnosis, they would switch and you couldn't do anything.

Snorlax, again, is horrible simply because Reversal and Leftovers are so contradicting that I'm not sure what you are trying to do there.

Rampardos has potential, just give him a Focus Sash and you have an okay pokemon that can do a lot of damage off constant switches.

Walrien is your best so far as he would make an amazing tank with Ice Body, Aqua Ring and Leftovers plus STAB Blizzard could do some damage.

Next time look at the type chart a little closer. You have five pokemon weak to fighting, two of which take 4x damage.
 
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