Sixfortyfive
Smash Journeyman
- Joined
- Feb 2, 2008
- Messages
- 235
You don't have to do the strict motions to get the powered-up versions. Some of the simplified inputs from Street Fighter IV seem to have carried over to Smash.
Shoryuken's strict motion is Forward, Down, Down-Forward, but you can also perform it by:
- tapping Down-Forward twice
- rolling the stick from Down-Forward to Down and then return to Down-Forward. This works from a Down-Forward crouch as well.
Shakunetsu Hadouken doesn't have to be a complete half circle motion. Back is optional: (B) DB D DF F.
Bonus: When a Final Smash is stocked, you can still perform normal Hadoukens with the motion command. (h/t Reflex)
EDIT: Ryu's specials also incorporate SF's "negative edge" input.
Either the press OR the release of the attack button can count as the special move input. So you can do things like hold down a button for a normal attack, input the special motion, and then release the button to do a normal > special chain with a single button press.
Ex: down tilt (hold) -> quarter circle forward -> release for Hadouken
Shoryuken's strict motion is Forward, Down, Down-Forward, but you can also perform it by:
- tapping Down-Forward twice
- rolling the stick from Down-Forward to Down and then return to Down-Forward. This works from a Down-Forward crouch as well.
Shakunetsu Hadouken doesn't have to be a complete half circle motion. Back is optional: (B) DB D DF F.
Bonus: When a Final Smash is stocked, you can still perform normal Hadoukens with the motion command. (h/t Reflex)
EDIT: Ryu's specials also incorporate SF's "negative edge" input.
Either the press OR the release of the attack button can count as the special move input. So you can do things like hold down a button for a normal attack, input the special motion, and then release the button to do a normal > special chain with a single button press.
Ex: down tilt (hold) -> quarter circle forward -> release for Hadouken
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