Cat Fight
Smash Lord
So I am under the impression that at a certain distance (seems like the farthest you can possibly be from yr opponent while still hitting them with the first punch) yr first A jab will pop them up in the air a little enabling you to Utilt right after.
I'm not entirely sure if you can FF out of it or airdodge but playing last night for about 5 hours straight, through mix up, I was able to successfully perform jab > Utilt on my opponent 75% of the time.
This applies to Ftilt, and Dtilt as well.
I honestly hadn't noticed this before. I would blindly jab > Utilt, or jab > Ftilt, but I never noticed there being a difference in the distance of the jabs.
If you jab too close they'll just get pushed back.
I think this is something you should keep track of, as it is essential for mix up.
Discuss.
I'm not entirely sure if you can FF out of it or airdodge but playing last night for about 5 hours straight, through mix up, I was able to successfully perform jab > Utilt on my opponent 75% of the time.
This applies to Ftilt, and Dtilt as well.
I honestly hadn't noticed this before. I would blindly jab > Utilt, or jab > Ftilt, but I never noticed there being a difference in the distance of the jabs.
If you jab too close they'll just get pushed back.
I think this is something you should keep track of, as it is essential for mix up.
Discuss.