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RMT Triple (online)

Fluttershy

Element of Kindness
Joined
Jul 19, 2010
Messages
4,366
Location
School of Friendship
NNID
ArrowofLight
3DS FC
5172-1450-4569
This team is finished and has been tested. It's a trick room team (wanted to at least try it once)
I'm planning on reusing this thread for triples and will use the doubles thread the same way once i finally find a decent vulpix/ninetails with drought
can't remember what happened to most of the evs since i stopped playing pokemon for FE:A for a bit...

Slowking Focus Sash
Quiet, Oblivous
252 Sp Attack 126 for Def and Sp Def

Scald
Psychic
Trick Room
Slack Off

main Trick room user

Dusknoir Rocky Helmet
Relaxed Pressure
252 for Def and Sp Def ,4 HP

Shadow Sneak
Will-O-Wisp
Disable
Confuse Ray

Pretty much for support and to finish off weakened foes with Shadow Sneak

Forretress Scope Lens
Brave, Sturdy
252 for Def and Attack

Rapid Spin
Protect
Toxic Spikes
Bug Bite

Set up Toxic Spikes and remove (T) spikes ect

Probopass* King's Rock (Plan on removing for a physical attacker)
Relaxed, Sturdy
Defense 252, Sp Attack and Defense have 126

Earth Power
Rest
Thunderbolt
Power Gem

Had originally planned to have Probo learn Stealth Rock but idk what happened...

Spiritomb Dark Gem
Relaxed, Infiltrator
252 Attack, 126 for Def and Sp Def

Sucker Punch
Shadow Sneak
Pain Split
Psychic
Pass through dual Barriers and annoy with Pain Split

Bronzong Air Ballon
Relaxed, Heatproof
252 for Def and Sp Def, 4 HP

Gyro Ball
Trick Room
Payback
Confuse Ray

back up Trick room starter


Flaws
only have one real heavy hitter
Probopass ended horribly
no Fire coverage (insert Scizor wrecking team :()
 

IceArrow

Smash Lord
Joined
Feb 19, 2010
Messages
1,475
Location
Windfall Island
Thanks, so Trick Room is a good strategy in triples but you are not using it correctly. The main reason Trick Room is a great strategy is because of Rock Slide. I would suggest completely changing the team. The first Pokemon you need to use is Tyranitar, the best Rock Slide abuser in the game. Second, Amoonguss is amazing on the team because he has amazing support moves to help Rock Sliders. Then Bronzong, the only pokemon I'd keep but use a different moveset. Well instead of talking all post it so you can see it for yourself.


Tyranitar @ Chople Berry
Trait: Sand Stream
EVs: 252 Atk / 252 HP / 4 SAtk
Brave Nature
IVs: 0 Spd
- Rock Slide
- Fire Blast
- Pursuit
- Taunt

Amoonguss @ Occa Berry
Trait: Regenerator
EVs: 252 SAtk / 252 HP / 4 SDef
Quiet Nature
IVs: 0 Spd
- Spore
- Rage Powder
- Clear Smog
- Giga Drain

Bronzong @ Light Clay
Trait: Levitate
EVs: 252 SDef / 252 HP / 4 Atk
Sassy Nature
IVs: 0 Spd
- Trick Room
- Reflect
- Light Screen
- Rock Slide

Hitmontop (M) @ Sitrus Berry
Trait: Intimidate
EVs: 252 Atk / 252 HP / 4 SDef
Brave Nature
IVs: 0 Spd
- Wide Guard
- Fake Out
- Close Combat
- Rock Slide

Slowbro @ Mental Herb
Trait: Regenerator
EVs: 252 SAtk / 252 HP / 4 SDef
Quiet Nature
IVs: 0 Spd
- Trick Room
- Scald
- Ice Beam
- Psychic

Gigalith @ Choice Band
Trait: Sturdy
EVs: 252 Atk / 252 HP / 4 SDef
Brave Nature
IVs: 0 Spd
- Rock Slide
- Explosion
- Superpower
- Iron Head


Ya, I said Gigalith, Ulti.
 

Fluttershy

Element of Kindness
Joined
Jul 19, 2010
Messages
4,366
Location
School of Friendship
NNID
ArrowofLight
3DS FC
5172-1450-4569
for tyranitar i don't have a chople berry atm though i might have one in the dream world.
just need to add white to my GL account for slowbro w/ Regenerator and trade with my white for hitmontop
everything else isn't a problem...
 

AtotheZ

Smash Lord
Joined
May 3, 2008
Messages
1,178
Location
Woodhaven, MI
lol@fireblast for ttar, fire punch is much more reliable
also your team needs some options outside of trick room, if they stop your set up then you are practically finished
 

IceArrow

Smash Lord
Joined
Feb 19, 2010
Messages
1,475
Location
Windfall Island
Fire Blast is way better than Fire Punch. You never need to have someone prevent you from setting up in Triples since Amoonguss has Rage Powder.
 

AtotheZ

Smash Lord
Joined
May 3, 2008
Messages
1,178
Location
Woodhaven, MI
Fireblast is a god awful option for t-tar in triples. Using lower accuracy moves can fly in singles, but for triples and doubles I wouldn't use them unless they guarantee moves that normally don't KO.

And amoonguss isn't even that hard to stop. You forgot about spread moves, (prankster) taunt, fakeout support, etc.

The other problem with your team is the lack of protect that makes you very susceptible to fake out support (any fake out user outspeeds amoonguss' rage powder), and forces you to switch if you're threatened.

On top of that none of your pokemon barring ttar and gigalith and do much in trick room to make the 5 turns worth while.
 

IceArrow

Smash Lord
Joined
Feb 19, 2010
Messages
1,475
Location
Windfall Island
Rock slide will consistently destroy them because of the flinches. Also Fire Blast is for more SpA coverage. Fake out does nothing to literally every Pokemon on the team.

Also Amoonguss' weaknesses are Fire, Ice, Bug, Flying, and Psychic. I wonder if Rock Slide destroys 4 of those types and a pursuit user takes care of the rest.
 

AtotheZ

Smash Lord
Joined
May 3, 2008
Messages
1,178
Location
Woodhaven, MI
fake out is plus 3 priority, and every fake out user in the game is faster than amoonguss. aka they have the choice to fake out anyone on the field.

relying on a 20% flinch rate is silly too
 
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