verycoolguy
Smash Journeyman
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Aerodactyl @ Focus Sash
Jolly
Pressure
252 Atk / 252 Spe/ 4 HP
Taunt
Stealth Rock
Rock Slide
Earthquake
The suicide lead. Anyone who sets up gets Taunted, then I lay Stealth Rock. If I'm facing a Lead Metagross I use Stealth Rock right away. Rock Slide for a little damage and the chance to Flinch. Earthquake for good coverage.
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Skarmory @ Shed Shell
Impish
Keen Eye
252 HP / 224 Def / 32 Spe
Brave Bird
Spikes
Whirlwind
Roost
A physical wall and a Spiker. Lay Spikes, Roost when necessary, and Whirlwind to rack up damage or to stop set ups. Brave Bird is a strong move to occasionally attack weaker Pokemon. Roost to heal the recoil. If I encounter special attackers, I shall switch to...
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Blissey @ Leftovers
Bold
Natural Cure
252 Def / 80 SpA / 176 SpD
Wish
Protect
Toxic
Flamethrower
The Special Wall! Toxic spreads unwanted status, Flamethrower hurts Steels that are unaffected. Wish for healing herself or a teammate. Protect to ensure a safe Wish and to stall for Toxic damage and Leftovers Recovery. If I have trouble with Physical attackers I can switch to Skarmory, or if I predict a hard Fighting move, I switch to...
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Dusknoir @ Leftovers
Impish
Pressure
252 HP / 80 Atk / 176 SpD
Gravity
Will-o-Wisp
DynamicPunch
Shadow Sneak
The Spin Blocker. It's a tank that spreads the status of Burn and Confusion. Gravity makes Will-o-Wisp have a 100% accuracy while DynamicPunch has 82%. Fighting and Ghost offer great coverage. Gravity deals with Bronzong who won't get hurt by anything else on my team. I shall try to keep him in to Pressure stall out the PP of strong attacks. I will do so by continuous confusion.
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Hippowdon @ Leftovers
Careful
Sand Stream
192 HP / 64 Def / 252 SpD
Earthquake
Stockpile
Roar
Slack Off
Stockpile makes Hippowdon a massive mixed wall. With one Stockpile, it'll be really difficult to take him down. Since I can heal myself with Slack Off, getting in another Stockpile will be easy, and then another one. I spam Roar to damage Pokemon with entry hazards and to shuffle them up. Earthquake to hit Rocks and Steels who won't suffer from Sandstorm damage.
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Shuckle @ Ganlon Berry
Impish
Gluttony
252 HP / 200 Def / 56 SpD
Encore
Rest
Knock Off
Toxic
The End Wall. The Sandstorm boosts his Special Defense by 50%. I use Knock Off to nerf opponents by removing their items, unless they are holding a Life Orb. I use Toxic to spray status. I predict the opponents move, and Encore any move that does not harm me a lot. Rest off any damage after the Ganlon Berry activates, and wait until Toxic kills the opponent, and/or the Life Orb recoil catches up.