• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Show me your moves!

RedMage8BT

Smash Lord
Joined
Oct 9, 2006
Messages
1,994
Location
Princess Peach's Castle
I'm not sure if this has been done before, but this is a thread to come up with movesets for any character, regardless of likelihood, for Super Smash Bros. Brawl. It's time to show some REAL support for those characters you blindly include in your ideal roster. Put your money where your mouth is.
 

Big-Cat

Challenge accepted.
Joined
Jul 24, 2007
Messages
16,176
Location
Lousiana
NNID
KumaOso
3DS FC
1590-4853-0104
All right, time for Kumatora-hime to shine:

Moveset: Note, I'm not good with percentage dealings. Anyone who can approximately scale this will be appreciated.

Out of 5:

Speed: ***
Power: ***1/2
Weight: **
Size: ***
Jump: ***

Each of her attacks using the A button will make an electric guitar sound for every successful hit. This is from MOTHER 3 also. It could be turned off in the options.

A: Punch Double
A: Two punches
Triple A: Two punches and roundhouse kick.

Side A: Hook Punch
Up A: Uppercut
Down A: 360 kick.
Dash A: Super Punch - anime style

Smash Side A: Spinny Mace: Tosses it forward. Will spin and hit others when charging.
Smash Up A: Uppercut – Strong Uppercut resembling the Shoryuken
Smash Down A: Breakdance kick.

B: PK Freeze – Throws a ball of ice with a potential freezing side effect. Can be charged to omega status.
Side B: PK Brainshock - Shoots out energy than will couse the opponent to momentarily fall back and be pushed if damage is high enough.
B: PK Teleport: Disappears and comes out of wormhole. It can be controlled and do damage is done.
Down B: PK Ground – She makes a short hop then hits the ground with her fist with stalagmites moving out from the sides. Its use in the air will drive her to the ground fast with the attack being stronger. The higher the attack is done from the air, the stronger it will be when she lands.

Aerial A: Releases a small amount of PK energy around herself.
Aerial Forward A: Faux Frypan. Takes a frying pan and hits the opponent downward.
Aerial Backward A: Back flying spinning kick.
Aerial Up A: Flip
Aerial Down A: PK Fire - Shoots down little PK Fire Bolts

Grab: A simple one arm grab

Throw Forward: She simply throws the character forward with one arm
Throw Backward: Turns around and kicks them away.
Throw Down: Similar to Kirby’s forward throw but Kumatora doesn’t move from her spot.
Throw Up: Throws the opponent up.
Throw Hit: Knee kick

Final Smash: PK Starstorm – Kumatora casts a fleury of stars to rain down on the stage. They explode on contact. Kumatora cannot move during this but is invicible.

Taunt: Cracks her knuckles and shouts "Ore!" (Yes, I know this means "I")

Costumes:

1. Blue Hair and shoes with pink sweater
2. Green hair and shoes with yellow sweater
3. Red hair and shoes with orange sweater
4. yellow hair and shoes with green sweater
5. Yoshi-Koshi

Kirby: Pink hair

Victory Music: Possibly a rock version of whatever Lucas' victory theme is.
 

RedMage8BT

Smash Lord
Joined
Oct 9, 2006
Messages
1,994
Location
Princess Peach's Castle
Blaziken

-Speed: Average speed, but very fast in jumps and Melee attacks. Running would look somewhat floaty.
-Power: Slightly more powerful than average
-Weight: Light, but not enough to be considered a lightweight
-Size: About Captain Falcon's size
-Jump: Very good

Intro: Swoops in in a vortex of flames

-Standard A: Punch
-Combo: Slow, successive Punches, pretty weak
-Smash A: Swooping Kick, pretty strong
-Tilt A: A shove with the leg, fairly weak
-Down Smash A: Swooping floor kick, fairly strong
-Tilt Down A: A weak Peck downward
-Smash Up A: A fierce punch upward, very strong
-Tilt up A: A quick cross chop upward slightly above average power
-Bair: An elbow attack backward of average strength
-Uair: A quick shove upward, of average strength
-Nair: A quick, somewhat weak spin
-Fair: A quick but strong midair kick

-Up B: Sky Uppercut: A long pulse directly upward, hitting up to two times.
-Down B: Blaze Kick: Similar to Falcon Kick, except more sweeping, less horizontal distance, slightly slower, and more powerful.
-Side B: Slash: Similar to Bowser's except more powerful and doesn't grab (ALT: Brave Bird: Similar to Fox's Side-B, except slower and more powerful)
-Standard B: Flamethrower: Exactly like Charizard or Bowser

-Grab: A quick, long range grab
-Up Throw: Lazily tosses them upward
-Down throw: Drops them and stomps on them
-Back throw: Elbows them backwards
-Forward throw: Fire Punches them forward

FINAL SMASH:
1. Overheat: Consumes the entire arena with flames, doing a decent amount of damage.
2. Flare Blitz: Blaziken becomes on fire, and significantly stronger for a short while
3. Blast Burn: A Final Smash similar to Mario's, but more concentrated

Taunt
-Bends down and says its cry quickly, as its wrists flare up
-Spins in mid-air in a vortex of flames, shouting its cry into the air
-Bows head smugly, and scoffs

Kirby: Beak and "Hair"

Costumes:
Standard Shiny
Standard Alt. Colors

Victory Music: Rock remix of the Pokemon winning theme, overlayed with Blaziken's cry
 

Super Mario Whirled

Smash Journeyman
Joined
Sep 27, 2007
Messages
207
Yes, finally! I get to make a moveset for the greatest character of all time...

The Option House Guy (From the original Mario Party)

Speed: 4/5
Power: 3/5
Weight: 1/5
Size: 1/5
Jump: 3/5

Taunt: Dances for brief moment to Mario Party Theme

Alt. Costumes:
-Bank Guard coloring
-Mini Game Seller coloring
-Shop Guy coloring and mustache

A: Whacks with head
AA: Whacks again
AAA: Whacks twice, then quickly flips and kicks with feet

<A>: Slices with broken Juke Box record
^A: Thrusts Juke Box record into air
v A: Swirls said record around in circle
Running A: Takes two records and swipes them in an "X" pattern

Jump A: Punches with both fists
<A>: Karate chops
^A: Slams head upward
v A: Flips; hits with head

Grab A: A swift punch to the gut
<Grab>: Holds on stomach and throws forward (Think how Jaz gets thrown out of Will's house on the Fresh Prince of Bel-Air :laugh:)
^ Grab: Tosses shortly in air and kicks upwards
v Grab: Throws to ground; elbows and sends upwards

B: SFX Parrot imitates an opponent's voice and throws and creates a low-range wave; if voice matches that of character hit, damage is doubled
<B>: Uses Mono/Stereo changing soundwave in a long-range wave
^B: Uses Mono/Stereo wave directly upward
v B: Enveloped by sound; immune to projectiles

<Smash>: Stabs SFX parrot forward
^ Smash: Swipes parrot in a sweeping motion upwards
v Smash: Parrot extends wingspan to cover both sides

Final Smash: Uses "Erase all Data" switch; all opponents are slowed down and controls reversed

(If he, by some freak accident, makes it into Brawl, I'll die happy. :laugh:)
 

Darkurai

Smash Master
Joined
Aug 20, 2007
Messages
3,012
This thread is nearly identical to the "Make Your Move" thread.

In before lock.
 
Top Bottom