ZeldaFanUltima
Smash Apprentice
1.) Things I've Discovered:
There are many glitches, combos, and techniques I have discovered and am going to share. I will tell all about the facts, techniques, and combinations of Brawl.
2.) Techniques:
Marth and Ike have a very exclusive technique I call SSJDC or Short Second Jump Dodge Counter. This is a hard technique I created actually, if done correctly, is a one-hit KO. Requiring 3-Players, you need to double-jump, then dodge the first enemy, and use a counter ONLY IF the other one is recovering, then recover, as this is done in the air.
Link and Meta Knight have a hard-to-perform technique that requires both of them. I call it the L-MKDB or Link-Meta Knight Deadly Barrage. Another hard tech, is also a combo. It is and isn't what is said, requiring Link on the ground and MK in air, only after your enemy reaches 60%. MK has to use D-air, while Link used U-ground. Until the enemy is at 142% or higher, keep attacking, then use MK's U-Special. This is a tier perfect combination. Note: Have a pal help you.
I have discovered a technique very useful. Only 15 characters can do this, and it has 2 names. The first, "Ultimus" is named after me, and its true name is Moon Dodge. It is like the Melee counterpart, but better. I discovered that the best 5 are Link, Captain Falcon, Marth, Snake and Meta Knight respectively.
3.) Combinations:
I have created several combos, and will list only 2 so far.
You already know the L-MKDB technique combo. I have never realized the power before its creation. It requires a pal.
This next one is solely for Ness. It is PK Star Rush. Use F-air twice, D-air once, then U-smash, jump again, use F-air, and, if the enemy is out of edge range, use D-air once more. The enemy has to start at 30% damage, and can die at at least 70%.
Facts:
*If Marth and Ike use Counter at the same time when an enemy attacks, the enemy suffers 2x the damage he gave.
*If Link, Ganondorf, and Marth attack each other simultaneously, all 3 will hurt each other.
*The top 5 fastest characters in Brawl are: Sonic, C.Falcon, Fox, Toon Link, and Marth.
*Mewtwo actually is a playable character, but he has to replace Lucario's spot.
*Sakurai didn't want characters to be ridiculed, but accidentally overpowered MK. This will change in Super Smash Bros. 4.
*If Dragon King: The Fighting game was released, SSB would not exist.
*There are going to be Capcom characters in the 4th and 5th installments of the series.
*Fast-falling and air dodging work better in Melee than in Brawl.
*Link has the most forms in the series, being 12. This includes both Dark Links, both Dark Interloper costumes, the giant and tiny, and the metal and invisible.
*Link is more powerful than he looks, and even though there are tens of thousands of videos, he is still discriminated and put very low on the tier lists.
There are many glitches, combos, and techniques I have discovered and am going to share. I will tell all about the facts, techniques, and combinations of Brawl.
2.) Techniques:
Marth and Ike have a very exclusive technique I call SSJDC or Short Second Jump Dodge Counter. This is a hard technique I created actually, if done correctly, is a one-hit KO. Requiring 3-Players, you need to double-jump, then dodge the first enemy, and use a counter ONLY IF the other one is recovering, then recover, as this is done in the air.
Link and Meta Knight have a hard-to-perform technique that requires both of them. I call it the L-MKDB or Link-Meta Knight Deadly Barrage. Another hard tech, is also a combo. It is and isn't what is said, requiring Link on the ground and MK in air, only after your enemy reaches 60%. MK has to use D-air, while Link used U-ground. Until the enemy is at 142% or higher, keep attacking, then use MK's U-Special. This is a tier perfect combination. Note: Have a pal help you.
I have discovered a technique very useful. Only 15 characters can do this, and it has 2 names. The first, "Ultimus" is named after me, and its true name is Moon Dodge. It is like the Melee counterpart, but better. I discovered that the best 5 are Link, Captain Falcon, Marth, Snake and Meta Knight respectively.
3.) Combinations:
I have created several combos, and will list only 2 so far.
You already know the L-MKDB technique combo. I have never realized the power before its creation. It requires a pal.
This next one is solely for Ness. It is PK Star Rush. Use F-air twice, D-air once, then U-smash, jump again, use F-air, and, if the enemy is out of edge range, use D-air once more. The enemy has to start at 30% damage, and can die at at least 70%.
Facts:
*If Marth and Ike use Counter at the same time when an enemy attacks, the enemy suffers 2x the damage he gave.
*If Link, Ganondorf, and Marth attack each other simultaneously, all 3 will hurt each other.
*The top 5 fastest characters in Brawl are: Sonic, C.Falcon, Fox, Toon Link, and Marth.
*Mewtwo actually is a playable character, but he has to replace Lucario's spot.
*Sakurai didn't want characters to be ridiculed, but accidentally overpowered MK. This will change in Super Smash Bros. 4.
*If Dragon King: The Fighting game was released, SSB would not exist.
*There are going to be Capcom characters in the 4th and 5th installments of the series.
*Fast-falling and air dodging work better in Melee than in Brawl.
*Link has the most forms in the series, being 12. This includes both Dark Links, both Dark Interloper costumes, the giant and tiny, and the metal and invisible.
*Link is more powerful than he looks, and even though there are tens of thousands of videos, he is still discriminated and put very low on the tier lists.