How hard do you have to "slide" the control stick to perform slide DI well? I know that I can do it, but I can't do it CONSISTENTLY to escape the more annoying combos like Captain Falcon's up-air chain.
From what I read in ant-D's DI thread, you simply slide the control stick between one "pie slice" of the controller; for example, you'd slide it from diagonal down-right to diagonal up-right, making your character move in roughly those directions while being hit.
The problem is, I'm not sure how HARD you have to slide the control stick. Should you treat the "sliding" part as two quick "smashed" directions, or should you lightly slide it without actually mashing it like you would for a Smash attack? I still can't do it consistently, so I figure I must be doing it right some of the time, but wrong the rest of the time - thus, I need a bit of help.
How, exactly, should you "slide" the control stick?
From what I read in ant-D's DI thread, you simply slide the control stick between one "pie slice" of the controller; for example, you'd slide it from diagonal down-right to diagonal up-right, making your character move in roughly those directions while being hit.
The problem is, I'm not sure how HARD you have to slide the control stick. Should you treat the "sliding" part as two quick "smashed" directions, or should you lightly slide it without actually mashing it like you would for a Smash attack? I still can't do it consistently, so I figure I must be doing it right some of the time, but wrong the rest of the time - thus, I need a bit of help.
How, exactly, should you "slide" the control stick?