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Southwest Talk is Cheap (TiC1)

Talk is Cheap (TiC1)
Posted by HeroOfWinds
Ultra Arcade
Saturday, October 3, 2015 - 12:00 PM
Until: Saturday, October 3, 2015 - 10:00 PM
(Adjusted for timezone: America/Chicago)
Categories

Upcoming dates
All times have been adjusted for the timezone: America/Chicago

This event has expired and has no upcoming dates

HeroOfWinds

Smash Cadet
Joined
Sep 7, 2015
Messages
38
Location
San Antonio, Texas
NNID
zt_defuzed
3DS FC
0344-9287-6341


A Super Smash Bros. For Wii U tournament held at Ultra Arcade in San Antonio, Texas.

Featuring both doubles and singles brackets

Big House 5 will be Live streamed during the entirety of this event! Possibly temporarily switched off only for our winners and grand finals.

Smashboards event thread:

http://smashboards.com/events/talk-is-cheap-tic1.223/event?bypass=true

================================

SCHEDULE:

12pm- Ultra Arcade venue opens
12:30pm- Begin Doubles Registration
1:15pm- Doubles Registration Closes
1:30pm- Doubles Bracket
3pm- Begin Singles Registration
3:45pm- Singles Registration Closes
4pm- Singles Bracket

================================

COSTS:

$5 venue fee (waived if full setup is brought: Wii U, cables, game, and Nintendo Wii U Gamecube adapter*, TV required)
$20 per team for Doubles
$10 for Singles

*Only the Official Wii U Gamecube Adapter is permitted in order to have your venue fee waived. NO exceptions

================================

CONTROLLERS:

Bring your own controller, NO SHARING.

ONLY the gamecube and wii u pro controllers are allowed. NO 3DS's and NO gamepads, and no wiimotes.

IF using a pro controller, make sure you disconnect your controller so it cannot disrupt the setup it was used on. If your controller disrupts a setup and affects a match, YOU could be hit with a penalty.

================================

PAYOUTS:

Doubles:

1st- 60%
2nd- 30%
3rd- 10%

Singles:

Less than 64 entrants:

1st- 60%
2nd- 30%
3rd- 10%

More than 64 entrants:

1st- 48%
2nd- 24%
3rd- 12%
4th- 8%
5th- 4%
5th- 4%

================================

RULES:

DOUBLES:

3 stocks 8 minutes, best 2 out of 3 games. (Best 3 out of 5 for top 8 time depending)

Custom moves and equipment banned
All DLC fighters allowed
Miis allowed with default size and 1111 moveset only
Pause set to Off
Team Attack On
Stock Sharing Allowed
NO Controller Sharing/Swapping

STAGES:

Starters:

Battlefield
Final Destination
Town and City
Smashville
Dreamland 64

Counterpicks:

Delfino Plaza
Skyloft
Kongo Jungle 64
Castle Siege
Halberd
Lylat Cruise
Pokemon Stadium 2
Duck Hunt
Peach's Castle 64
All Omega Stages

STAGE STRIKING/BANNING AND FIGHTER SELECT

Assume players ABCD where it is AB vs. CD

For the first game, stage striking goes by player order in this format: ACDB
Players then choose their fighters simultaneously. If either player feels they are being counterpicked they may request a double blind pick from the TO.

For game 2, the winners of game 1 may ban THREE stages from counterpick list, then the losers selects a stage to play.
Then the winners of game 1 choose their fighters, followed by the losers choosing their fighters.

For game 3+, same rules as game 2 except the loser of the last game cannot choose a stage they have already won on so the winner does not have to use a ban on it. (Dave's stupid rule)

SUICIDE CLAUSE

For all suicide moves that end a game. The result will be determined by the game ending screen. In the case a suicide move (bowsercide) causes both players to die simultaneously causing a sudden death round, the winner will be the player that initiated the suicide move. (So if a bowsercide causes a sudden death, then the bowser player wins)

GENTLEMAN'S CLAUSE:

Players are not allowed to play on a non legal stage even if both teams agree.

STALLING CLAUSE:

Stalling is banned: The act of stalling is intentionally making the game unplayable. Stalling tactics include but are not limited to becoming invisible, continuing infinites, chain grabs, or uninterruptible moves past 300%, and reaching a position that your opponent can never reach you. Any action that can prevent the game from continuing
(i.e., pausing, freeze glitches, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.

================================

SINGLES:

3 stocks 8 minutes, best 2 out of 3 games. (Best 3 out of 5 for top 16 time dependind)

Custom moves and equipment banned
All DLC fighters allowed
Miis allowed with default size and 1111 moveset only
Pause set to Off

STAGES:

Starters:

Battlefield
Final Destination
Town and City
Smashville
Dreamland 64

Counterpicks:

Delfino Plaza
Castle Siege
Halberd
Lylat Cruise
Pokemon Stadium 2
Duck Hunt
Peach's Castle 64
All Omega Stages

STAGE STRIKING/BANNING AND FIGHTER SELECT

For the first game, stage striking goes by player order in this format: 1221
Players then choose their fighters simultaneously. If either player feels they are being counterpicked they may request a double blind pick from the TO.

For game 2, the winner of game 1 may ban THEEE stages from counterpick list, then the loser selects a stage to play.
Then the winner of game 1 chooses their fighter, followed by the loser choosing their fighter.

For game 3+, same rules as game 2 except the loser of the last game cannot choose a stage they have already won on so the winner does not have to use a ban on it. (Dave's stupid rule)

SUICIDE CLAUSE

For all suicide moves that end a game. The result will be determined by the game ending screen. In the case a suicide move (bowsercide) causes both players to die simultaneously causing a sudden death round, the winner will be the player that initiated the suicide move. (So if a bowsercide causes a sudden death, then the bowser player wins)

GENTLEMAN'S CLAUSE:

Players are not allowed to play on a non legal stage even if both teams agree.

STALLING CLAUSE:

Stalling is banned: The act of stalling is intentionally making the game unplayable. Stalling tactics include but are not limited to becoming invisible, continuing infinites, chain grabs, or uninterruptible moves past 300%, and reaching a position that your opponent can never reach you. Any action that can prevent the game from continuing
(i.e., pausing, freeze glitches, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.

================================

OTHER NOTES

The Live stream for this tournament will be at:
www.twitch.tv/ultraarcade
so you can tell your friends or tune in if you cannot attend.

Ultra Arcade as a venue has many arcade games and other things you can do whilst waiting for your match, please however be ready to go when your match is called.

Ultra Arcade also has a vending machine for drinks, makes and sells bubble tea in various flavors, and sells candy and microwaveable snacks.

There are also many restaurants and fast food places nearby the venue, as well as a Target store right up the road.

For more information check out www.ultraarcade.com

This Tournament is occurring at the same time as Big House 5, where our own Megafox is attending. During the tournament we plan to live stream Big House 5 on the projector.

For any and all questions please do not hesitate to contact me through Facebook or on my cell: 2108847998.
I will strive to make this event as successful as possible for everyone.

Thanks to all who come out and watch the stream!

-Hero of Winds
 
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