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Snake doesn't die, so sometimes you can break the 'Don't Get Hit" rule

theONEjanitor

Smash Champion
Joined
May 31, 2006
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the1janitor
just a thought.
the other day I was playing friendlies and I realized that its easy to condition players into doing what you want them to do with snake, but often time you may have to take some damage
but snake lives so long its not often a problem

Example: I need an uptilt (or something) to win, and I'm at low-medium damage. instead of dancing around doing cool snake stuff trying to sneak in an uptilt, just keep it simple with some mindgames

i d-throw and hold A to jab. obv if they get up or stay down they get hit...but say I get a couple grabs and keep doing this each time... eventually they're probably going to get up attack or something. Get hit by the get up attack two or three times. most players are going to be like "this dudes a ******, he just keeps doing the same thing" like I can't imagine someone saying "he's doing this to trick me"...then you d-throw, block the get up attack and uptilt ftw.

obv this requires you getting grabs, but its easy to grab ppl in this game, esp. with snake... just play your normal game and get grabs as you can

iono just some **** floating in my head. disregard if you please
 

SuSa

Banned via Administration
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Jul 20, 2008
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planking while watching anime with Fino
Or, you can look at my topic on the dthrow tech chase. Take a good 1/3rd of it, study them, learn them, and tech chase easier. (Almost guarenteed on TL.. I'll be honest) and honestly, for most of the characters you can read their reaction and still utilt except for the further rolls. (Which you still may be able to utilt)

Utilt's range is broken as hell.

Also rather then going for a KO and take damage. I'll stick with my "Don't Get Hit" rule until I can KO them. I take less damage that way.
 
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