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Slowbro Moveset

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Zubiri

Smash Rookie
Joined
Aug 2, 2007
Messages
14
The question is Slowbro can have 6 Important moves:

Withdraw
Amnesia
Disable
Bubblebeam/Water Gun (or any water attack)
Psychic/Confusion (or any psychic attack)
Headbutt

I discarded Withdraw;It's not that useful

Amnesia; Apart from doubling the next special attack it doubles the special defense

Disable; As a defense thechnique.

Bubblebeam; Im like 90% sure of keeping it

Psychic; Must stay

Headbutt; First i thought that this one must go because the chances of both other attacks being useless is low. But It has a 30% chance of flinching and this attack may be useful against pokemon with lower Defense and higher special.


So for now im going with.
Headbutt
Psychic
Bubblebeam
Amnesia

But im not so sure about it, what do you say?
 

Riddle

Smash Lord
Joined
Jun 29, 2009
Messages
1,656
Location
Rochester, NY
Well I have a feeling I shouldn't be responding to this but I'm going to help anyways. Is this an in-game pokemon?

Withdraw - Slowbro doesn't get Withdraw until GSC and your comments on amnesia make me think this is RBY. If it is a later generation though, this is a no. Slowbro's defenses are pretty good already and you don't really need to waste a moveslot boosing them.

Amnesia - If this is RBY, then yes. Otherwise, no (look up for reasons). RBY is amnesia, because it functionally boosted your SpDef and SpAtk even if they were called the same thing.

Disable - No, this is not a good defensive move unless you are playing against a pokemon with only one move. (it ***** in metronome battles though)

Bubblebeam/Water Gun (or any water attack) - Water STAB is important but you need to run Surf. It has 100% accuracy, and much higher BP than Bubblebeam and Water Gun.

Psychic/Confusion (or any psychic attack) - Ehhhh, Psychic is a bad attacking type. You could run this but I would advise against it.

Headbutt - No. Your not outspeeding anything unless you have para support and your attack is pretty horrible.

So right now we have:
Surf/Amnesia(If RBY)/Psychic (Maybe)

Some more options you need to look at:

Thunder Wave - Slowbro is Slooooow, and so if you ever plan on outspeeding something you need para support. Thunder Wave also criples many offensive pokemon.

Rest/Slack Off (4th gen only) - As a defensive pokemon Slowbro definitely enjoys healing so it can keep walling or stat boosting and sweeping in the case of Amnesia.

Ice Beam - Ice is a good attacking type and should be looked at over Psychic in some situations.

Toxic - Toxic helps wear down walls well, and is generally good for some damage output.

Calm Mind (If not first generation) - Basically a nerfed version of Amnesia.

So basically we are left with different sets for each generation.

RBY:

Slowbro
-Surf
-Amnesia
-Rest
-Thunder Wave

GSC:

Slowbro @ Leftovers
-Surf
-Psychic
-Rest
-Thunder Wave

RSE:

Slowbro @ Leftovers
Bold / Own Tempo
252 HP / 176 Def / 28 SpA / 52 SpD
-Surf
-Psychic/Ice Beam
-Thunder wave/Calm Mind
-Rest

Pt/Hg/SS:

Slowbro @ Leftovers
Bold / Own Tempo
252 Hp / 252 Def / 4 SpD
-Slack Off
-Surf
-Thunder Wave/Toxic
-Psychic/Ice Beam

If you do not know about EVs or natures or items or things like that I would suggest that you read this.

P.S. Yes I ripped these from smogon but I tried to show him why everything was there.
 

supermarth64

Smash Ace
Joined
Jun 14, 2005
Messages
785
If this is for an in-game team, get rid of Bubblebeam over Surf, it's a lot better. Also, get rid of Amnesia for Slack Off, as healing is really useful in game.

If this is for competitive gameplay, do the above, and get Headbutt for Thunder Wave because Slowbro's attack is terrible.

Use the Questions and Answers thread next time.
 
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