In Melee and Brawl there where stages that flatted the graphic, making the characters looking like 2D figures by any angolation.
Would you like if the next game has stages with more advanced filters, making for example the characters in toon shading or turning their sounds into 8-bit noises?
It could be a nice touch to some stages, indeed.
take the Pirate Ship, for example, the characters kinda looked weird when combined with the cel-shading on the stage.
that 8-bit noises would be funny in stages like the classic Mushroom Kingdom or other 8-bit themed stages.
of course, those stages would be in minority, like what happens with those that have the 2D effect. only 3 stages in the entire SSB series had this effect, being both Flat Zones and Hanenbow.
as long as it stays a minor easter egg for a few stages, this would be a nice idea.
Hmm, maybe...
I understand what you mean, but I wonder how much effort it would take to make it work.
Regardless I think the stages in this game will be beautiful, especially considering what BlazBlue has shown us in regard to stage design.
there's absolutely no doubt about your last point. from the trailers for games on the Wii U (particularly Pikmin 3), I think we're going to have visually stunning stages.
No. It would be data sakurai could be using to butt **** the competitive scene with idiotic features such as tripping.
And that's why you're one of the greatest minds of our time. >_>