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Super Mario 85x Longer!!!

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hectichobo

Smash Ace
Joined
Jul 25, 2007
Messages
792
Location
Maine
Well after doing some reasearch i have figured out that Super Mario (NES) used half the gamespace for a NES Cartrage... A NES cartrage holds 2KB Space... And after some research i figured out a Wii holds up to 8.5GB... According to my calculations that means the could make a Super Mario Game for Wii that is 85x Longer!!! 8500MB\100MB=85MB Which is the best... Imagine how awesome it would be... Super Mario Had how many lvls? Umm.. I think it was like 65-97? (Counting world 0) Imagine 5,525-8,245 Levels of Mario? LMAO IT WOULD BE THE BEST THING ON EARTH!!!!:chuckle: What do the rest of you think?
 

HeadISBAgent

Smash Apprentice
Joined
Oct 19, 2006
Messages
149
Location
San Diego//Berkeley
Well after doing some reasearch i have figured out that Super Mario (NES) used half the gamespace for a NES Cartrage... A NES cartrage holds 2KB Space... And after some research i figured out a Wii holds up to 8.5GB... According to my calculations that means the could make a Super Mario Game for Wii that is 85x Longer!!! 8500MB\100MB=85MB Which is the best... Imagine how awesome it would be... Super Mario Had how many lvls? Umm.. I think it was like 65-97? (Counting world 0) Imagine 5,525-8,245 Levels of Mario? LMAO IT WOULD BE THE BEST THING ON EARTH!!!!:chuckle: What do the rest of you think?
Yes, if I wanted the same graphic and soundbytes as a Nintendo Mario game. Plus your math is wrong anyways, I dunno about the NES cartridge being only 2KB but that would mean a Wii has 4.25million times more capacity per disk compared to the cartridge. I doubt anyone would want to play 20-40 million levels of Mario.
 
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