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Sign this petition for a more competitive Smash 4!

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MT Williams

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Swamp Sensei

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This seems unnecessary. Smash 4 already looks like it's gonna be competitive.
 

MT Williams

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I agree that it does seem like it'll be more competitive so far...you can never be too sure. I just think we should make sure we get the best out of the next Smash
 

Swamp Sensei

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I agree that it does seem like it'll be more competitive so far...you can never be too sure. I just think we should make sure we get the best out of the next Smash
Well. Unless you get THOUSANDS of sigs. It's not gonna go anywhere. Regardless, good luck.

Even then, there is a big distaste for petitions here as many whiny people come by and try to get us to petition for various stupid things. They rarely go anywhere. Just a heads up.
 

KingofPhantoms

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There have been many petitions asking something out of Smash 4 already. None have accomplished anything, I'm afraid.

Considering how Nintendo wants to bring Smash 4 to MLG, I don't think making this game more competitive is gonna be much of an issue anyway.
 

Priap0s

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But... the series main intention isn't even to be competetive? And most people don't play it as such. I don't think a petetition signed by a few of us here would make them change the fundamental philosophic grounds for the game.

But I think it looks good so far and am 100% certain that we will make it competetive and that it holds alot of depth in that aspect. The series seem to go the right direction with this iteration (Sakurai has even stated it's aiming to be faster, more competetive and balanced than brawl. And namco is onboard to help out). People made Brawl into an excellent competetive game so I have high hopes for this one.


In any case, kudos to your commitment fellow competetive smash enthusiast!
 

Vkrm

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Designing the game to be more competitive definitely couldn't hurt. But remember that most of the intended audience are either indifferent or they dislike the idea of competitive smash.
 

Viceversa96

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This seems unnecessary. Smash 4 already looks like it's gonna be competitive.
No it won't. Sakuraii called competitive gamers "maniacs" and he also doesn't like streaming competitive Smash because he doesn't like that.
 

KingofPhantoms

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No it won't. Sakuraii called competitive gamers "maniacs" and he also doesn't like streaming competitive Smash because he doesn't like that.
You can't just outright say it won't be competitive. Sakurai has never said he doesn't like straming Smash. It was Nintendo of America that orginally tried to deny the streaming of Melee at EVO, not Sakurai himself. The past Smash games have been competitive, there is no way to be certain the next one won't be competitive. And not to mention that Nintendo may want to bring Smash 4 to MLG this year.

Also, his name is spelled "Sakurai."
 

Renji64

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I signed the more competive the better shokio made tons of great points the only people who defend sakurai are the apologist. I never thought i would drop a smash game but brawl wasn't even made for the type of player i am. It is for casuals from the horse's mouth don't want it to happen a second time.
 

PikaJew

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But the game is already far in the development process. They have brought in other people to make it more balanced. The gameplay we've seen looks more sped up than brawl. It's not like Sakurai is going to say "**** it, import the Melee mechanics and give the vocal fans what they want"
 

Renji64

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But the game is already far in the development process. They have brought in other people to make it more balanced. The gameplay we've seen looks more sped up than brawl. It's not like Sakurai is going to say "**** it, import the Melee mechanics and give the vocal fans what they want"
so it is brawl 2.0?
 

SmashChu

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A survey isn't going to do much.

You have to consider the data when you make a product. So far, the largest Smash tournament was EVO 13 which had under 700 participants. Melee sold 7 million copies. The number of participants was one one-hundreth of one percent. That is very low. While some would point out that it is an old game, the community had to $94,683 to have the game there so $135 for each participant. The next biggest tournament was Apex 2013 which had less than 400 people. Brawl had the larger tournament. This is about 3 on thousands of 1 percent (0.003%). Basically, a petition wont matter much for Nintendo. The people coming to these tournaments is small and I doubt that the viewer ship is going to make up a significant amount of the buyers (I'd say 5% would be enough o be noticeable). Nothing wrong with competing, but you gotta know where Nintendo and Sakurai come from.
 
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People here are using the word "competitive" in the wrong context; I believe you mean you want the game to have a higher skill ceiling with more technical depth.

@Priap0s: Actually, the games main selling point is competition, because you are fighting against your opponent to become victorious; you're competing.

Smash is going to be competitive regardless of how bad or unsuited its engine is (see Brawl), however, I would rather have Sakurai make a game that leans more towards the tournament playing crowd merely because the game will sell regardless and all gamers would be able to enjoy it the way they want. I'm confident that Sakurai will keep his word and make this game solid. I mean he was able to remove dash dancing, wave dashing, install hit stun canceling in the original Brawl within a short period of time, i'm sure he is competent enough to implement factors into the engine to improve the depth of the games engine.

@SmashChu: I understand the numbers and the percentages, but the fact that we are a minority really doesn't mean much, especially coming from a company where their main means of sales is coming from those who have played their same mario, zelda and mario kart titles for more than a decade. And now those die hard fans are the small percentage of players who own Wii U systems. If abolishing an audience for a game over a decade old is a smart idea then why would they re-release a game from the same generation Melee was from as a system seller for consoles? Because this percentage of fans matter. Sales figures can't give you an answer for everything.
 

MT Williams

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But the game is already far in the development process. They have brought in other people to make it more balanced. The gameplay we've seen looks more sped up than brawl. It's not like Sakurai is going to say "**** it, import the Melee mechanics and give the vocal fans what they want"
I take it you didn't read the petition because nobody is saying make it like Melee. In fact, there's a sentence in there that states we don't expect him to make it "Melee 2.0"
 

MT Williams

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And nobody claimed Brawl to not be competitive. But it could be more skill oriented. I still love Brawl and still play it to this day.

Please read the petition guys, because this is not a stab at Brawl.
 

SmashChu

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@SmashChu: I understand the numbers and the percentages, but the fact that we are a minority really doesn't mean much, especially coming from a company where their main means of sales is coming from those who have played their same mario, zelda and mario kart titles for more than a decade. And now those die hard fans are the small percentage of players who own Wii U systems. If abolishing an audience for a game over a decade old is a smart idea then why would they re-release a game from the same generation Melee was from as a system seller for consoles? Because this percentage of fans matter. Sales figures can't give you an answer for everything.
It means a lot, because guess who cares about those kinds of numbers. Nintendo, the company making the game.

Consider the numbers. Would Nintendo rather appeal to the small community of competitive players or to the larger group of people. The answer is the latter. You site Mario, Zelda and Mario Kart, but Smash is also one of Nintendo's biggest sellers. That is why they put so much resources into it. .Nintendo is a business, so they are going to do what makes the most money (most of the time).

Wind Waker HD is a bad example. It's one parts cheap and one parts vanity. The game took 6 month's to make but it was also Anouma's baby. They probably though it might sell better riding off the Wii's branding (it didn't). At the same title, the system was launched with a 2D Mario game which makes a ton of money.

To close, Nintendo is going to focus on everyone and not a small set of competitive players. It's not worth it especially when this is to be a killer app for two systems.
 

Viceversa96

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You can't just outright say it won't be competitive. Sakurai has never said he doesn't like straming Smash. It was Nintendo of America that orginally tried to deny the streaming of Melee at EVO, not Sakurai himself. The past Smash games have been competitive, there is no way to be certain the next one won't be competitive. And not to mention that Nintendo may want to bring Smash 4 to MLG this year.

Also, his name is spelled "Sakurai."
Sakuraii has even said that he does these things like removing streaming rights just because "I want to avoid a situation where the game is only appreciated by a small group of maniacs."
 

KingofPhantoms

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Sakuraii has even said that he does these things like removing streaming rights just because "I want to avoid a situation where the game is only appreciated by a small group of maniacs."
Where has he said that? And you practically ignored almost everything I said.

And for the last time, there is only one "i" in Sakurai's name. Stop spelling it with two.
 

XStarWarriorX

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I kinda feel different about how people are saying SSB4 is looking competitive so far. I don't see it :p and I'm really scared actually. So far, it looks like Brawl with a 10% speed increase. Same air-dodges...and...same ******** ledges...
http://www.yourepeat.com/watch/?v=e-hPRocg8Yw&start_at=68&end_at=70
4:31-4:40 Looks like the ledges aren't as magnetically dumb now. Mario doesn't instantly grab the ledge as you can see.


Anyways I think this smash will be competitive.... well at least more than brawl anyway.

Lets hope for potential combos this time yeah? it looks like wavedashing won't come back but at least give us combos sakurai.
 

Smur

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Looks like the ledges aren't as magnetically dumb now. Mario doesn't instantly grab the ledge as you can see.
Cool, thanks for pointing that out :D. Hopefully this means no "auto turn around" ledge grabbing also...
 

Priap0s

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@Priap0s: Actually, the games main selling point is competition, because you are fighting against your opponent to become victorious; you're competing.
You compete in the game yes. That is inteded yes. Is it the main point of the game? Doubt it. I see it as a typical Nintendo Party Game, Like Mario Party or Mario Kart. It has competetive aspects and can be enjoyed greatly when playing it competetively. But is is not the developers main goal to achieve (thou it is probably made with the competetive side in mind, the party game ideal probably comes first).

It's a party game imo. That's how I have interpreted Sakurais intentions atleast. And it goes very hand in hand with what Nintendo is about. Agree to disagree I guess! :)
 

Viceversa96

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4:31-4:40 Looks like the ledges aren't as magnetically dumb now. Mario doesn't instantly grab the ledge as you can see.


Anyways I think this smash will be competitive.... well at least more than brawl anyway.

Lets hope for potential combos this time yeah? it looks like wavedashing won't come back but at least give us combos sakurai.
Damn Mario's recovery still sucks :mad: lol
 

Networker1

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I kinda feel different about how people are saying SSB4 is looking competitive so far. I don't see it :p and I'm really scared actually. So far, it looks like Brawl with a 10% speed increase.
Really? I was thinking it had more of a 20% increase. And if it is a sped up version of brawl, then I will be very happy. I don't need advanced "techs" to have fun, and if it has techs, they should be in the manual.

Edit: read the petition a bit, and I fail to see how brawl disadvantages higher skilled players, I consistently beat other players with lower skill level, so what's the big problem. It's not the same idea as melee, it relies more on strategy and mind games than super reaction times.
 
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