mood4food77
Smash Hero
- Joined
- Oct 6, 2005
- Messages
- 5,964
Well here it goes, another Mood4food team, this has been a fairly successful team so far, losing only 3 matches out of all the matches that I have played today.
So here it is:
Hippowdon@leftovers
Sand Stream
Relaxed (+DEF, -SPD)
252/252/6 (HP/DEF/ATK)
Earthquake
Ice Fang
Slack Off
Stealth Rock
Leads for SS, helping with the stalling of this team greatly. SR is also an amazing addition, stops FEAR (first opponent i fought had 2 FEARs, so that screwed me up the first time (i barely lost), we rebattled and i 6-0'd him). A defensive poke, great for SS teams.
Camerupt@Expert Belt
Solid Rock
Brave (+ATK,-SPD)
252/252/6 (ATK/SP.ATK/HP)
Earthquake
Stone Edge
Flamethrower
HP Electric
Now, I needed a sweeper, one slow, and one immune to SS. Who else can suit this job better! He has a craptacular base 40 speed. Making him even better is the fact his attacks are both very high (base 100 ATK and base 105 SP.ATK). He helps with this teams below average ability to dish out damage. I'm taking Flamethrower over Heat Wave because of accuracy. HP Electric is for those pesky water pokes.
Bronzong@leftovers
Levitate
Relaxed (+DEF,-SPD)
252/124/120/14 (HP/DEF/SP.DEF/SP.ATK)
Calm Mind
Shadow Ball
HP Fight
Trick Room
Here's the TR support. He's a beast with CM. TR makes this team of fatties fast. Shadow Ball and HP Fight have full type coverage, CM boosts his Special side, making him even deadlier, and he resists the types that most of my team is weak too. Great poke for this team.
Regirock@leftovers
Clear Body
Sassy (+SP.DEF,-SPD)
252/252/6 (HP/SP.DEF/ATK)
Curse
Earthquake
Stone Edge
Fire Punch
Regirock is a TANK. After one Curse, he has over 600 DEF, and with SS activated, he has over 400 SP.DEF, barring CH's, THAT'S PRETTY MUCH IMPOSSIBLE TO OHKO!!! Curse also lowers his speed, great for TR, and the ATK boost from it makes it even deadlier, Regirock is a force to be reckon with.
Magnezone@Leftovers
Magnet Pull
Quiet (+SP.ATK,-SPD)
252/88/88/82 (SP.ATK/HP/ATK/DEF)
Thunderbolt
HP Ice
Flash Cannon
Explosion
This is pretty much the All-Out-Attack set, with a small twist. He has great type coverage, something this team needed. He holds the threatened Boltbeam combo, in which he is the only poke besides Laturn (but who uses Laturn) to resist this attack combo. Magnet Pull is great for those steel types who want to come in and ruin my parade. Magnezone will also Explode as a last ditch attempt.
Claydol@leftovers
Levitate
Brave (+ATK,-SPD)
238/200/44/28 (HP/ATK/SP.DEF/DEF)
Earthquake
Explosion
Rapid Spin
Trick Room
My other TR support for this team. I don't know whether to run Light Screen to help with this teams below average SP.DEF or to run RS incase of Toxic Spikes and the likes, but he is a great asset to this team anyway. No special moveset for him. Rapid Spin is needed much more than Light Screen is.
Sidelined for the moment:
Empoleon@leftovers
Torrent
Sassy (+SP.DEF,-SPD)
252/156/102 (HP/SP.DEF/SP.ATK)
Roar
Surf
HP Electric
Stealth Rock/Ice Beam
He takes special attacks pretty well, immune to SS, and he resists Water, which is very much needed for this team. He also can roar away the opponents pokes to stop stat changes. He will greatly help out this team. He will either replace Camerupt or Magnezone to aid in this team's below average special defense.
Pros of this team:
Pain in the butt to take down.
Stalls the heck outta opponents.
Doesn't fully rely on TR to perform well.
Sandstorm adds to the stalling.
All pokes immune to SS damage.
Is not weak to one of the big 15.
Cons of this team:
Type coverage isn't exactly the greatest.
Multiple weak to certain types (especially grass/water).
Not exactly great at dealing damage.
Relies too much on Bronzong and Regirock doing well.
Without Roar or Rapid Spin, Toxic Spikes and Bellyzards really hurt.
Without Empoleon, no one resists water attacks.
I feel this is my best team yet. I have also learned that stall teams are by far MUCH easier to create than a damage giving team.
So, now rate my team.
With thanks to both ss118 and MysticKenji, for helping my team out.
So here it is:
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Hippowdon@leftovers
Sand Stream
Relaxed (+DEF, -SPD)
252/252/6 (HP/DEF/ATK)
Earthquake
Ice Fang
Slack Off
Stealth Rock
Leads for SS, helping with the stalling of this team greatly. SR is also an amazing addition, stops FEAR (first opponent i fought had 2 FEARs, so that screwed me up the first time (i barely lost), we rebattled and i 6-0'd him). A defensive poke, great for SS teams.
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Camerupt@Expert Belt
Solid Rock
Brave (+ATK,-SPD)
252/252/6 (ATK/SP.ATK/HP)
Earthquake
Stone Edge
Flamethrower
HP Electric
Now, I needed a sweeper, one slow, and one immune to SS. Who else can suit this job better! He has a craptacular base 40 speed. Making him even better is the fact his attacks are both very high (base 100 ATK and base 105 SP.ATK). He helps with this teams below average ability to dish out damage. I'm taking Flamethrower over Heat Wave because of accuracy. HP Electric is for those pesky water pokes.
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Bronzong@leftovers
Levitate
Relaxed (+DEF,-SPD)
252/124/120/14 (HP/DEF/SP.DEF/SP.ATK)
Calm Mind
Shadow Ball
HP Fight
Trick Room
Here's the TR support. He's a beast with CM. TR makes this team of fatties fast. Shadow Ball and HP Fight have full type coverage, CM boosts his Special side, making him even deadlier, and he resists the types that most of my team is weak too. Great poke for this team.
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Regirock@leftovers
Clear Body
Sassy (+SP.DEF,-SPD)
252/252/6 (HP/SP.DEF/ATK)
Curse
Earthquake
Stone Edge
Fire Punch
Regirock is a TANK. After one Curse, he has over 600 DEF, and with SS activated, he has over 400 SP.DEF, barring CH's, THAT'S PRETTY MUCH IMPOSSIBLE TO OHKO!!! Curse also lowers his speed, great for TR, and the ATK boost from it makes it even deadlier, Regirock is a force to be reckon with.
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Magnezone@Leftovers
Magnet Pull
Quiet (+SP.ATK,-SPD)
252/88/88/82 (SP.ATK/HP/ATK/DEF)
Thunderbolt
HP Ice
Flash Cannon
Explosion
This is pretty much the All-Out-Attack set, with a small twist. He has great type coverage, something this team needed. He holds the threatened Boltbeam combo, in which he is the only poke besides Laturn (but who uses Laturn) to resist this attack combo. Magnet Pull is great for those steel types who want to come in and ruin my parade. Magnezone will also Explode as a last ditch attempt.
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Claydol@leftovers
Levitate
Brave (+ATK,-SPD)
238/200/44/28 (HP/ATK/SP.DEF/DEF)
Earthquake
Explosion
Rapid Spin
Trick Room
My other TR support for this team. I don't know whether to run Light Screen to help with this teams below average SP.DEF or to run RS incase of Toxic Spikes and the likes, but he is a great asset to this team anyway. No special moveset for him. Rapid Spin is needed much more than Light Screen is.
Sidelined for the moment:
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Empoleon@leftovers
Torrent
Sassy (+SP.DEF,-SPD)
252/156/102 (HP/SP.DEF/SP.ATK)
Roar
Surf
HP Electric
Stealth Rock/Ice Beam
He takes special attacks pretty well, immune to SS, and he resists Water, which is very much needed for this team. He also can roar away the opponents pokes to stop stat changes. He will greatly help out this team. He will either replace Camerupt or Magnezone to aid in this team's below average special defense.
Pros of this team:
Pain in the butt to take down.
Stalls the heck outta opponents.
Doesn't fully rely on TR to perform well.
Sandstorm adds to the stalling.
All pokes immune to SS damage.
Is not weak to one of the big 15.
Cons of this team:
Type coverage isn't exactly the greatest.
Multiple weak to certain types (especially grass/water).
Not exactly great at dealing damage.
Relies too much on Bronzong and Regirock doing well.
Without Roar or Rapid Spin, Toxic Spikes and Bellyzards really hurt.
Without Empoleon, no one resists water attacks.
I feel this is my best team yet. I have also learned that stall teams are by far MUCH easier to create than a damage giving team.
So, now rate my team.
With thanks to both ss118 and MysticKenji, for helping my team out.