I've been making an attempt to go through Classic with every character and pretty much every single time I beat Master Hand/Crazy Hand, then Master Core usually without too much difficulty. But then Master Fortress comes up. And I pretty much always get screwed over in some way there and just die again and again until I drop below 8.0 difficulty. My troubles have tended to be character specific, like I have a lot of trouble with the shield guys with Robin, mostly the last one with the laser bro behind him makes it hard to deal with because I can't rely on ranged attacks and Robin's melee game just feels rather countered by them and god forbid you miss a grab or don't get an opening until you get shot at again. As much as that bothers me, that's not why I hate Master Fortress. I hate it because it's not on the 3DS version. So I feel I'm forced to go through a harder version of Classic mode and constantly get screwed out of beating it on 8.5 or 9.0 simply because I'm on the Wii U version. Considering I beat Master Core everytime on at least 8.5, I think I can safely assume I would have beaten Classic with every character by now on at least 8.5 but because I have to deal with MF because I'm on the Wii U version I just get screwed over. It's getting easier to get to MC, but MF just feels like this unneeded extra difficulty thrown in where some characters it's super easy with and others not so much. I wouldn't have an issue with it if it wasn't exclusive to the Wii U and preventing me from getting the Challenges finished because on the 3DS I would already be done.
And yes, I am rather salty about it, yes I have beaten 9.0 without losing a stock. I know it can be done, but it just feels unfair that Wii U players have this extra challenge they have to do.
And yes, I am rather salty about it, yes I have beaten 9.0 without losing a stock. I know it can be done, but it just feels unfair that Wii U players have this extra challenge they have to do.