Beeble
Smash Journeyman
A little something I found the other day, nothing game breaking, but a half decent little trick to add to your yoshi arsenal.
RUNNING UTILT
To perform - run, then do a djc land (easiest way to do IMHO is to roll the control stick to up, then immediately hit x/y). You should see yoshi kinda tilt at an angle then stand without leaving the ground. This not only instantly turns your run into a stand, you are also already holding up for an easy utilt. There is a slight delay from the run to the tilt, so it may be a useful mindgame vs. shield throwers, otherwise it can be used in combos.
A note on spacing - You have to be pretty close when you do the djc, because utilt doesn't have the greatest range.
RUNNING UTILT
To perform - run, then do a djc land (easiest way to do IMHO is to roll the control stick to up, then immediately hit x/y). You should see yoshi kinda tilt at an angle then stand without leaving the ground. This not only instantly turns your run into a stand, you are also already holding up for an easy utilt. There is a slight delay from the run to the tilt, so it may be a useful mindgame vs. shield throwers, otherwise it can be used in combos.
A note on spacing - You have to be pretty close when you do the djc, because utilt doesn't have the greatest range.