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SSB: Newcomers Approaching! | Rillaboom

Fletchking-Team Dream

Smash Apprentice
Joined
Apr 29, 2021
Messages
157
Fighter Info
Background
Name: Rillaboom
Title: The Drummer Pokémon
Home: Galar
Related Veterans: Pikachu, Jigglypuff, Pichu, Mewtwo, Pokémon Trainer, Lucario, Greninja & Incineroar
Related Newcomers: Eevee, Gardevoir, Garchomp, Zoroark & Koraidon + Miraidon
Signature Stage: Wild Area
Copy Abilities: Leaf or Mike
Series: Pokémon
Debut: Pokémon Sword & Shield
Voice Actors: Bill Rogers (ENG) & Kenta Miyake (JPN)
Companies: Nintendo, Game Freak & The Pokémon Company


Statistics
Playstyle: Pressurer + Stage Control
Attack: 5.5/10
Defense: 6/10
Speed: 3.5/10
Size: 8/10
Weight: 6.5/10
Combos: 5/10
K.O. Power: 6/10
Recovery: 3.5/10
Movement Options: Double Jump


Fighter Moveset
Normal :GCA:

Jab: Endeavor - Rillaboom swings twice with his drumsticks, unleashes a flurry, then shoves forward. (Origin: Pokémon Ruby & Sapphire)
Dash: Grassy Glide - Rillaboom slides a short distance forward on his belly and outstretches his limbs. (Origin: Pokémon Sword & Shield)
F Tilt: Double Hit - Rillaboom quickly swings twice with his drumsticks. This can be used repeatedly. (Origin: Pokémon Diamond & Pearl)
U Tilt: Fake Out - Rillaboom performs an upward clap attack, making a mini shockwave if left alone. (Origin: Pokémon Ruby & Sapphire)
D Tilt: Branch Poke - Rillaboom briefly jabs forward with one of his drumsticks while crouching down. (Origin: Pokémon Sword & Shield)


Smash :GCCN:
F Smash: Wood Hammer - Rillaboom makes an energy log on his drumstick and swings overhead. (Origin: Pokémon Diamond & Pearl)
U Smash: Uproar - Rillaboom swings overhead with both of his drumsticks to create a soundwave. (Origin: Pokémon Ruby & Sapphire)
D Smash: Earth Power - Rillaboom slams both of his hands on the ground, creating two eruptions. (Origin: Pokémon Diamond & Pearl)


Aerial :GCX:
N Air: Scratch - Rillaboom spins around with both of his hands outstretched to perform a quick claw swipe. (Origin: Pokémon Stadium)
F Air: Hammer Arm - Rillaboom puts both of his hands together and swings overhead with them. (Origin: Pokémon Diamond & Pearl)
B Air: Hammer Arm - Rillaboom turns around as he performs a backhanded strike with one hand. (Origin: Pokémon Diamond & Pearl)
U Air: Strength - Rillaboom quickly goes upside down before kicking straight upward with both of his feet. (Origin: Pokémon Stadium)
D Air: Low Kick - Rillaboom kicks straight downward with one of his feet, spiking any opponent below him. (Origin: Pokémon Stadium)


Grab ‘n’ Throws :GCZ:
Grab: Grass Knot - Rillaboom uses his drumstick to summon glowing vines, snaring an opponent. (Origin: Pokémon Diamond & Pearl)
Pummel: Knock Off - Rillaboom slaps the opponent with one hand. He'll slap thrice if "A" is held. (Origin: Pokémon Ruby & Sapphire)
F Throw: Fling - Rillaboom picks the opponent up with one arm, then throws them forward. (Origin: Pokémon Diamond & Pearl)
B Throw: Fling - Rillaboom picks the opponent with both arms, then tosses them backward. (Origin: Pokémon Diamond & Pearl)
U Throw: Solar Beam - Rillaboom fires four small beams of energy at the opponent, sending them skyward. (Origin: Pokémon Stadium)
D Throw: Solar Blade - Rillaboom turns his drumsticks into energy blades, then performs a dive attack. (Origin: Pokémon Sun & Moon)


Specials :GCB:
Neutral Special: Drum Beating

Rillaboom takes out bass drum, then beats it to summon a pair of roots which moves across the ground.
Upon releasing "B" or hitting an opponent, the bass drum's roots will attack, lowering the target's speed.
If used while mid-air, the bass drum's roots unleash a flurry downwards, hitting anyone below Rillaboom.
(Origin: Pokémon Sword & Shield)


Side Special: Acrobatics
Rillaboom briefly enters the "Crouch Start" position, then glows light blue while rolling forward at high speed.
Any opponent that he rolls into will be rapidly attacked from all sides, then finished off with one of four kicks.
If inputted backwards, Rillaboom rolls backward as he leaves behind an afterimage, then performs a fast slap.
(Origin: Pokémon Black & White)


Up Special: Boomburst
Rillaboom takes out his bass drum, then strikes it hard to create a powerful soundwave that pushes opponents.
The soundwave can break any opponent's shield, phase through counter/ reflect moves and destroy projectiles.
If used in mid-air, Rillaboom fires the soundwave straight downward, using his bass drum as a makeshift rocket.
(Origin: Pokémon X & Y)


Down Special: Grass Pledge
Rillaboom thrusts forward with both hands, creating a tornado of leaves that lingers onstage for 15 seconds.
The tornado deals multihit damage, then sends them skyward. Holding "B" will conjure three leaf tornadoes.
Using Boomburst on the leaf tornado will push it forward, in addition to making the tornado stay for longer.
(Origin: Pokémon Black & White)


Shield Special: Grassy Terrain
Rillaboom smacks both of his drumsticks together thrice, creating a dome of natural energy around himself.
This changes the properties of his moves, but also makes a medium patch of grass that gradually heals him.
However, Grassy Terrain is only active for 35 seconds at a time and cannot be performed after using it thrice.
(Origin: Pokémon X & Y)


Final Smash: G-Max Drum Solo
Rillaboom takes out his bass dram and beats it, summoning large and spiky roots to attack both sides of himself (Frenzy Plant).
Any opponents struck by the roots are sent to Wyndon Stadium. Upon their arrival, they see Rillaboom as he enlarges himself.
Once Rillaboom is in his Gigantamax Form, he rapidly beats his drum, summoning several large roots to attack the opponents.


Alternate Costumes
Green (Default)
Spring Pink (Deerling)
Summer Yellow (Sunflora)
Fall Orange (Hisuian Decidueye)
Winter White (Abomasnow)
Red (Pansear & Raboot)
Blue (Panpour & Sobble)
Purple (Oranguru & Toxtricity)
Black (Zarude & Obstagoon)
Yellow Green (Shiny Rillaboom)
Hop's Casual Clothing
Challenger Uniform
Cabbie's Attire
Musician Attire
Postman's Uniform
Team Yell Uniform
Macros Cosmos Attire
Master Dojo Uniform
Expedition Uniform
Leon's Champion Attire

Miscellaneous
Animations
Stage Entrance: Rillaboom uses a jungle vine to swing onto the stage, then proudly roars at the sky.
Idle #1: Rillaboom tidies his mane for a brief moment.
Idle #2: Rillaboom twirls one of his drumsticks around.
Idle #3: Rillaboom hits the ground with his drumsticks.
Up Taunt: Rillaboom happily beats his chest rythmically, then shouts "Rillaboom!"
Side Taunt: Rillaboom smacks both his drumsticks together, then points forward.
Down Taunt: Rillaboom pulls a Nanab Berry out of his hair, then eats it afterward.
Victory Pose #1: Rillaboom uses a jungle vine to swing on-screen, then stikes a wild pose afterward.
Victory Pose #2: Rillaboom strikes a cool pose with The Maximizers, then plays music for the crowd.
Victory Pose #3: Rillaboom lies down on the ground while eating from a large pile of Nanab Berries.


Sound Effects
Crowd Cheer: "Rilla, Rilla, Rillaboom! (x3) Boom! (x4)"
Victory Theme #1: Title Theme (Pokémon Red & Blue)
Victory Theme #2: Title Theme (Pokémon Sword & Shield)
Classic Mode Credits Theme: Battle! - Hop (Final) (Remix)

SSB Roster Rework Project List:
https://smashboards.com/threads/super-smash-bros-roster-rework-project.518388/
 
Last edited:
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