ccthirteen
Smash Apprentice
Hi all. Been playing smash since 64 and I'm loving Smash 4 (which I've affectionately dubbed Smour... Well, it sounds better when you say it out loud. Don't worry, it's catching on). Anyway, I have to say, what I've enjoyed The most is that characters that I never would have found myself using in prior installments or no my mains. Namely KD3 and R.O.B.
With R.O.B., i've noticed several things. His potential to kill with bair is phenomenal. I have chased people off the edge hit with a bair not only launching them but propelling me back towards the stage a simple double jump or slight up B then puts me back on the stage ready for another.
Also with my experience using forward b, it seems to have super armor, reflects projectiles, does anywhere from 11 to 13% and launches what the final hit. My percentage amounts may be a bit off, but I do see this as one of R.O.B.s most useful tools. If there are any competitive R.O.B. users out there I would appreciate your input to help me improve my game.
For instance some of my more instinctual tendencies while playing this character or to roll towards the Opponent and either down smash out of the roll or grab, down throw, uair and after the uair, I'm not entirely sure what I should follow it with. Any suggestions?
With R.O.B., i've noticed several things. His potential to kill with bair is phenomenal. I have chased people off the edge hit with a bair not only launching them but propelling me back towards the stage a simple double jump or slight up B then puts me back on the stage ready for another.
Also with my experience using forward b, it seems to have super armor, reflects projectiles, does anywhere from 11 to 13% and launches what the final hit. My percentage amounts may be a bit off, but I do see this as one of R.O.B.s most useful tools. If there are any competitive R.O.B. users out there I would appreciate your input to help me improve my game.
For instance some of my more instinctual tendencies while playing this character or to roll towards the Opponent and either down smash out of the roll or grab, down throw, uair and after the uair, I'm not entirely sure what I should follow it with. Any suggestions?