Meistermayo
Smash Apprentice
- Joined
- May 23, 2015
- Messages
- 93
- 3DS FC
- 2852-7671-9198
If every character had a jumpcancelable move in melee, would the implications be negative or positive?
Not every character's jc move would necessarily have to be a shine (having some invincibility, can be held, can reflect projectiles, can turn around while using it) it just has to be a move that can follow up an l canceled aerial and allow for some shield pressure like a spacie would.
Their moves could still launch forwards or upwards on hit at different angles like fox or falcos, or it would just pop them up like a jab.
Would this make the game become too linear, boring, or too spacie based?
Would this make the game faster, balance characters a little more, make characters more fun to watch?
Not every character's jc move would necessarily have to be a shine (having some invincibility, can be held, can reflect projectiles, can turn around while using it) it just has to be a move that can follow up an l canceled aerial and allow for some shield pressure like a spacie would.
Their moves could still launch forwards or upwards on hit at different angles like fox or falcos, or it would just pop them up like a jab.
Would this make the game become too linear, boring, or too spacie based?
Would this make the game faster, balance characters a little more, make characters more fun to watch?