• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Some information regarding the Wavebird / input lag in Smash Ultimate.

DelugeFGC

Smash Stick Space Cowboy
Joined
Jan 30, 2019
Messages
737
Location
Tennessee (US)
Switch FC
SW-2582-1162-1537
I don't really know if this is the ideal place to post this, but it seemed it. Searching for this yielded older / unrelated topics, so I figured I'd make a new one.

Thinking about using a Wavebird in Smash Ultimate? Well, you should. That's the TL;DR.

A lot of sources online swear up and down the Wavebird adds additional input lag, especially through the GCN adapter, but after literally taking mine into training mode at 1/4 speed with the CPU set to control on a wired GCN controller, hitting inputs such as jump resulted in them coming out on the same frame every single time. 5 of the 16 channels on my Wavebird result in an experience completely free of any additional input lag, it is literally just as responsive as using a wired GCN or a Pro Controller.

I'm sure SOME amount of delay is possible, but if there is one it's likely something like a tenth of a single frame or less. It's not enough to impact anything. I don't know if I'd recommend taking it to a tournament due to potential bans on wireless controllers and a higher possibility of interference in a public venue, but for playing at home / practicing if you wanted to get a Wavebird but were unsure due to reasons such as added input lag.. don't let that put you off.

I couldn't find anything confirming this one way or the other, and the one 'test' I saw done was done on the Wii U in Sm4sh or on different games. At 1/4 speed and with a setup that ENSURED that both buttons on both controllers were pressed at the EXACT same times, things such as jumps were registering at the exact same time on the screen. It's not the most technical test out there, no, but it's enough for me to confidently say you can use a Wavebird for Smash Ultimate without input lag ruining the experience.

That's all, mainly wanted to post this so if anyone else was in the situation I was, they'd have SOMETHING recent to go by.

I will say SOME of the channels on the Wavebird had some added delay, sometimes it was minor, sometimes it was several frames. What channel you're on matters, it also matters what kind of interference is possibly in your environment.
 
Last edited:

DelugeFGC

Smash Stick Space Cowboy
Joined
Jan 30, 2019
Messages
737
Location
Tennessee (US)
Switch FC
SW-2582-1162-1537
You didn't read the post at all.. did you?

This is about ONE controller, the Wavebird. This post is to clarify using a Wavebird is NOT laggier than a wired GCN. That is ALL.
 
Last edited:
Top Bottom