Turk Injaydii
Smash Cadet
Hey folks! Below is the event description from the facebook page for Smash Time. I encourage you to click the link and follow the page to stay up to date about this event! :D
https://www.facebook.com/events/281277135552746/
Smash Time is a Super Smash Bros. tourney running singles brackets for Project M, Smash 4, and Melee. We will also run a singles bracket for Rivals of Aether (RoA); it's basically Smash, lol. The event will be held from 12pm to 11pm on Saturday, September 24th at Holder's Family Fun Center in Hendersonville, TN. The tourney is being held in the banquet room in the back of the bowling half of the venue. The room has only been reserved for the length of the event, so we have a strict schedule that will be adhered to in order to insure the event does not run over. We are HYPE for this event as it can hold 100 entrants, will be streamed, and has pot bonuses for Smash 4 and Melee based on attendance.
*Preregistration for this event is greatly preferred to help prepare bracket and assign proper seeding. Entry fee will be less if you preregister at least 1 week before the event. To preregister, email TO Shawn Jones at the email listed at the bottom of this subsection. In the email, please include your full name, gamer tag, controller you plan to use, phone number, brackets you plan to play in, and setups you plan to bring.
-We are asking players to provide their numbers so a TO can call your phone in the event that you aren't in the banquet room when it's time for your match.
-Email: infinitekirby@gmail.com
*Tourney Fees and Pot Bonuses
-Early registration venue fee: $10 (ends Sept 17th)
-Regular venue fee: $15
-Venue fee with 1 full setup: $5 (first come first serve)
-Venue fee with 2 or more full setups: FREE!!! :D (first come first serve)
-Bracket fee: $5 per game (all bracket fees go straight to the pot of each game)
-Pot bonuses: Smash 4 and Melee will have a pot bonus equal to 25% of the funds gathered from all venue fees
*Schedule
-Venue opens: 12pm
-RoA/PM registration ends: 12:25pm
-RoA and PM brackets begin: 12:30pm
-Smash 4 and Melee registration ends: 5:10pm
-Smash 4 and Melee brackets begin: 5:15pm
-Event ends: 11pm
***Friendlies will only be allowed if there is time between RoA/PM and Smash 4/Melee brackets.
Bracket Rules
*Controller Rules
-Controllers allowed: Wired GameCube controller, Wii U Pro with battery removed and charge cable for connection, Wiimote and all combinations with Wiimote.
-If you play with Wii U Pro, you must show a TO the controller when you arrive to insure the battery has been removed.
-If you play Wiimote, you must remove batteries between sets. If you forget to take out your batteries and your controller's console connection interferes with the start of a set, you will receive 1 verbal warning. If interference occurs again, you will be disqualified with no refund.
-If your controller malfunctions during a match, the match will not be stopped or restarted for you to resolve the issue. It is your responsibility to bring a functional controller.
*General Rules
-Regular sets are best of 3 matches. Top 8 sets will be best of 5.
-Pause function turned off in the settings. If this is forgotten and a pause occurs during a match, contact a TO and he will decide the outcome; which will most likely be a forfieted stock.
-Tournament hosts are the arbiters of all disputes.
-Timed out matches will be determined by the remaining number of lives, then percentage of the current stock.
-In the event of a percentage tie, play a 3 minute 1 stock match. Any Sudden Death match is strictly not to be played.
-If both characters are on their final stock and one does a move that kills both at the same time (Ganoncide, Bowsercide, Kirbycide, etc.), the initiator of the move is the victor regardless of post-match results displayed by the game.
-Glitches and game exploits of any kind are banned and will result in the loss of the set.
-Modified Dave's Stupid Rule: No player can counter pick a stage he or she has previously won on.
-Dave's Stupid Rule Salty Clause: If you run back a loss on a stage that you lost on and win the 2nd match, that stage is reset from Dave's Stupid Rule.
*Rivals of Aether Rules
-To be determined.
*Project M Rules
-4 stocks, 8 minutes
-Playing as Warioman or Giga Bowser is illegal.
-Sopo is legal
-Input assist set to off
Stage List
Starters:
-Green Hill Zone
-Battlefield
-Smashville
-Delfino's Secret
-Pokemon Stadium 2
Counter Picks:
-Wario Land
-Fountain of Dreams
-Dreamland
-Final Destination
-Yoshi's Island (brawl)
2 bans during best of 3 AND best of 5 sets.
*Melee Rules
-4 stocks, 8 minutes
-Master Hand is banned
-Wobbling is legal up to 300%. Going past that will result in the loss of a stock.
Stage List
Starters:
-Dreamland
-Battlefield
-Final Destination
-Yoshi's Story
-Fountain of Dreams
Counter Pick:
-Pokemon Stadium
1 ban during best of 3, no bans during best of 5.
*Smash 4
-2 stocks, 6 minutes
-Miis are legal and any moveset combination may be utilized. Guest miis only. Do not take an excessive amount of time when creating your mii; TOs will be observing to make sure bracket is not delayed.
-No custom moves.
-No uploading from external devices.
-Miiverse/Omega Clause: Miiverse and Omegas may be chosen as counter pick stages as alternates to Battlefield and Final Destination. However, Miiverse and Omegas share stage restrictions set by ban and MDSR with Battlefield and Final Destination respectively.
Stage List
Starters
-Battlefield
-Final Destination
-Lylat Cruise
-Smashville
-Town and City
Counter Picks (please be aware of Miiverse/Omega Clause explained above)
-Dreamland
-Duck Hunt
-Miiverse
-Omegas
1 ban during best of 3, no bans during best of 5.
*Match Procedure
1. Blind Picks: Players may request a blind pick for the first round of play. To do so, request a TO. The player who requested will then secretly tell the TO who he will be playing first round. The other player then chooses his character. The requesting player then chooses the character he told the TO.
2. Stage Striking: Players play 1 round of Rock-Paper-Scissors; winner gets first stage strike. Striking occurs in 1-2-2-1 order.
3. The first match is played on remaining starter.
4. Winning player of the preceding match bans stages in accordance to that game's rules as described in the above subsections.
5. Losing player of preceding match picks a stage after ban and conditions of MDSR.
6. Winning player of preceding match may switch characters.
7. Losing character of the preceding match may switch characters.
8. The next match is played.
9. Repeat 4-8 for each consecutive match as necessary until the set is complete.
https://www.facebook.com/events/281277135552746/
Smash Time is a Super Smash Bros. tourney running singles brackets for Project M, Smash 4, and Melee. We will also run a singles bracket for Rivals of Aether (RoA); it's basically Smash, lol. The event will be held from 12pm to 11pm on Saturday, September 24th at Holder's Family Fun Center in Hendersonville, TN. The tourney is being held in the banquet room in the back of the bowling half of the venue. The room has only been reserved for the length of the event, so we have a strict schedule that will be adhered to in order to insure the event does not run over. We are HYPE for this event as it can hold 100 entrants, will be streamed, and has pot bonuses for Smash 4 and Melee based on attendance.
*Preregistration for this event is greatly preferred to help prepare bracket and assign proper seeding. Entry fee will be less if you preregister at least 1 week before the event. To preregister, email TO Shawn Jones at the email listed at the bottom of this subsection. In the email, please include your full name, gamer tag, controller you plan to use, phone number, brackets you plan to play in, and setups you plan to bring.
-We are asking players to provide their numbers so a TO can call your phone in the event that you aren't in the banquet room when it's time for your match.
-Email: infinitekirby@gmail.com
*Tourney Fees and Pot Bonuses
-Early registration venue fee: $10 (ends Sept 17th)
-Regular venue fee: $15
-Venue fee with 1 full setup: $5 (first come first serve)
-Venue fee with 2 or more full setups: FREE!!! :D (first come first serve)
-Bracket fee: $5 per game (all bracket fees go straight to the pot of each game)
-Pot bonuses: Smash 4 and Melee will have a pot bonus equal to 25% of the funds gathered from all venue fees
*Schedule
-Venue opens: 12pm
-RoA/PM registration ends: 12:25pm
-RoA and PM brackets begin: 12:30pm
-Smash 4 and Melee registration ends: 5:10pm
-Smash 4 and Melee brackets begin: 5:15pm
-Event ends: 11pm
***Friendlies will only be allowed if there is time between RoA/PM and Smash 4/Melee brackets.
Bracket Rules
*Controller Rules
-Controllers allowed: Wired GameCube controller, Wii U Pro with battery removed and charge cable for connection, Wiimote and all combinations with Wiimote.
-If you play with Wii U Pro, you must show a TO the controller when you arrive to insure the battery has been removed.
-If you play Wiimote, you must remove batteries between sets. If you forget to take out your batteries and your controller's console connection interferes with the start of a set, you will receive 1 verbal warning. If interference occurs again, you will be disqualified with no refund.
-If your controller malfunctions during a match, the match will not be stopped or restarted for you to resolve the issue. It is your responsibility to bring a functional controller.
*General Rules
-Regular sets are best of 3 matches. Top 8 sets will be best of 5.
-Pause function turned off in the settings. If this is forgotten and a pause occurs during a match, contact a TO and he will decide the outcome; which will most likely be a forfieted stock.
-Tournament hosts are the arbiters of all disputes.
-Timed out matches will be determined by the remaining number of lives, then percentage of the current stock.
-In the event of a percentage tie, play a 3 minute 1 stock match. Any Sudden Death match is strictly not to be played.
-If both characters are on their final stock and one does a move that kills both at the same time (Ganoncide, Bowsercide, Kirbycide, etc.), the initiator of the move is the victor regardless of post-match results displayed by the game.
-Glitches and game exploits of any kind are banned and will result in the loss of the set.
-Modified Dave's Stupid Rule: No player can counter pick a stage he or she has previously won on.
-Dave's Stupid Rule Salty Clause: If you run back a loss on a stage that you lost on and win the 2nd match, that stage is reset from Dave's Stupid Rule.
*Rivals of Aether Rules
-To be determined.
*Project M Rules
-4 stocks, 8 minutes
-Playing as Warioman or Giga Bowser is illegal.
-Sopo is legal
-Input assist set to off
Stage List
Starters:
-Green Hill Zone
-Battlefield
-Smashville
-Delfino's Secret
-Pokemon Stadium 2
Counter Picks:
-Wario Land
-Fountain of Dreams
-Dreamland
-Final Destination
-Yoshi's Island (brawl)
2 bans during best of 3 AND best of 5 sets.
*Melee Rules
-4 stocks, 8 minutes
-Master Hand is banned
-Wobbling is legal up to 300%. Going past that will result in the loss of a stock.
Stage List
Starters:
-Dreamland
-Battlefield
-Final Destination
-Yoshi's Story
-Fountain of Dreams
Counter Pick:
-Pokemon Stadium
1 ban during best of 3, no bans during best of 5.
*Smash 4
-2 stocks, 6 minutes
-Miis are legal and any moveset combination may be utilized. Guest miis only. Do not take an excessive amount of time when creating your mii; TOs will be observing to make sure bracket is not delayed.
-No custom moves.
-No uploading from external devices.
-Miiverse/Omega Clause: Miiverse and Omegas may be chosen as counter pick stages as alternates to Battlefield and Final Destination. However, Miiverse and Omegas share stage restrictions set by ban and MDSR with Battlefield and Final Destination respectively.
Stage List
Starters
-Battlefield
-Final Destination
-Lylat Cruise
-Smashville
-Town and City
Counter Picks (please be aware of Miiverse/Omega Clause explained above)
-Dreamland
-Duck Hunt
-Miiverse
-Omegas
1 ban during best of 3, no bans during best of 5.
*Match Procedure
1. Blind Picks: Players may request a blind pick for the first round of play. To do so, request a TO. The player who requested will then secretly tell the TO who he will be playing first round. The other player then chooses his character. The requesting player then chooses the character he told the TO.
2. Stage Striking: Players play 1 round of Rock-Paper-Scissors; winner gets first stage strike. Striking occurs in 1-2-2-1 order.
3. The first match is played on remaining starter.
4. Winning player of the preceding match bans stages in accordance to that game's rules as described in the above subsections.
5. Losing player of preceding match picks a stage after ban and conditions of MDSR.
6. Winning player of preceding match may switch characters.
7. Losing character of the preceding match may switch characters.
8. The next match is played.
9. Repeat 4-8 for each consecutive match as necessary until the set is complete.