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Makes sense.I think the main reason they can't be used online is because it's important to know what moves your opponents have equipped before you start the match. Otherwise it's a very different game (you're guessing which options they have until finally they use one), which probably isn't what Sakurai wanted for the online For Glory mode.
Offline of course we don't have this problem, we can devise a match-setup strategy where characters pick their characters, then pick their moves, then pick the stage... so everyone has full information before the match starts.
Also, custom-moves are unlockable, so it might be weird to play online For Glory when your opponents might simply have better moves than the ones you've unlocked. Although they're supposed to be balanced, Sakurai probably has not invested the effort to balance characters perfectly in the context of special moves (and certainly when one player has more / different move options than the other has even unlocked!)
Except random button is a thing.I think the main reason they can't be used online is because it's important to know what moves your opponents have equipped before you start the match. Otherwise it's a very different game (you're guessing which options they have until finally they use one), which probably isn't what Sakurai wanted for the online For Glory mode.
Well, as soon as the match starts you know your opponent. That's quite different than starting the match, fighting commenses, but you don't know what any of their specials actually do until they use them.Except random button is a thing.
Do you mean they can use a random character? Even if they use one you still know that characters moves. if custom moves were available online, then you wouldn't be able to know if Mario's fludd is going to hurt you or if his fire balls will be long range or not. Knowing what moves are being used before hand can make the difference in winning the initial stock or notExcept random button is a thing.
The same advantage is given to you, though, I actually really like the idea of not knowing exactly what moves is your opponent going to have, it'll make the fight feel really fresh, and make you approach your opponent more carefully. You already don't know the fighting style of your opponent, this takes it a step further. A huge step further, but still.Do you mean they can use a random character? Even if they use one you still know that characters moves. if custom moves were available online, then you wouldn't be able to know if Mario's fludd is going to hurt you or if his fire balls will be long range or not. Knowing what moves are being used before hand can make the difference in winning the initial stock or not
I can't help but think that that would be boring to watch if someone streamed and you watched. Like you said the match would start out very defensive, and would likely stay very defensive for the whole match if for glory is only 2 minute matchesMaybe leaving them off of For Glory is just their way to say "these are just fun little extras not meant to be balanced," but that'd be so lame, I'm going to blindly dismiss the idea.
The same advantage is given to you, though, I actually really like the idea of not knowing exactly what moves is your opponent going to have, it'll make the fight feel really fresh, and make you approach your opponent more carefully. You already don't know the fighting style of your opponent, this takes it a step further. A huge step further, but still.
Yeah, I'd like fighting someone online without knowing what to expect.
If For Glory is only 2 minute, time matches, it's gonna be boring to watch either way. =PI can't help but think that that would be boring to watch if someone streamed and you watched. Like you said the match would start out very defensive, and would likely stay very defensive for the whole match if for glory is only 2 minute matches
How is this different from competitive Pokemon?Do you mean they can use a random character? Even if they use one you still know that characters moves. if custom moves were available online, then you wouldn't be able to know if Mario's fludd is going to hurt you or if his fire balls will be long range or not. Knowing what moves are being used before hand can make the difference in winning the initial stock or not
In Pokemon you at least know the type you're against, and it's expected that you will have a counter attack or an unexpected attack. And it's also a strategy game versus a fighting game. Is there any fighting game that actually uses custom moves for competitive play?How is this different from competitive Pokemon?
You can have a fun to watch match in 2 minutes. If you have watched any online random brawl streams they can be fun to watchIf For Glory is only 2 minute, time matches, it's gonna be boring to watch either way. =P
Because Pokemon is fundamentally oriented so that strategy by means of information withheld from the enemy is a design choice that works very well for a turn-based game where you have not one, but multiple characters in succession. All fighting games either display the information before-hand or limit customization online because the design intent of the genre. Fighting games have more ways a move, even when you know the enemy has it, could surprise you in other ways than a turn-based game.How is this different from competitive Pokemon?
He stated somewhere that it's because je doesn't want people being rude to each otherMiis and custom moves are with friends only. Custom moves I can understand but I never got why the mii's were limited, I understand they're customizable but they likely have a "default". His thing about bullying is ridiculous. The only people you'd be bothering or bullying would be the people you know and are playing with. And since those are the people you're allowed to play with anyways what's the point of limiting the mii's.
But whatever guess I'll just have to play against the npc's if I want to play one of the mii's.
I'm pretty sure you can use custom skills in Kid Icarus Uprising competitive play.In Pokemon you at least know the type you're against, and it's expected that you will have a counter attack or an unexpected attack. And it's also a strategy game versus a fighting game. Is there any fighting game that actually uses custom moves for competitive play?
You can have a fun to watch match in 2 minutes. If you have watched any online random brawl streams they can be fun to watch
You can use abilities in Kid Icarus. And it's not like they are custom to the point where you can fire a mega laser and have it bend 90 degrees, making it more unpredictable. The mega laser will always be a straight shot that you can dodge. The explosion can't be made small for more damage or larger for less damage, it's a set size and can be avoided. These are set abilities that you learn to react to, and don't have to guess if its going to act one way or another.I'm pretty sure you can use custom skills in Kid Icarus Uprising competitive play.
Sure can, but competitive KIU is somewhere between SSB and Pokemon. Competitive KIU focuses around LvD and teamwork, so each player will want to bring different types of weapons and powers. Counters are very strong in KIU, to the point where 1v1s aren't viable.I'm pretty sure you can use custom skills in Kid Icarus Uprising competitive play.
There's more guesswork in KIU, since it's not a matter of a Mega Laser bending, but what the power will even be. Powers come out instantly, by the way. You won't know if he has Invisible Shots or Black Hole 'til you're hit in a game of OHKOs.You can use abilities in Kid Icarus. And it's not like they are custom to the point where you can fire a mega laser and have it bend 90 degrees, making it more unpredictable. The mega laser will always be a straight shot that you can dodge. The explosion can't be made small for more damage or larger for less damage, it's a set size and can be avoided. These are set abilities that you learn to react to, and don't have to guess if its going to act one way or another.
I think you absolutely overestimate the number of people that would use a Hitler Mii online. In all of my time playing Mario Kart 7/8 online, Ive never EVER seen a Hitler Mii. So Im sure there wouldnt be too many of those on Smash 4's online either. Also why would someone waster their time making an unamusing Hitler Mii when they can make some sort of oc.I think you underestimate the number of people who would play as Hitler-Mii online vs randoms.
But ya I hope Miis are playable in For Glory just with a handful of defaults, it makes no sense to cut them entirely.
https://38.media.tumblr.com/668016f81c6b43c680c5a54e26f63dc2/tumblr_nahinjxsKR1smssc0o1_500.pngSakurai mentions that the custom moves are not online because of balance in the DK Storm Punch post so there's that.
I'll still find them fun and try em out against CPUs. And maybe my friends might want to use them when we battle.Does anyone else find it discouraging to use miis and custom moves because you can't use them in anonymous matches? This is a mode I plan on using a lot (assuming the connectivity is competent) and the fact that I can't use these cool features kinda makes me not want to bother.
The only people I'd think you could be rude to would be the people you know AKA friends. Which completely defeats the purpose of the argument. But oh well.He stated somewhere that it's because je doesn't want people being rude to each other
Exactly.Does anyone else find it discouraging to use miis and custom moves because you can't use them in anonymous matches? This is a mode I plan on using a lot (assuming the connectivity is competent) and the fact that I can't use these cool features kinda makes me not want to bother.
Doesn't mean there wouldn't be..more 'trolls' will likely play online in Super Smash Bros. then Mario Kart 8..also, Mario Kart 8 uses your default Mii while Smash Bros. will likely let you choose any Mii on your system.I think you absolutely overestimate the number of people that would use a Hitler Mii online. In all of my time playing Mario Kart 7/8 online, Ive never EVER seen a Hitler Mii. So Im sure there wouldnt be too many of those on Smash 4's online either. Also why would someone waster their time making an unamusing Hitler Mii when they can make some sort of oc.
MK8 lets you use any Mii that's been favorited, as is the standard protocol for the Wii U.I'll probably be using Custom Moves when possible, such as Mario's Scorching Fludd..particularly then I'll likely be playing 'With Friends' more often then With Anyone.
Doesn't mean there wouldn't be..more 'trolls' will likely play online in Super Smash Bros. then Mario Kart 8..also, Mario Kart 8 uses your default Mii while Smash Bros. will likely let you choose any Mii on your system.
I know there are people already creating Miis just for Super Smash Bros, since they're more noticeable in Smash Bros. then in Mario Kart, I don't recall anyone ever really making a Mii just for Mario Kart..
Yeah, like I said there wouldnt be too many. Besides, why cant you just report them if they do use such a Mii?I'll probably be using Custom Moves when possible, such as Mario's Scorching Fludd..particularly then I'll likely be playing 'With Friends' more often then With Anyone.
Doesn't mean there wouldn't be..more 'trolls' will likely play online in Super Smash Bros. then Mario Kart 8..also, Mario Kart 8 uses your default Mii while Smash Bros. will likely let you choose any Mii on your system.
I know there are people already creating Miis just for Super Smash Bros, since they're more noticeable in Smash Bros. then in Mario Kart, I don't recall anyone ever really making a Mii just for Mario Kart..