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Super Smahs Bros: Gauntlet (A Smash Sequal Focusing on Bosses and Smash Run 2)

Glubbfubb

Smash Master
Joined
Mar 16, 2021
Messages
3,152
I dont know if it's just me but I personally think Smash is best when we're combatting enemies and bosses from across the Nintendo Verse and beyond than one on ones with other fighters, I then thought why not try to make a Smash Sequal that focuses on more PvE combat than PvP, this thread will focus on the following:
  • Bosses from all across the land of gaming, both iconic and obscure, first and third party (even Sony)
  • An extremely fleshed out Smash Run featuring rougelike and dungeon crawling elements.
  • New modes focusing on PvE combat.
  • New Assist Trophies
  • And a few new faces based off popular archetypes.

THIS IS SUPER SMASH BROS: GAUNTLET (Awesome Name Right)

First to test the waters of this new thread

Job 1: Submit the Name of a Boss from either Mario, Zelda, or Kirby

No movesets here just send the name and picture of a boss from the 3 previous franchises you like and a little bio on them to give some people who arnt familiar with them info. Depending on how this goes we will continue on from their.
 
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Glubbfubb

Smash Master
Joined
Mar 16, 2021
Messages
3,152
KSA_Adeleine.png

First Entry

Adeline
Kirby

Adeline is a freind of Kirby, debuting in Kirby 64 (or Dream Land 3 if you consider Ado the same person as Ado), although she is usually a friendly artist she has been unwittingly turned evil by Dark Matter, her main battle strategy focuses on painting picture that would come alive to attack for her, dont you see the potential in such a moveset
 

Mamboo07

Smash Hero
Joined
Mar 23, 2019
Messages
9,553
Location
Agartha, Hollow Earth
Stall.png

Stallord

Franchise
Legend of Zelda

"First appearing in Twilight Princess back in 2006. This bony behemoth is the dead remains of an unknown creature bought to life by Zant. It mostly attacks by smashing with its hands, breathing out toxic gas or summoning undead skeletons. If the body is destroyed, Stallord can fight back as a floating head."
 
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evanwoo10

Smash Lord
Joined
Oct 3, 2020
Messages
1,034
28899EED-450A-4C79-BE3D-67EDD25AAB4B.png

Boss: King Bob-Omb
Franchise: Super Mario


King Bob-Omb is the king of the Bob-ombs and one of Bowser’s many acquaintances over the years. King Bob-Omb first appeared in Super Mario 64. Bowser trusted him to guard one of his power stars from everyone, including the plumber Mario. King Bob-Omb is known to knock players back and use his army of Bob-ombs at his disposal.
 

Doc Monocle

Smash Ace
Joined
Dec 24, 2020
Messages
814
Location
The seventh lantern.


Rafael The Raven: (I only know him from Yoshi's Island. Does that count?)

Do you know what it is like to be launched into outerspace, and forced to run away from a rotund, black bird that bears minimal resemblance to the form of its namesake? Well, then you have encountered Rafael the Raven. In Yoshi's Island, Rafael will send you on your way to a distant, spherical body in the heavens, (complete with stakes you can use to attack him), where the screen rotates, as you must flee from him and slam pegs into the ground to attack him on the opposite side.
 

Glubbfubb

Smash Master
Joined
Mar 16, 2021
Messages
3,152
Also new job time to keep things fresh

Job 2 Submit a First and Third Party Enemy for Smash Run 2 (Work In Progress)

Quite Simple, give a picture of an enemy from a first and third party game series that was on a Nintendo console and tell us what it is and what it does in Smash Run as attacks, can be literally anyone
 

Doc Monocle

Smash Ace
Joined
Dec 24, 2020
Messages
814
Location
The seventh lantern.
1. King Bob-omb
2. Adeline

(I am only submitting a first party character, since that is about all I can do faithfully at this point in time. I might have knowledge of third party characters, but my memories sometimes elude me.)



Kritter:

A staple hostile in the Donkey Kong games, Kritter makes numerous, frequent
appearances as the 'vanilla' infantry in his various incarnations
throughout the games. For Smash Bros.,
he could, quite consistently with his nature in Donkey Kong Country,
come in colors of green and blue. Green Kritters simply traverse the terrain from
edge/wall to edge/wall, while the blue ones regularly jump as they do so. The height and
frequency with which the latter jumps presents a challenge to
players who are trying to clear the area about them speedily and safely.
Kritter would be the region-specific grunt to stages derived from Donkey Kong areas, assuming
there are such things as regions.​
 

Glubbfubb

Smash Master
Joined
Mar 16, 2021
Messages
3,152
It should be onown since this thread focuses on bosses and enemies, all entirss will automatically win for this smash run job, just make it high quality
 

Glubbfubb

Smash Master
Joined
Mar 16, 2021
Messages
3,152
First Party
468px-Nintendo-land-zelda.jpg

Nintendo Land Moblins
Acting as common foot soilders Moblins constantly roam the halls of Smash Run to find players to whack, they have medium hp which varies from color to color, each color has different abilities and attributes and are more common on harder difficulties:

Blue (shown above): The basic enemies, they simply wave weak club attacks at enemies, they are easily dispatched.

Orange: They are thinner and have mohawks, they are the fastest varient and can quickly gang up in players with headbutts.

Yellow: Carries a breakable wood sheild and uses it to protect itself from the front, they will lower them to deliver slashing attacks.

Pink: Carries a indestructible metal sheild that and has more health than the Yellow Moblins, otherwise behaves the same.

Purple: Strongest Varient, has most health, carries a metal sheild, and wields a larger and more powerful club.

Since they are made of cloth they show damage based on where they are attacked.

Third Party
Chompy_villain.png

Chompy (Skylanders)
Green impish creatures known for there sharp teeth and small size, they pop up from the ground and try to clamp there teeth onto your person, they can be shaken off and killed in one hit, they can also come out of chompy pods which would endlessly spawn them, finally chompies can wear helmets that can soak up a single hit
 

Glubbfubb

Smash Master
Joined
Mar 16, 2021
Messages
3,152
Voting has Ended, the winner is
KSA_Adeleine.png

Adeleine will be out first new boss, that means

Job 3 Make a boss moveset for Adeleine

The job is to make a boss moveset for Adeleine, she should include an entrance animation, defeat animation, number of phases, and attacks during those phases, she should also be accurate to her appearances while also having enough twists to her battle to fit into smash, for help here is her wiki page

Job 2 is still open
 

Glubbfubb

Smash Master
Joined
Mar 16, 2021
Messages
3,152
Also it would be nice to have this boss differetiant itself move wise between difficulties
 

Glubbfubb

Smash Master
Joined
Mar 16, 2021
Messages
3,152
KSA_Adeleine.png

Hob 3 Adeleine Boss Data

Adeleine would first appear painting a picture of a random picture such as a game boy or an 8 bit mario, however the fighter drops down just as she was making the finishing touches causing her to get angry and attack the fighter in question.

If there was a boss I would compare this too it would of all people Baroness Von Bon Bon from Cuphead, in her fight she would summon her minions to attack you first before she attacks as well, they were randomly picked from a pool of 5 and you fought three per battle, Adeline would function similarly, summoning 3 random different minibosses from a pool of 6. She does this by drawing there picture on her canvas.

Each Miniboss:
SKC_Bonkers_Art.png

Bonkers
Bonkers moves by walking back and forth.

Hammer Slam: Bonkers main attack is to slam his hammer on the ground, if he connects you get a chance to be buried.

Coconut Toss: Bonkers tosses an explosive Coconut that acts as a Deku Seed.

Hammer Rush: Bonkers rushes from one side of the arena to the other before doing a powerful hammer slam.

SKC_Kracko_2.png

Kracko
Kracko flies back and forth.

Lightning Jolt: Kracko's main attack consist of him going from one side of the arena to the other in an electric storm attack, the safe spot is directly under him where he starts the attack.

Downpour: Rain makes your fighter heavy which makes you vulnerable to his electrical orbs

Cloud Bombs: Small bits of electrically charged clouds slowly home in on the player.

KSSU_Iron_Mam.png

Iron Mam
She shuffles back and forth on a side of the arena before doing the same in the other side.

Iron Fist: She shoots her extendable spiked fists, they are short ranged but have good knockback.

Iron Ball: She shoots pink bouncing balls that go in various arc heights that can bury the player.


Iron Crush: her fists turn into giant spiked balls that are tossed, they oand directly on her left and right.

Mr._Tick_Tock_SSU.png

Mr Tick Tock
He jumps back and forth around the arena.

Clock Walk: Mr Tick Tock rings his alarm causing mini walking clocks to walk across the ground, gray clocks explode but purple clocks causes you to sleep

Sour Note: Mr Tick Tock launches damaging notes all around him in random arches

Alarm Shock: Mr Tick Tock creates a beeping sound that can instantly break sheilds and stun players.

KNiDL_Phan_Phan_artwork_transparent.png

Phan Phan
Phan Phan shuffles back and forth across the arena.

Apple Toss: Phan Phan tosses a trio of crystal apples that causes light damage but have decent knock back.

Mammoth Ball: Rolls into a ball and bounds across the arena, a strong attack.

Truck Grab: His trunk grabs the player and tosses them across the arena and bounces them around.

SKC_Mr._Frosty.png

Mr Frosty
Mr Frosty will stay on one side of the arena before using a Rundown to go to the other side.

Rundown: Quickly moves from one side of the arena to the next damaging anyone in his way.

Ice Pusher: Creates a spiked ice block and pushes it fowards, pushes anyone on it

Ice Towers: Creates 3-7 ice block towers of varying sizes that rapidly try to push the player off, you can walk on them to avoid the attack.

Adeleine during the 2nd and 3rd miniboss can paint two different items to further attack the players.
KTD_Bronto_Burt_artwork_3.png

Bronto Burt: On phase 2 she can spawn a series of Bronto Burts, they can block out the screen causing the player to not see everything, perfect for the minibosses to attack

GordoDeluxe.png

Gordo: She will draw a series of Gordos that will rise up in a specific pattern before dropping back down in the reverse of the shown pattern, damaging the player.

Once the three minibosses are done, Adeleine will begin to attack:

Brush Slap: She mainly attacks by running back and forth, when she collides with the player she whacks with her brush which has heavy knockback.

Rainbow Beam: She shoots a beam of paint at the player that shoots upwards before landing back down at the player's locations, covers them in damage boosting ink.

Blob Drop: Create a series of paint blobs that drop in random angles and heights, causes ink coverage.

Tackle Boost: Gains a boost in speed in her Brush Slap attack.

When defeated Adleine will ricochet across the room before colliding with her easel causing her to get knocked out.

It should he noted that one the highest intensity she will summon all 6 of her minibosses, detailed in the above mentioned order.
 
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