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Stage Bans and Omegas

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cot(θ)

Smash Journeyman
Joined
Feb 16, 2006
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299
I'd like to propose a finer-grained rule for banning Omega stages.

This thread has done some good work on determining what the differences are between Omega stages. I'd like to build on that to create some satisfactory rules regarding banning Omega counterpicks.

The basic idea I want this rule to convey is that people want to ban stages for different reasons. And there are definitely different reasons to ban different subsets of Omega stages.

I propose that a single ban can optionally cover:
- FD and all Omega stages,
- Omega stages belonging to a single classification, or
- FD or a single Omega stage.

For example, a Robin player might ban FD and Omegas, to make sure some platforms will be in play. A Sonic player against a Little Mac might ban Straight Wall Omegas to keep the flat stage, but hinder Little Mac's recovery. A Ness player might ban Omega Lylat Cruise for the edges.

Thoughts? Refinements?

Edit: Note that this doesn't really work for stage striking - so it probably still makes sense to keep Omegas as a counterpick.
 
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