TheWhiteBowser
Smash Ace
I know that a lot of smash bros characters have fast fall and normal fall speeds that effect their gameplay and status in tournaments. Smash wiki lists the characters with the fastest fast fall speeds and the fastest normal fall speeds, the game has defined this as an important factor in competitive play.
So I was wondering... What if ssb4 introduced a new mechanic in the game called slow falling? Would this help in the metagame for certain characters? How do you think it would be performed? I suppose slow falling would be performed by tilting the joystick up instead of down (which is used for a fast fall).
I suppose Slow falling would help with characters string their aerials together more fluently. Or slow falling could help with performing multiple aerials in a short hop. You would probably have to adjust your controller so your wouldn't initiate your second jump while slow falling kind of like when you perform a glide with Peach. Then again if there is a new mechanic like slow falling in the next smash I don't know how it would work on the wii u gamepad.
But to the original question.
If there was a new mechanic called slow falling in ssb4 do you think it would improve the metagame and what's you opinion on this topic?
So I was wondering... What if ssb4 introduced a new mechanic in the game called slow falling? Would this help in the metagame for certain characters? How do you think it would be performed? I suppose slow falling would be performed by tilting the joystick up instead of down (which is used for a fast fall).
I suppose Slow falling would help with characters string their aerials together more fluently. Or slow falling could help with performing multiple aerials in a short hop. You would probably have to adjust your controller so your wouldn't initiate your second jump while slow falling kind of like when you perform a glide with Peach. Then again if there is a new mechanic like slow falling in the next smash I don't know how it would work on the wii u gamepad.
But to the original question.
If there was a new mechanic called slow falling in ssb4 do you think it would improve the metagame and what's you opinion on this topic?