Shade_
Smash Ace
As players that have been with Smash since the 64 era, we feel like Smash 3Ds has come a long way from the beginning. It's got good and bad things about it, however, we thought it would be great to talk about Smash 3DS as it stands compared to the rest of the predecessors before it. We've created this analysis vid here:
https://www.youtube.com/watch?v=PnkCixr37ZU&list=UU8yXWgJEGuS2BP7a68IwbuA
If you agree or disagree we'd like to know why.
One thing I feel was unnecessary about 3DS is the fact that Sakurai seems to constantly view making the game competitive as something that sacrifices making the game possible for casual players. I strongly feel that any competitive game can also be played casually simply because casual players... play casually. They don't play to win, they play to have fun. That usually entails playing with other casual players when they have time to kill. Why that requires a game to be unbalanced and non-competitive I don't know, but I want to hear your thoughts on the matter.
Thank you for your time everyone!
-Shade-
https://www.youtube.com/watch?v=PnkCixr37ZU&list=UU8yXWgJEGuS2BP7a68IwbuA
If you agree or disagree we'd like to know why.
One thing I feel was unnecessary about 3DS is the fact that Sakurai seems to constantly view making the game competitive as something that sacrifices making the game possible for casual players. I strongly feel that any competitive game can also be played casually simply because casual players... play casually. They don't play to win, they play to have fun. That usually entails playing with other casual players when they have time to kill. Why that requires a game to be unbalanced and non-competitive I don't know, but I want to hear your thoughts on the matter.
Thank you for your time everyone!
-Shade-