Essentially, I'm trying to find out everything I can about these four. If there are files I should look into in order to find this information on my own, please point me to them. Otherwise, these questions (and likely others) are
For example, what exactly do the codes pertaining to the Alloys do?
Where does the game try to load information from without codes for:
- char_bust_tex_lz77?
- MenSelchrChrNm.XXX?
- MenSelchrChrFace.XXX?
- MenSelchrChrNmS.XXX?
- InfStc.XXX?
Is it enough to add Win1, Win2, Win3 and *Wait animations to FitZako*Motion.pac in order to get the results screen to display them in anything but T-pose without the 'Alloy Victory/Loss Poses' code?
In some videos, I see the Alloys on the results screen with a 'name' of RSBE01, and the announcer saying "Fighting Alloy Team" (?!). What causes this to load?
What causes the freeze in Multi-Man Brawl when playing as an Alloy and the game tries to load a normal character?
Can the freeze be fixed without resorting to codes?
Other questions to come as I think of them. Any answers to these are greatly appreciated.
For example, what exactly do the codes pertaining to the Alloys do?
Where does the game try to load information from without codes for:
- char_bust_tex_lz77?
- MenSelchrChrNm.XXX?
- MenSelchrChrFace.XXX?
- MenSelchrChrNmS.XXX?
- InfStc.XXX?
Is it enough to add Win1, Win2, Win3 and *Wait animations to FitZako*Motion.pac in order to get the results screen to display them in anything but T-pose without the 'Alloy Victory/Loss Poses' code?
In some videos, I see the Alloys on the results screen with a 'name' of RSBE01, and the announcer saying "Fighting Alloy Team" (?!). What causes this to load?
What causes the freeze in Multi-Man Brawl when playing as an Alloy and the game tries to load a normal character?
Can the freeze be fixed without resorting to codes?
Other questions to come as I think of them. Any answers to these are greatly appreciated.