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Roy Damage and Knockback Organized

Link24a

Smash Journeyman
Joined
Feb 16, 2015
Messages
481
A while ago I looked at Kanado's or Kadano's or Monando's frame data and i decided to organize it for marth and roy as i use those characters. marth's data had a lot missing but roy's was complete. i just thought id post it here

sorry for poor formatting

Please note:
1.Damage/angle/knockback growth/base knockback
2.If I saw the exact same values for multiple hitbubbles for a single move, i didnt repeat them

SPECIAL MOVES
B:
Uncharged: 6/361/110/40
Fully charged: 50/361/83/50

Side B:
(>)
Sourspot:
4/85/25/40
Sweetspot:
5/60/25/50
5/80/25/40
5/96/25/40

(X^)
Sour:
4/105/60/20
Sweet:
6/96/30/50

(Xv) (this exists??????):
Sour:
4/96/30/50
Sweet:
6/80/60/20
6/56/60/40
6/35/35/40

(XX^):
The spike:
10/280/60/80
Various other hitboxes that show up at different times:
8/270/40/36
7/60/60/60
5/60/60/60

(XX>):
Sweet:
10/361/110/50
Sour:
8/361/110/50

(XXv):
First 3 hits, each along his body at the same time:
3/90/100/0
3/75/100/0
3/95/100/30
Finisher 4th:
5/64/100/70

(XXX^):
Sour:
10/40/130/22
Sweet:
13/40/130/22

(XXX>):
Sour:
10/361/135/35
Sweet:
13/361/135/35

(XXXv):
First 4 hits:
3/80/40/2
Finisher:
5/361/110/30

Up B:
hit 1:
5/84/100/0 (WKB 200)
3/361/100/0 (WKB 80)
hit 2-4:
2/84/100/0 (WKB 84)
1/361/100/10
hit 5-7:
1/84/100/0 (WKB 84)
1/361/100/10

NORMALS
Jab:
Sour:
3/361/60/5
Middle:
5/361/60/30
Sweet:
6/361/60/30

Ftilt:
Sour:
7/361/70/30
Middle:
10/361/70/60
Base:
12/361/70/60

Dtilt:
Sour:
6/80/40/70
Middle:
10/80/40/90
Base:
12/80/40/90

Utilt:
Early: (sweet)
9/110/118/35
10/110/116/35
Early: (sour)
6/361/100/20
8/110/120/35
Clean: (sweet)
9/85/118/35
10/85/116/35
Clean: (sour)
6/361/100/20
8/85/120/35

Fsmash:
RIP:
12/361/65/30
Sweet:
20/361/65/80

Dsmash:
Hit 1:
Sour:
14/361/100/15
Sweet:
21/75/40/42
Hit 2:
Sour:

8/361/100/15
Sweet:
16/75/68/42

Usmash:
1-4:
2/98/100/0
2/259/100/0
5:
10/90/90/73

Dash Attack:
Sour:
6/361/60/35
Sweet:
12/110/55/70


AERIALS
Nair:
Hit 1:
4/100/40/30
4/90/40/30
Hit 2:
Sour:

6/361/80/50
Sweet:
8/361/80/50

Fair:
Sour:
5/361/70/10
Sweet:
8/361/70/30

Bair:
Sour:
6/361/70/10
Sweet:
9/361/70/30

Uair:
Sour:
6/80/70/10
Sweet:
9/80/70/20

Dair:
Sour:
6/90/70/40
Sweet:
9/361/70/40
Spike:
9/270/70/40
 

ChivalRuse

Smash Hero
Joined
Jun 13, 2007
Messages
8,413
Location
College Park, MD
Wow. This is crazy good stuff. Thanks for putting this together! I find this information incredibly useful for improving our understanding of the character and optimization of move selection.

Edit: I realized rereading my post that it looks sarcastic because of so many positives. But I assure you that I'm being sincere.
 
Last edited:

Link24a

Smash Journeyman
Joined
Feb 16, 2015
Messages
481
All this info for every character is readily available via Kadano's Spreadsheet which has all the master hand data nicely exported and sorted (with additional info).
Also breaks down the throws, stage sizes, and has the hitstun/KB calculator.

http://www.mediafire.com/view/kwbkgsdok1dekd7/SSBM_Hitboxes_(NTSC_1.0)_&_Knockback_1.5k.xlsx
A while ago I looked at Kanado's or Kadano's or Monando's frame data and i decided to organize it for marth and roy as i use those characters. marth's data had a lot missing but roy's was complete. i just thought id post it here
his list is an absolute mess to read if you just want one character
 
Last edited:

ChivalRuse

Smash Hero
Joined
Jun 13, 2007
Messages
8,413
Location
College Park, MD
Yeah, I think this is a worthwhile thread to have as a reference for the Roy forums because it is formatted in a more readable way for sure.

One thing that might be useful to include is a standard measurement for the base knockback. Like if you could give units in visual terms for us to associate each value with something palpable.
 
Last edited:
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