egaddmario
Smash Champion
I've decided it would be fun to try and incorperate six starters in a team together...I think I've come up with the best results...
Typhlosion (Done)
Rash @ Choice Scarf
144 Atk / 252 SpA / 112 Spe
~ Eruption
~ Brick Break / Reversal (when eruption suffers, reversal would gain so not sure)
~ Overheat
~ Earthquake
Starting it off, Ty can use a scarfed eruption for massive damage on anything that doesn't resist it. Overheat for when HP falls and others for coverage.
Venusaur (Done)
Relaxed @ Black Sludge
252 Def / 252 SpD / 4 HP
~Protect
~Substitute
~Giga Drain
~Leech Seed
The Physical Wall of the team...kinda; With leech seed draining HP, protect helping restore with help from the sludge and substitute doing the same. Giga Drain from more health recovery and since I don't have a rapid spinner, the poison type helps by removing any toxic spikes my opponent has. I went only 4 HP because of the regaining techniques it has, as every move helps restore HP in one way or another.
Sceptile (Done)
Naive @ Focus Sash
4 HP / 252 Atk / 252 Spe
~ Swords Dance
~ Leaf Blade
~ Dragon Claw
~ Earthquake
Would have prefered jolly, but ah well. Physical Attacker. Swords Dance on switches, or when desired if hp is still at max, then sweep.
Swampert (Done)
Sassy @ Leftovers
252 HP/ 216 SpD / 52 SpA
~Earthquake
~Hydro Pump
~Ice Beam
~Stealth Rock
Mixpert with a twist. Most people assume mixperts are def+ so I went sp def+ instead. Plus, I figured more grass moves are sp def anyways...
Empoleon (Done)
Modest @ Leftovers
252 HP / 252 SpD / 4 Spe
~Surf
~Ice Beam
~Grass Knot
~Roar
Special Wall. Roar is used with Stealth rock support from Swampert. Other than that, pretty standard.
Charizard (Done)
Modest @ Choice Specs
4 HP / 252 SpA / 252 Spe
~ Flamethrower
~ Air Slash
~ Dragon Pulse
~ Focus Blast
Special Sweeper...Predict and Go!
Well, give it a rate!
Typhlosion (Done)
Rash @ Choice Scarf
144 Atk / 252 SpA / 112 Spe
~ Eruption
~ Brick Break / Reversal (when eruption suffers, reversal would gain so not sure)
~ Overheat
~ Earthquake
Starting it off, Ty can use a scarfed eruption for massive damage on anything that doesn't resist it. Overheat for when HP falls and others for coverage.
Venusaur (Done)
Relaxed @ Black Sludge
252 Def / 252 SpD / 4 HP
~Protect
~Substitute
~Giga Drain
~Leech Seed
The Physical Wall of the team...kinda; With leech seed draining HP, protect helping restore with help from the sludge and substitute doing the same. Giga Drain from more health recovery and since I don't have a rapid spinner, the poison type helps by removing any toxic spikes my opponent has. I went only 4 HP because of the regaining techniques it has, as every move helps restore HP in one way or another.
Sceptile (Done)
Naive @ Focus Sash
4 HP / 252 Atk / 252 Spe
~ Swords Dance
~ Leaf Blade
~ Dragon Claw
~ Earthquake
Would have prefered jolly, but ah well. Physical Attacker. Swords Dance on switches, or when desired if hp is still at max, then sweep.
Swampert (Done)
Sassy @ Leftovers
252 HP/ 216 SpD / 52 SpA
~Earthquake
~Hydro Pump
~Ice Beam
~Stealth Rock
Mixpert with a twist. Most people assume mixperts are def+ so I went sp def+ instead. Plus, I figured more grass moves are sp def anyways...
Empoleon (Done)
Modest @ Leftovers
252 HP / 252 SpD / 4 Spe
~Surf
~Ice Beam
~Grass Knot
~Roar
Special Wall. Roar is used with Stealth rock support from Swampert. Other than that, pretty standard.
Charizard (Done)
Modest @ Choice Specs
4 HP / 252 SpA / 252 Spe
~ Flamethrower
~ Air Slash
~ Dragon Pulse
~ Focus Blast
Special Sweeper...Predict and Go!
Well, give it a rate!