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SSBB Physics

StickyChopstix

Smash Rookie
Joined
Jan 14, 2007
Messages
24
Since I know a lot of my friends and people online are complaining about the game being floaty. I was just wondering if there was a way we could either

1) Contact the programmers of SSB to implement a "gravity mode" to match SSBM

- or -

2) Hax?

This "gravity mode" just popped up in my head for now and I wanted to know what you guys would think? I thought to myself since we all like the fast-paced-ness of SSBM I just came up with this.
 

Cereal Rabbit

Smash Lord
Joined
Nov 13, 2007
Messages
1,536
Location
Davis, CA
You could probably hack it so the characters are metal. (Or just Metal Melee) That's so they fall faster and sorta less floaty.....
 

Corax The Cold

Smash Journeyman
Joined
Oct 27, 2007
Messages
324
the floatyness may seem weird from the outside, but ima awit until i play the game before i know what to think about the floatyness
 

pud22

Smash Apprentice
Joined
Aug 6, 2007
Messages
170
Location
Texas
it cant b that bad. its not like they have balloons strapped to their chests. nintendo and sakurai kno wat their doin. anyway, i heard that its alot smoother and really isnt that bad, its just different and ppl r having a hard time warming up to it.
 

Prinkachu

Smash Cadet
Joined
Jan 4, 2008
Messages
59
Location
Banana
why you try to make Brawl like Melee? It's a new game, accept it, if it was the same thing it would be pointless to buy... Naruto Clash of Ninja failed because it only added new characters in each version, if the same happened to Smash Bros. it would be shameful...
 

Shiny Pidgey

Smash Cadet
Joined
Dec 31, 2007
Messages
71
why you try to make Brawl like Melee? It's a new game, accept it, if it was the same thing it would be pointless to buy... Naruto Clash of Ninja failed because it only added new characters in each version, if the same happened to Smash Bros. it would be shameful...
Naruto: Clash of the Ninja failed because it's a Naruto game. :laugh:
 

Dbsg

Smash Cadet
Joined
Jan 6, 2008
Messages
53
Did anyone hear about the rumor that brawl might have the havoc physics engine? I think it might be true because in alot of the videos of ssbb on youtube show the boxes actually turning the way hit them and if something like a bomb was above you it would slam you down or whatever angle.
 

StickyChopstix

Smash Rookie
Joined
Jan 14, 2007
Messages
24
hmmm...well I know that everyone is trying to change itinto melee 2.0 but then again if you call it that brawl is like SSB 2.0 then. Either way I don't care I'm not trying to change it into melee 2.0 but more like have an "option" to play brawl with physics more similar to melee. I'm not saying put wavedash back in and etc I'm just saying it would probably be a good way to ease melee players into brawl maybe?

Also I haven't heard of this gravity switch. And usually I read these things. Where is it?

Edit: Nvm it was in the extra brawl thingie picture mabob xD I wonder how it works....?
 

Thi0s

Smash Apprentice
Joined
Oct 9, 2007
Messages
141
I have never experienced the floatiness of Brawl, so I probably wouldn't complain until after I get it.(which I probably wouldn't waste my time doing anyway)
And that gravity mode thing sounds interesting. Maybe its heavy enough to eliminate having to fast fall?
 
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