Mars-
Smash Champion
Yo this is very useful as it makes you extremely hard to hit.
When you are on the edge you can do this cool thing where you ledge hop but instead of going on the stage you get yourself stuck under it. Then you can get some attacks in if they are standing by the edge. How?
Well up air has nice range, and on stages like battle field it can hit through the stage. But thats not all forward air also does this. This will allow for some nice switching up and less deteriorating attacks.
I'll try getting a video soon.
Up air is turning out to be very very nice, when you are both jumping at eachother you can aim to fall under then and then up air, they shouldn't be in any range to hit you.
Down air is a nice approach imo however the thing that got me before when I was trying it was landing. There is pretty much no shield stun so hitting then in front leaves you open for pretty much anything. However if you land behind then they lose a lot of options.
When they recover try forcing then to have to land on the platforms that are just above your head (like the height of the middle two platforms on battle field). This leaves open a nice opportunity for a zair. You can also short hop up air or fair then and give them a little scratch while you yourself are out of harms way.
Downtilt is nice, it has good range and it has very good knockback. Uptilt is nice too it doesn't hit right away which makes it throw off your opponents timing.
Another thing about uptilt, it hits below you. This is useful for stages like delfini plaza where they can come up from under you.
Ohh yeah, don't forget about the up and b yo, it still hits and it's fast, if they are trying to jump over you hit them with a nice surprise.
Sex kick is kinda fun to use it's prety much just for damage you can jump towards them sex kick and di away and they can't usually do anything about it. For the back air try hitting them with it when they are in the air. Don't forget this has really good spacing to it as well.
Downsmash I don't know if you people have figured this out yet but when I was last here it was marked as useless. However I think that is changing it is still a nice move it's a combo starter/get them in the air move. Also nice for when your opponent likes to roll behind you just charge up a forward smash and they can't do anything but roll away without getting hit.
More to come, especially about edge guarding.
When you are on the edge you can do this cool thing where you ledge hop but instead of going on the stage you get yourself stuck under it. Then you can get some attacks in if they are standing by the edge. How?
Well up air has nice range, and on stages like battle field it can hit through the stage. But thats not all forward air also does this. This will allow for some nice switching up and less deteriorating attacks.
I'll try getting a video soon.
Up air is turning out to be very very nice, when you are both jumping at eachother you can aim to fall under then and then up air, they shouldn't be in any range to hit you.
Down air is a nice approach imo however the thing that got me before when I was trying it was landing. There is pretty much no shield stun so hitting then in front leaves you open for pretty much anything. However if you land behind then they lose a lot of options.
When they recover try forcing then to have to land on the platforms that are just above your head (like the height of the middle two platforms on battle field). This leaves open a nice opportunity for a zair. You can also short hop up air or fair then and give them a little scratch while you yourself are out of harms way.
Downtilt is nice, it has good range and it has very good knockback. Uptilt is nice too it doesn't hit right away which makes it throw off your opponents timing.
Another thing about uptilt, it hits below you. This is useful for stages like delfini plaza where they can come up from under you.
Ohh yeah, don't forget about the up and b yo, it still hits and it's fast, if they are trying to jump over you hit them with a nice surprise.
Sex kick is kinda fun to use it's prety much just for damage you can jump towards them sex kick and di away and they can't usually do anything about it. For the back air try hitting them with it when they are in the air. Don't forget this has really good spacing to it as well.
Downsmash I don't know if you people have figured this out yet but when I was last here it was marked as useless. However I think that is changing it is still a nice move it's a combo starter/get them in the air move. Also nice for when your opponent likes to roll behind you just charge up a forward smash and they can't do anything but roll away without getting hit.
More to come, especially about edge guarding.