KaiRogers17
Smash Cadet
Okay, so I'll address the "Ups-and-Downs" portion shortly, but for now:
1: I'm sure you all know of the lethal "Error" floating about the E-Shop's digital copies, and a few hard copies, when you complete Classic/All-Star Modes? This appeared when I unlocked Falco, but it hasn't had issues since I simply turned my game back on (hard copy), and I've made ALOT of progress lately. Should I still be concerned?
# 2 kinda goes with "Ups-and-Downs" section:
2: Is it me, or did we get a crapton of duplicated characters? Here's a list of whom I think are duped (OPINIONATED):
Conclusion Over Duped Characters: There's no excuse because they included completely unexpected characters (Duck-Hunt? Who frickin' thinks of THAT from a game so long ago? That had to have been a moment in the office where someone made a joke about Duck-Hunt-Dog or some crap, and they all said "Omg, yeah!"... plus I don't see a remake/sequel anytime soon...).
If they can think of Duck-Hunt at that time, I'm sure they can think of a different moveset for Dark Pit (because if they'll do that, why not another slot for Dark Link? Diff voice, diff taunts, maybe some "Multiple Dark Links" attack, idk, but Dark Pit's whole... thing just irks me...
Now that that's over: Negativities
I've found some things I don't much care for... and it's my opinion I'm entitled to voice. Please respect this:
1: Has anyone even found Reggie in this game? You know, CEO of NoA? ... He's in it, and I hate it so much... so damn much... (real-world-reference JUST because of the stupid meme...)
2: Seriously limited options: Either I get a flood of items or none at all... wtf man... and they added the music and sound testing instead? And no D-Pad control option... double-press for dashing? Smash attacks would be easy, albeit painful after hours of play, but the option's availability is the point.
3: Xenoblade Chronicles? One game and we get Shulk? At least Robin comes from main-game-series "Fire Emblem."
4: Certain mechanics feel exactly like Brawl and not "faster than Brawl" like Sakurai stated a while back... feels unfair most times...
5: Omfg speaking of unfair, is it me or is there a helluva lot more "wind" based items, PKMN, and trophies? Cuz screw that crap, I hated Kyogre in Brawl! "More-Fair" isn't "Oh yeah, let's add the Gust Bellows so someone can die at 0% three times in a row." Or: "How about the Beetle? You'll have maybe 5% for getting hit by it, but still OHKOes, that sounds fair!"
Don't get me wrong, I love Kyogre and Zelda, but different things could have been done... Beetle drops a bomb? Gust Bellows not at all? Kyogre does Sheer Cold? (I'm assuming that would still OHKO, but you'd feel awesome for being destroyed by Kyogre with absolute ice instead of: "I'll just act like Master Hand here for a whole minute and just shove you off the stage and you can't do anything about it... sorry, that's how I was programmed."
6: Call me a Zelda Fanboy for a minute, just for a minute, because we have... 3... 4... oh Idk, at the least 8 Mario characters not including the Koopalings (but I do) and Yoshi and DK... (which again, I do... they wouldn't be here if not for Mario, even DK wouldn't exist). And we've had NO additions to the Zelda franchise for two iterations now (I'd rather consider Toon Link and Young Link the same... Toon Link IS Young Link, while Young Link is NOT Toon Link, catch my drift?).
Ghirahim, Demise (Better Ganondorf, or alt), Zant, and if they went as far as Duck Hunt, what about Onox or Veran? 5 compared to 16 is rediculous.
7: No Event Mode... uhh, wat? Target Smash replaced by... idk that Angry Birds sh**... and Trophy Shop? ... okay I admit that's cool.
8: I'm feeling totally (too early for the "O" word just yet)... oh what's the other word? ... Weak? Underwhelming? I feel like crap going against Palutena (dat Up Smash... dat Reflector, dat counter...). But nothing compares to Villager and Little Mac...
Positives
1: 49 is the magic number, and while more in this iteration compared to previous ones are "dupes", but I love having to struggle to see who I want to use ^^ I like how many are on the screen, and possible-DLC Characters to come? Oh Boy!
2: I didn't think they'd put the X and Y Pokemon in this game, tbh. Even the X and Y Trainer trophy descrip. is hinting toward "It may be too soon" kind of feeling. I like having Victini and Eevee, who finally gets the spotlight (was wondering about eeveelutions).
3: Outstanding 3D play! They took time into making sure the game doesn't drop in FPS when you're randomly turning up the 3D bar all the way. I love it! XD
4: Extensive trophies. I like to read them all and learn more, and on these ones for some reason, it feels like Nintendo is... "Speaking" to me personally. Makes me feel good inside, lol.
5: Customizable Characters... just... wow!
6: I'm excited to see GOOD alt costumes now, not something like random colors on EVERY character, at least Link has Deity Link, Greninja with Shiny, Duck Hunt has a hilarious Dalmatian costume, and Shulk is clothesless, lol! But still, some others would be good too, like Mr. L. (Koopalings are classified under this, I like their inclusion, while they do make sense and all, I'm just upset that Lucina couldn't be just like Bowser Jr. with this... alt thing).
7: Subspace Emissary may be removed, but we still see Glires and Mites! I loved SSE's enemies and play, a shame it isn't back, but I like the fact that Smash Run still feels like a smaller SSE. <3
8: SAMUS DOESN'T TRANSFORM UPON ZERO LAZER!!! F*** YES!!!
9: Lucario's damage meter is more useful :3 (but overwhelming with Up-Spec sometimes...) and his Aura Sphere is alot faster!
10: Palutena, Little Mac, Villager, Pac-Man, and Mega-Man I feel all deserve these slots, but seeing Vaati replace someone else like Dark Pit... would probably be better (so much you can make Vaati do... just so much). Seeing Pac-Man, Mega-Man, and Wii-Fit-Trainer from the start (I'm not forgetting you, Villager), made me feel good inside... okay I lied about Wii-Fit-Trainer... dumb idea.
11: Smash Run's enemies (not including SSE). Stalfos, Chandelure, Petlil, that helmetted guy from Mega-Man! These are things we've associated past experiences with. For example, when I was 5 I HATED Stalfos and ReDeads... (still do, but they're easy to kill now), and when I saw them in Smash Run two days ago, I almost crapped myself, and they pummeled me to a bloody pulp! Yes, bring on that pain! I want to feel my body shake with emotion! ^w^
12: The "Kid Icarus: Uprising" styled Risk/Reward system ^^ I like Mario's expressions, and I feel badass playing on 9.0 (even if I usually Game Over at least once). I didn't think it could get any harder!
13: Much improved AI system, and the 3DS does a good job delivering! I didn't expect to be spiked by Falco when he never does it in previous games :3 (made me feel awful, but the fact that it will try is endearing)
14: Street Pass is fun... not much to say about it, I don't Smash for the Street Pass, lol.
15: And FINALLY: (I know you're all thinking it) the Omega Forms of stages for (semi) competitive play (the mechanics make the competitive part alot... uhh, more complicated)! I hate stage hazards, so I'm glad I can play on (mostly) any stage I want without hazards!
If you sat through reading this whole entire thing, thank you so much! I won't ask anyone to do this strenuous reading if it was pointless, but these things bring me misery as well as joy, and I'm looking for other people's opinions on these matters as well. I know this was long, and I'm seriously grateful if you managed through! Thank you for your time, and when you leave comments, please don't "Hark 'N Remark" over my opinions. Leave a generous comment for all to enjoy (yes, even the bad, lol).
Thank you!
1: I'm sure you all know of the lethal "Error" floating about the E-Shop's digital copies, and a few hard copies, when you complete Classic/All-Star Modes? This appeared when I unlocked Falco, but it hasn't had issues since I simply turned my game back on (hard copy), and I've made ALOT of progress lately. Should I still be concerned?
# 2 kinda goes with "Ups-and-Downs" section:
2: Is it me, or did we get a crapton of duplicated characters? Here's a list of whom I think are duped (OPINIONATED):
- Ganondorf - Been that way since Melee... we even call him "Falcondorf" now... (I understand there are differences, but he IS the Demon King, at least his OoT or TP sword?
- Falco - Like Falcondorf again, even the FS isn't any different... HE'S A PILOT, USE THE ARWING!
- Dr. Mario - ... do I even need to address this one...? Didn't Sakurai say "No Clones"? (I admit, I prefer Dr. Mario over Mario because of the Dair and FLUDD... but really?
- Dark Pit - ... This is another serious problem I'm having with... I understand characters were decided at the beginning, but they could have decided on other things at that moment too, or at the very frickin' least make Dark Pit distinguishable from Pit...
- Lucina - As far as gameplay with this one goes, I feel no difference but a weaker Marth... this... this just...
Conclusion Over Duped Characters: There's no excuse because they included completely unexpected characters (Duck-Hunt? Who frickin' thinks of THAT from a game so long ago? That had to have been a moment in the office where someone made a joke about Duck-Hunt-Dog or some crap, and they all said "Omg, yeah!"... plus I don't see a remake/sequel anytime soon...).
If they can think of Duck-Hunt at that time, I'm sure they can think of a different moveset for Dark Pit (because if they'll do that, why not another slot for Dark Link? Diff voice, diff taunts, maybe some "Multiple Dark Links" attack, idk, but Dark Pit's whole... thing just irks me...
Now that that's over: Negativities
I've found some things I don't much care for... and it's my opinion I'm entitled to voice. Please respect this:
1: Has anyone even found Reggie in this game? You know, CEO of NoA? ... He's in it, and I hate it so much... so damn much... (real-world-reference JUST because of the stupid meme...)
2: Seriously limited options: Either I get a flood of items or none at all... wtf man... and they added the music and sound testing instead? And no D-Pad control option... double-press for dashing? Smash attacks would be easy, albeit painful after hours of play, but the option's availability is the point.
3: Xenoblade Chronicles? One game and we get Shulk? At least Robin comes from main-game-series "Fire Emblem."
4: Certain mechanics feel exactly like Brawl and not "faster than Brawl" like Sakurai stated a while back... feels unfair most times...
5: Omfg speaking of unfair, is it me or is there a helluva lot more "wind" based items, PKMN, and trophies? Cuz screw that crap, I hated Kyogre in Brawl! "More-Fair" isn't "Oh yeah, let's add the Gust Bellows so someone can die at 0% three times in a row." Or: "How about the Beetle? You'll have maybe 5% for getting hit by it, but still OHKOes, that sounds fair!"
Don't get me wrong, I love Kyogre and Zelda, but different things could have been done... Beetle drops a bomb? Gust Bellows not at all? Kyogre does Sheer Cold? (I'm assuming that would still OHKO, but you'd feel awesome for being destroyed by Kyogre with absolute ice instead of: "I'll just act like Master Hand here for a whole minute and just shove you off the stage and you can't do anything about it... sorry, that's how I was programmed."
6: Call me a Zelda Fanboy for a minute, just for a minute, because we have... 3... 4... oh Idk, at the least 8 Mario characters not including the Koopalings (but I do) and Yoshi and DK... (which again, I do... they wouldn't be here if not for Mario, even DK wouldn't exist). And we've had NO additions to the Zelda franchise for two iterations now (I'd rather consider Toon Link and Young Link the same... Toon Link IS Young Link, while Young Link is NOT Toon Link, catch my drift?).
Ghirahim, Demise (Better Ganondorf, or alt), Zant, and if they went as far as Duck Hunt, what about Onox or Veran? 5 compared to 16 is rediculous.
7: No Event Mode... uhh, wat? Target Smash replaced by... idk that Angry Birds sh**... and Trophy Shop? ... okay I admit that's cool.
8: I'm feeling totally (too early for the "O" word just yet)... oh what's the other word? ... Weak? Underwhelming? I feel like crap going against Palutena (dat Up Smash... dat Reflector, dat counter...). But nothing compares to Villager and Little Mac...
- Villager - Feels broken as hell. He may as well be a god with his wings, having two items at once and can switch at will, ABSORBING TARGETED FS??? Absolutely not, Sakurai, why? Airgame is great as well as his ground attacks... All I see is a bloodthirsty smile (but dat yellow costume... look of death).
- Little Mac - I knew from the advert that this would be bad. Sure, aerial sucks, but even for Kirby, Meta Knight, and Pit, you have to land sooner or later, right? Plus, he could just KO you normally and then OHKO with his, well, "KO" move when you respawn... it's happened to me already... and I despise his Power Armor... Too small, too fast, and WAAAAYYYY too powerful for ANY amount of crappy airgame to make up for it!
Positives
1: 49 is the magic number, and while more in this iteration compared to previous ones are "dupes", but I love having to struggle to see who I want to use ^^ I like how many are on the screen, and possible-DLC Characters to come? Oh Boy!
2: I didn't think they'd put the X and Y Pokemon in this game, tbh. Even the X and Y Trainer trophy descrip. is hinting toward "It may be too soon" kind of feeling. I like having Victini and Eevee, who finally gets the spotlight (was wondering about eeveelutions).
3: Outstanding 3D play! They took time into making sure the game doesn't drop in FPS when you're randomly turning up the 3D bar all the way. I love it! XD
4: Extensive trophies. I like to read them all and learn more, and on these ones for some reason, it feels like Nintendo is... "Speaking" to me personally. Makes me feel good inside, lol.
5: Customizable Characters... just... wow!
6: I'm excited to see GOOD alt costumes now, not something like random colors on EVERY character, at least Link has Deity Link, Greninja with Shiny, Duck Hunt has a hilarious Dalmatian costume, and Shulk is clothesless, lol! But still, some others would be good too, like Mr. L. (Koopalings are classified under this, I like their inclusion, while they do make sense and all, I'm just upset that Lucina couldn't be just like Bowser Jr. with this... alt thing).
7: Subspace Emissary may be removed, but we still see Glires and Mites! I loved SSE's enemies and play, a shame it isn't back, but I like the fact that Smash Run still feels like a smaller SSE. <3
8: SAMUS DOESN'T TRANSFORM UPON ZERO LAZER!!! F*** YES!!!
9: Lucario's damage meter is more useful :3 (but overwhelming with Up-Spec sometimes...) and his Aura Sphere is alot faster!
10: Palutena, Little Mac, Villager, Pac-Man, and Mega-Man I feel all deserve these slots, but seeing Vaati replace someone else like Dark Pit... would probably be better (so much you can make Vaati do... just so much). Seeing Pac-Man, Mega-Man, and Wii-Fit-Trainer from the start (I'm not forgetting you, Villager), made me feel good inside... okay I lied about Wii-Fit-Trainer... dumb idea.
11: Smash Run's enemies (not including SSE). Stalfos, Chandelure, Petlil, that helmetted guy from Mega-Man! These are things we've associated past experiences with. For example, when I was 5 I HATED Stalfos and ReDeads... (still do, but they're easy to kill now), and when I saw them in Smash Run two days ago, I almost crapped myself, and they pummeled me to a bloody pulp! Yes, bring on that pain! I want to feel my body shake with emotion! ^w^
12: The "Kid Icarus: Uprising" styled Risk/Reward system ^^ I like Mario's expressions, and I feel badass playing on 9.0 (even if I usually Game Over at least once). I didn't think it could get any harder!
13: Much improved AI system, and the 3DS does a good job delivering! I didn't expect to be spiked by Falco when he never does it in previous games :3 (made me feel awful, but the fact that it will try is endearing)
14: Street Pass is fun... not much to say about it, I don't Smash for the Street Pass, lol.
15: And FINALLY: (I know you're all thinking it) the Omega Forms of stages for (semi) competitive play (the mechanics make the competitive part alot... uhh, more complicated)! I hate stage hazards, so I'm glad I can play on (mostly) any stage I want without hazards!
If you sat through reading this whole entire thing, thank you so much! I won't ask anyone to do this strenuous reading if it was pointless, but these things bring me misery as well as joy, and I'm looking for other people's opinions on these matters as well. I know this was long, and I'm seriously grateful if you managed through! Thank you for your time, and when you leave comments, please don't "Hark 'N Remark" over my opinions. Leave a generous comment for all to enjoy (yes, even the bad, lol).
Thank you!