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Some early techniques and findings

Illuvial

Exploring Tallon IV
Joined
Sep 29, 2012
Messages
411
Location
Milwaukee, Wisconsin
Alright, so here are just a few things I've discovered the past couple days with the character, feel free to enlighten me with your findings as well!

Edgeguarding - When it comes to Edgeguarding, Mac's horrid recovery and aerials stop him from being able to actually jump off of the stage and try fancy or actually effective edgeguarding techniques, but we CAN however use our Down Smash and Up Smash. His Up Smash's arc actually reaches slightly below the ledge so if timed properly you can get an Up Smash off on people who don't sweetspot the ledge or have wonky recovery moves that come from below the stage (ie. C. Falcon, Marth etc.) Down Smash also works similarly, although it should be used to punish people recovering from above the ledge as opposed to below or directly horizontal to it. There is another way to edgeguard effectively, but it deserves its own section

Super Armor on moves - One of Mac's moves that has Super Armor is his Neutral Special but how do we use it properly? Well for starters it can also be used as a edgeguarding tool as the punch reaches really far out and you can punish people coming from directly horizontal to the ledge or people who don't sweetspot their recovery coming from below the ledge. However, it can also be used to punch and hit through certain attacks like weaker tilts or dash attacks. I don't have any kind of comprehensive list of what you can and can't hit through yet, but I'm willing to work with you all to create one if you'd all like. You can also punch through weak projectiles like Falco's lasers, so that's neat. I want to confirm Super Armor on other moves before I delve deeper into the mechanic itself, but the concept of Super Armor is something I encourage all Mac mains to explore as its something we must exploit to its fullest to stand a chance

Up Smash - Oh yeah its this move again, only I'd ike to tell/remind you all that you can use Up Smash during a dash (kinda like a DACUS from Brawl) and the excellent range of the move will likely catch opponents off guard and even beat out/outrange their move if they chose something with a similar range. I've taken so many stocks with this tactic, its crazy

Wish I had the ability to record footage. I have so many replays I wanna share, but oh well
 

Ralph Cecil

Smash Champion
Joined
Mar 9, 2010
Messages
2,416
Location
Somewhere in KY QQQQQQQQQQ
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RalphCecil
3DS FC
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I've been edgeguarding people like crazy with Mac's aerials lol. I just either catch them if they use their jump too early or if they recover low and have a bad recovery.
 

Illuvial

Exploring Tallon IV
Joined
Sep 29, 2012
Messages
411
Location
Milwaukee, Wisconsin
Forward Smash can literally smash through some really strong attacks such as Pit's Forward Smash. I charged up F Smash and then released AFTER Pit's F Smash started hitting me and I still tore through Pit's attack and launched him

Interesting
 

Ralph Cecil

Smash Champion
Joined
Mar 9, 2010
Messages
2,416
Location
Somewhere in KY QQQQQQQQQQ
NNID
RalphCecil
3DS FC
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Yeah I think it literally will armor through any non-grabbing hit.

EDIT:At least that's been my experience with it.
 
Last edited:

Mono.

Stopmotion Love.
Joined
Oct 11, 2011
Messages
439
Dtilt --> KO punch is a true combo between 20%-77%. Varies between character weights.
 

Jacob29

Smash Ace
Joined
Jul 17, 2013
Messages
530
I've found that his back air can edgeguard pretty well against characters which don't have OP recoveries like Pit, and they tried coming in from high up.
 

UltiMario

Out of Obscurity
Joined
Sep 23, 2007
Messages
10,438
Location
Maryland
NNID
UltiMario
3DS FC
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Just been playing and it looks like some moves have Heavy Armor, while others have Super Armor. Mac's Neutral B is Heavy Armor, while Up Smash (and maybe FSmash? I didn't test it) have Super Armor.

Fair can edgeguard pretty well, the trajectory it sends is stupid good... but good luck making it back.

Counter is actually good as a recovery option. It requires basically a hard read, but if you do counter something with it, you can make it much father than you normally could.
 
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