• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Spark Team *UPDATE 11/20*

Terywj [태리]

Charismatic Maknae~
Joined
Aug 23, 2007
Messages
30,536
Location
香港 & 서울
Well well well, here's yet another team...
Can you guess what mono-type it is??


See the sparks??


Zapdos *Charge* @Petaya Berry
Modest/Pressure
252 Sp Atk/252 Spd/6 HP
Thunderbolt
U-Turn
Hidden Power Ice
Thunder Wave
=Paralyzer, lead. Immunity to ground is a must on a electric team. His attacks are...random...but Return in case Bliss walls me.


Ampharos *LightSPark* @Leftovers
Bold/Static
252 HP/125 Sp Atk/127 Spd/6 Def
Charge Beam
Hidden Power Ice
Signal Beam
Substitute
=I already have a couple of paralyzers...so this is how I'll run Amphy.


Electivire *PlugIn* @Choice Band
Adamant/Motor Drive
252 Atk/252 Spd/6 HP
Brick Break
Ice Punch
Earthquake
Thunderbolt
=You should know this guy. I ran T-Bolt for mindgames...


Flygon *1337 dragon* @Life Orb
Naughty/Levitate
252 Atk/252 Spd/6 Sp Atk
Fire Blast
Earthquake
Dragon Claw
Roost
=Another ground resister. EQ+Dragon Claw for STAB. Fire Blast for Steels, and Roost to recover.


Lanturn *Lantern* @Leftovers
Calm/Volt Absorb
252 HP/40 Def/58 Sp Atk/160 Sp Def
Surf
Stockpile
Swallow
Aqua Ring/Thunderbolt
=StallTern? Whatever. Stockpile+Swallow for recovery, Surf for STAB. Aqua Ring to heal even more or Thunderbolt for another attack.


Rotom *Motor* @Leftovers
Bold/Levitate
252 HP/180 Def/30 Sp Atk/48 Sp Def
Confuse Ray
Thunder Wave
Discharge
Will-o-wisp
=Annoyer/wall. T-Wave+WoW+Confuse Ray=:skull:

Enjoy! :)

-Terywj...ou<Keyboard not connected. Press F1 to continue.>
 

Terywj [태리]

Charismatic Maknae~
Joined
Aug 23, 2007
Messages
30,536
Location
香港 & 서울
@ E-Vire
Why Brick Break over Cross Chop?
I don't like Cross Chop's accuracy...:(

@Magnezone
Your set is odd. Explain your EV choices.
I know they're a bit odd...
252 HP-Decided to max HP
200 Sp Atk-Uhh...usual?
58 Spd-IDK my BFF Speed?
No attack EV's because Explosion is needed for Bliss. Max HP so when I'm low...
Explained.
 

mood4food77

Smash Hero
Joined
Oct 6, 2005
Messages
5,964
you say mono type

but this is 5/6 electric, 1/6 non

so technically, this isn't a mono electric team

so, why does flygon make the cut for this team?
 

Wii4Mii 99

Smash Lord
Joined
Apr 27, 2007
Messages
1,859
Well well well, here's yet another team...
Can you guess what mono-type it is??


See the sparks??


Electivire *PlugIn* @Choice Band
Adamant/Motor Drive
252 Atk/252 Spd/6 HP
Brick Break
Ice Punch
Earthquake
Thunderbolt
=You should know this guy. I ran T-Bolt for mindgames...

I'm not sure if this can survive one of the hard hits from Weavile leads. Swampert leads also give you trouble.


Magnezone *Weird* @Shuca Berry/Petaya Berry
Timid/Magnet Pull
252 HP/200 Sp Atk/58 Spd
Hidden Power Ice
Explosion
Substitute
Thunderbolt/Charge Beam
=Um...not too sure 'bout him...but...I'll either run T-Bolt>Charge Beam if I'm using Salac Berry. Charge Beam if I'm using Shuca.

Make it Modest and give it 84 Speed EVs. That way, it will outspeed standard Skarmory.


Zapdos *Charge* @Petaya Berry
Modest/Pressure
252 Sp Atk/252 Spd/6 HP
Thunderbolt
Substitute
Hidden Power Ice
Return
=Immunity to ground is a must on a electric-mono team. His attacks are...random...but Return in case Bliss walls me.

But this isn't a mono-Electric team... >_>


Flygon *1337 dragon* @Life Orb
Naughty/Levitate
252 Atk/252 Spd/6 Sp Atk
Fire Blast
Earthquake
Dragon Claw
Roost
=Another ground resister. EQ+Dragon Claw for STAB. Fire Blast for Steels, and Roost to recover.

This isn't an Electric type. Therefore, this isn't a mono-Electric team.


Lanturn *Lantern* @Leftovers
Calm/Volt Absorb
252 HP/40 Def/58 Sp Atk/160 Sp Def
Surf
Stockpile
Swallow
Aqua Ring/Thunderbolt
=StallTern? Whatever. Stockpile+Swallow for recovery, Surf for STAB. Aqua Ring to heal even more or Thunderbolt for another attack.

Stockpile is okay, but Swallow... How much health does Swallow recover.


Rotom *Motor* @Leftovers
Bold/Levitate
252 HP/180 Def/30 Sp Atk/48 Sp Def
Confuse Ray
Thunder Wave
Discharge
Will-o-wisp
=Annoyer/wall. T-Wave+WoW+Confuse Ray=:skull:

Watch out for Ground types.

Enjoy! :)

-Terywj...ou<Keyboard not connected. Press F1 to continue.>
Until wii meet again,
Wii4Mii 99
 

Wii4Mii 99

Smash Lord
Joined
Apr 27, 2007
Messages
1,859
I recommend not having Electivire on a mono-Electric team, save if it has Choice Band. I mean, it's ability will almost never activate.

Zapdos is almost needed on a mono-Electric team, to give some sort of way to handle the humongous Earthquake weakness. Rotom is another Electric type that is immune to Earthquake, has decent defenses, many resistances/immunties, and a lot of annoying options.

Until wii meet again,
Wii4Mii 99
 

Banjodorf

Dynamic Duo
Joined
Nov 15, 2007
Messages
8,455
NNID
bluefalcon27
3DS FC
2105-8715-5493
One thing Wii4Mii, in your first critique, your only comment on Rotom was wath out for ground types, whe he really doednt have to, hes got levitate :)
 

Wii4Mii 99

Smash Lord
Joined
Apr 27, 2007
Messages
1,859
One thing Wii4Mii, in your first critique, your only comment on Rotom was wath out for ground types, whe he really doednt have to, hes got levitate :)
>_<

I think I meant because Discharge and Thunder Wave don't hit them, but I supposedly forgot about Confuse Ray and Will-O-Wisp.

This still isn't a mono-Electric team.

Until wii meet again,
Wii4Mii 99
 
Top Bottom