Muskrat Catcher
Smash Journeyman
SSX! The awesome series of snowboarding games all about pulling off epic stunts, extreme speeds, and now, perilous plunges. Personally, I only own the most recent game, Deadly Descents, otherwise known as SSX 2012, but I have played SSX 3, and seen SSX tricky. I wanted to start a discussion about the franchise for a few reasons:
1. I want to find out if anyone still plays this game. If so, friend me? I need more records to beat since all my other friends stopped playing it a while ago. Maybe I like snowboarding too much in general.
2. Why did SSX Deadly Descents get such bad ratings from all the critics, and was basically pushed aside, and looks like the end of the series? Personally, it is one of my favorite games I own. In a nutshell, all the critics are denouncing it for "changing up the formula" and because "survival events are stupid". First of all, since when are we discouraging changing up the formula. SSX 3 was fun and all, a seriously solid game, but it only came with 3 peaks, and had inferior graphics, customization, and friend interactions. Deadly descents has 9 different regions to play in, basically one in each continent, and 3 peaks in each region! (the himalayas had 4 peaks!), as well as the wingsuit, customizable equipment, and I loved survival events (okay, maybe the oxygen and darkness ones were not too enjoyable, but without a doubt the other ones were)! Even if you didn't like the survive events, the trick and race events are still in the game, and have been polished very well. I have seen 3 different reviews so far, and each one hates the game, or at least says that it is worse than its previous installments, and the only reason they have to explain is "ITS DIFFERENT KILL IT!". SSX 2012 is basically the Sonic '06 of snowboarding games, and I don't understand why. If you agree or disagree with me, please let me know!
3. Is the SSX series dead? I really hope not. No other snowboarding game values fun and disregards realisticness as much as SSX. As the tag line goes, you can "Defy reality, own the planet", and it is the only game I know that lets you do just that!
4. TRI-KAY! UH! (I want that sound on a button on my watch that I can play at any time)
1. I want to find out if anyone still plays this game. If so, friend me? I need more records to beat since all my other friends stopped playing it a while ago. Maybe I like snowboarding too much in general.
2. Why did SSX Deadly Descents get such bad ratings from all the critics, and was basically pushed aside, and looks like the end of the series? Personally, it is one of my favorite games I own. In a nutshell, all the critics are denouncing it for "changing up the formula" and because "survival events are stupid". First of all, since when are we discouraging changing up the formula. SSX 3 was fun and all, a seriously solid game, but it only came with 3 peaks, and had inferior graphics, customization, and friend interactions. Deadly descents has 9 different regions to play in, basically one in each continent, and 3 peaks in each region! (the himalayas had 4 peaks!), as well as the wingsuit, customizable equipment, and I loved survival events (okay, maybe the oxygen and darkness ones were not too enjoyable, but without a doubt the other ones were)! Even if you didn't like the survive events, the trick and race events are still in the game, and have been polished very well. I have seen 3 different reviews so far, and each one hates the game, or at least says that it is worse than its previous installments, and the only reason they have to explain is "ITS DIFFERENT KILL IT!". SSX 2012 is basically the Sonic '06 of snowboarding games, and I don't understand why. If you agree or disagree with me, please let me know!
3. Is the SSX series dead? I really hope not. No other snowboarding game values fun and disregards realisticness as much as SSX. As the tag line goes, you can "Defy reality, own the planet", and it is the only game I know that lets you do just that!
4. TRI-KAY! UH! (I want that sound on a button on my watch that I can play at any time)
Last edited: