I think this thread should be stickied (yo mods and admins, do it!).
You got loads of content on here that many of the new posters/those unfamiliar with this content could use.
Specifically this could stop people from posting threads about how their favorite non-video game characters should be playable, or characters who have never appeared on Nintendo consoles should be playable. Hopefully if such threads become a menace, such information would allow the moderators and administrators to close those kinds of threads, just like they did on the pre-Brawl release Brawl Boards!
I. Brawl Demo Gameplay/Pre-Release Gameplay Stuff:
Here is a link to the English version of the 2nd trailer, first released at Nintendo Space World in November of 2006. Note that the 1st Brawl trailer was more of a teaser (with very little gameplay shown), whereas this trailer was predominately gameplay.[COLLAPSE="Here are some things I noticed about it now and pre-Brawl/were noticed about it pre-Brawl by other people:"]-The demo gameplay basically looks like a modified version of Melee, although it is easy to tell it is a different engine (the Havok engine to be more precise).
-At 0:07-0:09, look at Mario. It appears that Mario either L-cancels his forward air, or it had less after lag. That move has quite a bit more post-lag in the final release Brawl. Perhaps this is similar to the L-cancelling that was "discovered" at E For All Demo in about a year after that (in 2007), or this was pulled off by doing that.
-From 0:34-0:36, the crowd cheers (for Link?) on Pokémon Stadium 2. Something to note. (I don't remember such cheering being in Brawl or on Pokémon Stadium 2)
-From 0:38 to 0:48 you can see :wariobrawl:. His movement is a bit different than what was in the final game. It reminded myself and many others of the movement of :gwmelee:.
-At 1:26, a tower background (behind Snake) from Shadow Moses Island is shown that was at least partially modified in the final game.
-Some similar background (that was either changed, modified, moved, or isn't viewable without hacks in Brawl) is shown at 2:02, again, behind Snake.
-At 2:05, pause. Look at Meta Knight (on the stage Haleberd).
Meta Knight appears to waveland. Wavelanding is an advanced technique from Melee that was cut in Brawl's final game. Heck, wavelanding (and wavedashing) were even cut from the Brawl demos. Wavelanding (and wavedashing) in Melee are performed by pushing the air dodge button (L or R) in the air, and pushing down (right or left) on the control stick (for wavedashing, you press X or Y slightly to short hop before all this). Considering how far Meta Knight wavelanding (and that he literally wavelanding off the top platform), that would have been amongst the best wavelands in Melee.[/COLLAPSE]Also, you referenced my pre-Brawl demo videos=???
Woaw, I'm glad I had some good information. It certainly is interesting how much Brawl looked like Melee. In that E For All (November 2007) demo alone, there was actual L-cancelling, although from what it was described, it sounded weird (watch the Gimpyfish video "Brawl Talks" on that playlist). For more E For All demo information,
click here (and look at the 3 linked threads on that page) for what was in/wasn't in the E For All demo. Also,
I got another thread on E For All (lol at my post, aka post #6); this one is by Gimpyfish.
Here is some information from the JumpFesta Brawl demo back in December of 2007 (somewhere around Christmas time). I think only a few videos from JumpFesta exist, and if they do, they're most likely on my pre-Brawl video playlist on ---'s second post (under "Brawl Information").
II. Brawl-Related Interviews:
Here is an interview with head Nintendo of America localize expert/translator/all around BAMF Nate Bihldorff about translating Brawl from Japanese to English from October 2007.
The Head of Nintendo of America, Perrin Kaplan, talks about the Brawl delay. Brawl went from a 2007 release to a 2008 release, which later was actually pushed back a bit (or a lot for the PAL release). The interview was with the Wired Network in October of 2007.
III. Brawl Character Leaks/Brawl Leak Information:
Eiji Anouma kinda sorta accidentally (maybe?) confirmed Sheik (and how she had an unused model from Twilight Princess), Zelda, and Ganondorf in Brawl in August of 2007, well before either characters were confirmed on the Dojo. The interview was with Game Informer.
CoroCoro cards confirmed Sheik before the Dojo update. Note that some of those old links don't work, and that CoroCoro was given quite a few unique screenshots of Brawl, sometimes before such pictures were on the Dojo; some pictures weren't even shown on the Dojo.
[COLLAPSE="Click here for some pictures I found"]Below is Zelda's attack information
Below is Zelda's Final Smash, Light Arrow (before it was confirmed/posted on the Smash Dojo)
Below is the first picture of Sheik in Brawl
Below is a scan of the whole 2 pages of CoroCoro on Zelda. Note there was one for every confirmed character up to that point (every starter minus Olimar and Sheik I believe, plus Snake and Sonic since they were confirmed)
[/COLLAPSE]Another interesting thing I can't find is that David Hayter (the English voice actor of Solid Snake and a young Naked Snake/Big Boss) during an interview around December 2007/January 2008 kinda sorta confirmed Jigglypuff (sorta reminiscent of Shigeru Miyamoto kinda confirming Jigglypuff in Melee). I can't find the video of it, but if somebody could post the link to said video, that would be great!
A few weeks before Brawl was released in Japan, Nintendo put up videos of showing off the new content in Brawl. One of the videos showed stickers, in which two pictures of one of these videos accidentally confirmed Jigglypuff, Lucario, and Ness (on the bottom right screen) via their icons next to other previously confirmed playable characters;
tbrawl:, :lucasbrawl:, and
ikachubrawl:. The video was swiftly removed, but other people uploaded it or got pictures of it.
Here is a link to a video for proof (again, thanks to mai smash brothah Gimpyfish). [COLLAPSE="For those of you who like pictures, here you go!"]Note Jigglypuff and Lucario's icons in the picture below
Note Ness' icon in the picture below
[/COLLAPSE]I can't seem to find the original re-uploaded video, but I'll be sure to post it here once I find it. If someone else finds it, POST IT!!!
Most of you know this, but Brawl opening actually re-confirmed Ness was in Brawl, as well as confirmed Marth was in Brawl.
Here's a link to a video of Brawl's opening.
IV. Miscellaneous Information Regarding Super Smash Bros.:
SmashBoards poll thread (by ChronoBound) from 2010 about which 1 specific cut character people would like to return for Smash 4. Not a huge sample size, but an interesting poll nonetheless. It is more data for us to have, at least.
(also, I think we could use shortie's poll results Triple Dash)
Also, I think this quote from
SamuraiPanda's pre-Brawl Translation Thread is required reading for everyone. This is some seriously GREAT information.[COLLAPSE="Click here to read it"][/COLLAPSE]