leesinger
Smash Apprentice
Literally an overpowered character in this game. There are only two problems but they absolutely need to be addressed:
1. Her recovery. Its way too safe and she can literally recover from anywhere on the stage. It kills. It has a windbox. It has invincibility. It has special properties such as auto-cancels, meaning you can literally use it on stage without being punished. It needs to be nerfed. Ideas: Remove invicibility frames allowing for the ability to actually punish and edgeguard a sheik,(its currently almost impossbile and only a few characters can do it). Increased landing lag. Removal of the wind box,(why does this even exist). Reduced knockback scaling. Reduced recovery range.
2. Her needles. They are far and away. FAR AND AWAY. The best projectile in the game. They can be angled, they can be used to combo, they beat literally ever other move, have insane range, and literally no cooldown, also due to auto-canceling properties. Nerf them. Ideas: (without limiting sheik's creativity, because that is a good thing). Reduced knockback scaling, (why does this even exist) and reduce'd range. Thats it.
Those two changes absolutely need to happen for the health of this game. With these changes sheik would still be the best character in the game, but it would allow for other characters to even have a chance, and right now they don't.
1. Her recovery. Its way too safe and she can literally recover from anywhere on the stage. It kills. It has a windbox. It has invincibility. It has special properties such as auto-cancels, meaning you can literally use it on stage without being punished. It needs to be nerfed. Ideas: Remove invicibility frames allowing for the ability to actually punish and edgeguard a sheik,(its currently almost impossbile and only a few characters can do it). Increased landing lag. Removal of the wind box,(why does this even exist). Reduced knockback scaling. Reduced recovery range.
2. Her needles. They are far and away. FAR AND AWAY. The best projectile in the game. They can be angled, they can be used to combo, they beat literally ever other move, have insane range, and literally no cooldown, also due to auto-canceling properties. Nerf them. Ideas: (without limiting sheik's creativity, because that is a good thing). Reduced knockback scaling, (why does this even exist) and reduce'd range. Thats it.
Those two changes absolutely need to happen for the health of this game. With these changes sheik would still be the best character in the game, but it would allow for other characters to even have a chance, and right now they don't.
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