Squiiidzoid
Smash Cadet
- Joined
- Mar 3, 2015
- Messages
- 70
- 3DS FC
- 5026-5302-6885
The move Green Missile(Side B) has a smash version. This goes a little bit further, so i think it will be useful, both for the offence and for recovering. When testing on Omega Green Hill Zone, i measured the distances using the squares. Regular uncharged goes 4 squares, smash uncharged goes 5 squares, regular 3 rings of charge goes 6.5 squares, smash 3 rings of charge goes 7.5 squares, misfire and fully charged always go 9 squares. As far as i can tell the fully charged one is unaffected by smashing the input, but i may be doing it wrong. I thought i should tell everyone about this in case it was unknown, so you can optimise your gameplay and your recovery.