Beckhamdaboss
Smash Cadet
- Joined
- Mar 17, 2016
- Messages
- 26
Does anyone have a gecko code to give Roy sword trails depending on the color costume you pick? I have the one for Marth and I was hoping one exists for Roy too but I cant find it
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That would be amazing! Thanks :D Does it only work in 20XX or can I add the .dat files to a normal Iso?In 20XX 4.07 you can change the colors in his .dat files. In my iso I made it so his trails are costume dependent like marth. I can upload the files next time I'm on my computer.
I've Never done Hex Editing so this would be a challenge lol. Thanks for the info though. If Oscats file isn't what I am looking for ill try and give this a go!This can be added to any game and any Marth/Roy costume. The code for it can be found here. As oscat mentioned, you also need to add the sword color information to Roy's dat files for those costumes you want to have them, as explained in the other thead I linked to. And update the file size in the header of the dat file, which is the first 4 bytes of the file, as seen below. As with everything else in the file, the value is in hex. (Once you've added the new data, the quickest and simplest way to get the new file size value is to press CTRL+A, and then look at the "Length" value displayed at the bottom of the program, which will then be a count of all of the bytes in the file. Assuming you're using HxD as your hex editor.)
View attachment 131864
Hey, I added the files to my Vanilla melee iso and the new trails are not showing up. Probably cause you said it wont work without the new sword trail code, Anyway you could link me this code?Here ya go. I may have changed some textures for the L/R alts, but they have sword trails too. Vanilla textures are untouched.
https://modulous.net/mod/1564/Roy Costume Dependant Sword Trails For 20XX 4.07++
That worked perfect thanks!!!! you have been a ton of helpDid you try this one?Marth and Roy Costume File Sword Swings
C213651C 0000000F
8085E124 80840068
3CC00002 60C6BFB4
8065DB54 2C030012
41A2000C 3CC00002
60C65448 7C843214
8865E169 2C030000
40A20008 3884FFFC
3CC05352 60C64742
80640000 7C033000
40820024 38A5FFF0
88640004 98650000
80640005 90650001
80640009 5463C23E
90650005 4E800020
60000000 00000000
The first code you used works differently. You change the sword trails with that one in the code itself. It doesn't look at the costume .dat files.