CrownTitle
Smash Rookie
- Joined
- May 24, 2014
- Messages
- 6
Sorry for creating a new thread for this, but I can't seem to find out anywhere how the handicap system works in the new game.
In Melee, it worked on a 1-9 scale that affected the knock-back of characters.
In Brawl it changed to a % of damage that a player would start each stock with (which was worse, in my opinion).
Can anyone tell me how the handicap system works this time around? Is it like Melee, Brawl or completely new?
Thanks.
In Melee, it worked on a 1-9 scale that affected the knock-back of characters.
In Brawl it changed to a % of damage that a player would start each stock with (which was worse, in my opinion).
Can anyone tell me how the handicap system works this time around? Is it like Melee, Brawl or completely new?
Thanks.