Fluttershy
Element of Kindness
- Joined
- Jul 19, 2010
- Messages
- 4,366
- Location
- School of Friendship
- NNID
- ArrowofLight
- 3DS FC
- 5172-1450-4569
This team is finished and has been tested. It's a trick room team (wanted to at least try it once)
I'm planning on reusing this thread for triples and will use the doubles thread the same way once i finally find a decent vulpix/ninetails with drought
can't remember what happened to most of the evs since i stopped playing pokemon for FE:A for a bit...
Slowking Focus Sash
Quiet, Oblivous
252 Sp Attack 126 for Def and Sp Def
Scald
Psychic
Trick Room
Slack Off
main Trick room user
Dusknoir Rocky Helmet
Relaxed Pressure
252 for Def and Sp Def ,4 HP
Shadow Sneak
Will-O-Wisp
Disable
Confuse Ray
Pretty much for support and to finish off weakened foes with Shadow Sneak
Forretress Scope Lens
Brave, Sturdy
252 for Def and Attack
Rapid Spin
Protect
Toxic Spikes
Bug Bite
Set up Toxic Spikes and remove (T) spikes ect
Probopass* King's Rock (Plan on removing for a physical attacker)
Relaxed, Sturdy
Defense 252, Sp Attack and Defense have 126
Earth Power
Rest
Thunderbolt
Power Gem
Had originally planned to have Probo learn Stealth Rock but idk what happened...
Spiritomb Dark Gem
Relaxed, Infiltrator
252 Attack, 126 for Def and Sp Def
Sucker Punch
Shadow Sneak
Pain Split
Psychic
Pass through dual Barriers and annoy with Pain Split
Bronzong Air Ballon
Relaxed, Heatproof
252 for Def and Sp Def, 4 HP
Gyro Ball
Trick Room
Payback
Confuse Ray
back up Trick room starter
Flaws
only have one real heavy hitter
Probopass ended horribly
no Fire coverage (insert Scizor wrecking team
)
I'm planning on reusing this thread for triples and will use the doubles thread the same way once i finally find a decent vulpix/ninetails with drought
can't remember what happened to most of the evs since i stopped playing pokemon for FE:A for a bit...
Slowking Focus Sash
Quiet, Oblivous
252 Sp Attack 126 for Def and Sp Def
Scald
Psychic
Trick Room
Slack Off
main Trick room user
Dusknoir Rocky Helmet
Relaxed Pressure
252 for Def and Sp Def ,4 HP
Shadow Sneak
Will-O-Wisp
Disable
Confuse Ray
Pretty much for support and to finish off weakened foes with Shadow Sneak
Forretress Scope Lens
Brave, Sturdy
252 for Def and Attack
Rapid Spin
Protect
Toxic Spikes
Bug Bite
Set up Toxic Spikes and remove (T) spikes ect
Probopass* King's Rock (Plan on removing for a physical attacker)
Relaxed, Sturdy
Defense 252, Sp Attack and Defense have 126
Earth Power
Rest
Thunderbolt
Power Gem
Had originally planned to have Probo learn Stealth Rock but idk what happened...
Spiritomb Dark Gem
Relaxed, Infiltrator
252 Attack, 126 for Def and Sp Def
Sucker Punch
Shadow Sneak
Pain Split
Psychic
Pass through dual Barriers and annoy with Pain Split
Bronzong Air Ballon
Relaxed, Heatproof
252 for Def and Sp Def, 4 HP
Gyro Ball
Trick Room
Payback
Confuse Ray
back up Trick room starter
Flaws
only have one real heavy hitter
Probopass ended horribly
no Fire coverage (insert Scizor wrecking team