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Stop complaining!

NeroeXIII

Smash Apprentice
Joined
Sep 25, 2007
Messages
84
Location
Canada
I've noticed alot of complaining about some advanced techniques being altered or changed but think about it. I'm not sure if the N64 version had any advanced techs. (as I was pretty young when I played it) but i'm sure if it did, they were altered in melee. Wether an advanced techniques get changed or removed IT DOES NOT MATTER. They're are MILLIONS of players that play the game hours on end. Sooner or later we will find a new glitch that may be equal to or even BETTER then wavedasing!
 

NeroeXIII

Smash Apprentice
Joined
Sep 25, 2007
Messages
84
Location
Canada
Yeah I kinda noticed AFTER i posted it, but yesterday I remember still seeing a few...@-@
 

Circus

Rhymes with Jerkus
BRoomer
Joined
Jul 9, 2007
Messages
5,164
You know what we really needed? Another thread related to advanced techs.

You know what's TOTALLY going to get people to stop complaining about them? This thread.

I've got a really good feeling about it. *shivers*
 

Dylan_Tnga

Smash Master
Joined
Feb 19, 2007
Messages
4,644
Location
Montreal Canada
I've noticed alot of complaining about some advanced techniques being altered or changed but think about it.
I see eye to eye with you here. Complaining solves nothing.

I'm not sure if the N64 version had any advanced techs. (as I was pretty young when I played it) but i'm sure if it did, they were altered in melee.
Infact it did, Lag cancelling originated in smash 64 and it was brought into melee but it was made so that instead of reducing all lag, it reduced the lag to half. Note that z cancelling in n64 is a glitch, where as L cancelling in melee is programmed in. In brawl lag cancelling also exists, in yet another fashion. Not too bad.

Advanced tactics is a very loose term. EASY things like edgehogging and dashdancing and short hopping get thrown in there.

Wether an advanced techniques get changed or removed IT DOES NOT MATTER. They're are MILLIONS of players that play the game hours on end. Sooner or later we will find a new glitch that may be equal to or even BETTER then wavedasing!
For sure. And it doesnt have to be a glitch either it can be a sweet combo or a good playstyle. New game new stuff. Though I dont agree that wavedashing is a glitch, I wont go into it right now.

Its not a glitch by the way.
 

error_alt_delete

Smash Champion
Joined
Sep 26, 2007
Messages
2,237
Location
R.M.B. were else?
I see eye to eye with you here. Complaining solves nothing.



Infact it did, Lag cancelling originated in smash 64 and it was brought into melee but it was made so that instead of reducing all lag, it reduced the lag to half. Note that z cancelling in n64 is a glitch, where as L cancelling in melee is programmed in. In brawl lag cancelling also exists, in yet another fashion. Not too bad.

Advanced tactics is a very loose term. EASY things like edgehogging and dashdancing and short hopping get thrown in there.



For sure. And it doesnt have to be a glitch either it can be a sweet combo or a good playstyle. New game new stuff. Though I dont agree that wavedashing is a glitch, I wont go into it right now.

Its not a glitch by the way.
wave dashing is a definate glitch, the movements your character does while you preform it is enough to prove that..
 

Monshou_no_Nazo

Smash Journeyman
Joined
Oct 7, 2007
Messages
421
Location
Oklahoma
It doesn't matter if it's a glitch... Even if you can prove a discovered advanced technique is a glitch, advanced players are going to use it anyway.
 

Dylan_Tnga

Smash Master
Joined
Feb 19, 2007
Messages
4,644
Location
Montreal Canada
wave dashing is a definate glitch, the movements your character does while you preform it is enough to prove that..
Nope. If it were a glitch it'd probably cause some game errors. its quite miraculous that a glitch would work 100% of the time and interchange with the ''non glitch'' moveset of the character.

Its just sliding, and airdodging into the ground causes it. Wavelanding was known about by the people that developed the game (See debug menu in AR, ''Land fall special)

and wavedashing is the same thing.

It was most definatly not an intentional technique, and I see why people think its a glitch, but its just a really smart way to use the airdodge.

It doesn't matter if it's a glitch... Even if you can prove a discovered advanced technique is a glitch, advanced players are going to use it anyway.
Um depends on how broken it is. The ice climbers freeze glitch is broken because it freezes the other guy for as long as you want and you can just rack up his damage if you have equal stocks and let the timer run out.

Things like wavedashing can be spammed and immediatly destroyed. Aka : wavedashing into someones move. It doesnt make you invincible, its really hard to use properly.
 

Monshou_no_Nazo

Smash Journeyman
Joined
Oct 7, 2007
Messages
421
Location
Oklahoma
Um depends on how broken it is. The ice climbers freeze glitch is broken because it freezes the other guy for as long as you want and you can just rack up his damage if you have equal stocks and let the timer run out.
You are right, but also note that if it's something that isn't broken, then proving it to be a glitch will do nothing.
 

Pyroloserkid

Smash Master
Joined
Jun 20, 2007
Messages
3,588
Location
Ontario
I have an idea! Stop posting rants thinking you're the only one who has thought of these ideas!

I'm coining it now..."SEARCH FUNCTION" .
 

Terywj [태리]

Charismatic Maknae~
Joined
Aug 23, 2007
Messages
30,536
Location
香港 & 서울
I've noticed alot of complaining about some advanced techniques being altered or changed but think about it. I'm not sure if the N64 version had any advanced techs. (as I was pretty young when I played it) but i'm sure if it did, they were altered in melee. Wether an advanced techniques get changed or removed IT DOES NOT MATTER. They're are MILLIONS of players that play the game hours on end. Sooner or later we will find a new glitch that may be equal to or even BETTER then wavedasing!
Jeez, where have you been lately?? :confused:
 
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