Ten of Nine
Smash Apprentice
So I haven't seen a thread like this in the general discussion and I think it would be interesting.
Basically just talk about anything involving a Matchup (MU) in Melee; could be something interesting you just learned about a MU, your general opinion and overview of a MU, What MU ratios mean to you, a surprising or rare MU, MUs you enjoy or hate, or some popular misconception / misinformation about a MU, etc...
PLEASE LIST THE PROPER NAME OF THE MU AS YOUR FIRST LINE SO PEOPLE CAN SEARCH OR FILTER MESSAGES IN THIS THREAD...sort of like tagging (So e.g. Falco v Fox, CF v Puff, Marth v Peach) And feel free to put the ratio as the second line of your message if you want (e.g. 40:60). Listing the MU alphabetically would also help a lot but I don't expect people to stick to that, so instead of Mario v DK it should be DK v Mario since D is before M, etc.
Let's all use these common abbreviations to make for more concise and accurate searching:
CF = Captain Falcon
ICs = Ice Climbers
DK = Donkey Kong
Puff = Jigglypuff
DM = Doctor Mario
YL = Young Link
G&W = Mr. Game and Watch
Ganon = Ganondorf (not as common, but I see both used still)
Alright I will start it off with a very interesting MU that people really don't seem to understand. It's probably just because it's rare. People on this site also get it really wrong, but still give their opinions having never seen the MU played out.
Kirby v Puff
40:60
When I do see this MU and commentators are present they always remark how Puff just flat out wins since obviously she is a better character. Not really true at all in this MU. Kirby has more kill power from neutral with his Bair / Uair, 2 incredible rest punishes (SS Hammer and Fully charged Up smash), a faster jump, faster OoS game, better WD, better roll, better Spot Dodge, far SUPERIOR normals, Better grab range, Kirby is heavier, etc. Both don't really have combos, set ups, or confirms off throws. Kirby actually can nullify a lot of Puff's usual range and weaving game in neutral with his WD, roll in > Tilt/Bair/grab, and crouching. It really is just a spacing and zoning game, almost even. The only reason there is a 10 difference in the ratio is attributed to the major gap between how easy it is for Puff to get back to stage as well as her easier edge guarding.
Expect medium-long matches, but it's surprisingly fun and interesting to watch somehow (perhaps since both still die early). There is a great VOD with Triple R against a Puff main Dairy on YouTube that went on for about 19 minutes, never really got boring for me. it's a pretty good representation of what this MU should look like on a higher level.
Basically just talk about anything involving a Matchup (MU) in Melee; could be something interesting you just learned about a MU, your general opinion and overview of a MU, What MU ratios mean to you, a surprising or rare MU, MUs you enjoy or hate, or some popular misconception / misinformation about a MU, etc...
PLEASE LIST THE PROPER NAME OF THE MU AS YOUR FIRST LINE SO PEOPLE CAN SEARCH OR FILTER MESSAGES IN THIS THREAD...sort of like tagging (So e.g. Falco v Fox, CF v Puff, Marth v Peach) And feel free to put the ratio as the second line of your message if you want (e.g. 40:60). Listing the MU alphabetically would also help a lot but I don't expect people to stick to that, so instead of Mario v DK it should be DK v Mario since D is before M, etc.
Let's all use these common abbreviations to make for more concise and accurate searching:
CF = Captain Falcon
ICs = Ice Climbers
DK = Donkey Kong
Puff = Jigglypuff
DM = Doctor Mario
YL = Young Link
G&W = Mr. Game and Watch
Ganon = Ganondorf (not as common, but I see both used still)
Alright I will start it off with a very interesting MU that people really don't seem to understand. It's probably just because it's rare. People on this site also get it really wrong, but still give their opinions having never seen the MU played out.
Kirby v Puff
40:60
When I do see this MU and commentators are present they always remark how Puff just flat out wins since obviously she is a better character. Not really true at all in this MU. Kirby has more kill power from neutral with his Bair / Uair, 2 incredible rest punishes (SS Hammer and Fully charged Up smash), a faster jump, faster OoS game, better WD, better roll, better Spot Dodge, far SUPERIOR normals, Better grab range, Kirby is heavier, etc. Both don't really have combos, set ups, or confirms off throws. Kirby actually can nullify a lot of Puff's usual range and weaving game in neutral with his WD, roll in > Tilt/Bair/grab, and crouching. It really is just a spacing and zoning game, almost even. The only reason there is a 10 difference in the ratio is attributed to the major gap between how easy it is for Puff to get back to stage as well as her easier edge guarding.
Expect medium-long matches, but it's surprisingly fun and interesting to watch somehow (perhaps since both still die early). There is a great VOD with Triple R against a Puff main Dairy on YouTube that went on for about 19 minutes, never really got boring for me. it's a pretty good representation of what this MU should look like on a higher level.
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