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Ok, heres my shoddy team. Its a sandstorm team. Its been doing pretty well, losing 4/14 matches ive played with it. Here it is:
Hippowdon@lefties
Adamant
6hp/252atk/252def
EQ
Slack off
SR
Thunder fang
Starter. Sets up sandstorm, and depending on the enemys starter, may or may not be able to set up SR. If not, he always finds his way back into play, so he can do it then. Im thinking of changing his moveset a bit, any ideas?
Mamoswine@Choice Band/Scarf
Adamant/Jolly
6hp/252atk/252spd
EQ
Ice shard/Ice fang
Peck
SE
Choice item user. Ive been using CB, but i was thinking that scarfed mamo might catch people by surprise, and it did the one round i used it. His moveset seems pretty good to me, and he has been very helpful to my team.
Drapion@Lefties
Impish
252hp/252def/6atk
TS
Whirlwind
Night Slash
Brick Break
Sets up TS, can Phaze and just rack up dmg from SR +poison from TS. Useful.
T-Tar@Life orb
Neive
252atk/252speed/6sp.atk
DD
Ice beam
EQ
SE
DDing t-tar. Can also set up sandstorm if they somehow get rid of it. Pretty darn fast after one or two DDs. Icebeam for extra coverage i guess, and to hurt physical walls.
Starmie@Life orb
Timid
252sp.atk/252spd/6sp.def
Rapid Spin
Tbolt
Icebeam
Psycic
This thing is amazing. It was brought into the team to deal with skarm and infernape, and it does so wonderously. Also spins, and pwns eveything, including gengar (my team hate gengar for some reason).
Cradily@Lefties
Calm
129hp/129def/252sp.def
Recover
Toxic
Mirror Coat
Energy Ball
I dont see why more SS teams dont use this as special wall. In sandstorm, its already impressive sp. def gets raised by 1.5x! Plus, its got a healing move, and a good sp. walling moveset. This thing hates skarm switching in though (the games i lose were mostly becuz of skarm switching in after starmie was gone).
This team is working well, but i know it could be better (dont tell me to put skarm in here, i wont do it). Please help may.
Hippowdon@lefties
Adamant
6hp/252atk/252def
EQ
Slack off
SR
Thunder fang
Starter. Sets up sandstorm, and depending on the enemys starter, may or may not be able to set up SR. If not, he always finds his way back into play, so he can do it then. Im thinking of changing his moveset a bit, any ideas?
Mamoswine@Choice Band/Scarf
Adamant/Jolly
6hp/252atk/252spd
EQ
Ice shard/Ice fang
Peck
SE
Choice item user. Ive been using CB, but i was thinking that scarfed mamo might catch people by surprise, and it did the one round i used it. His moveset seems pretty good to me, and he has been very helpful to my team.
Drapion@Lefties
Impish
252hp/252def/6atk
TS
Whirlwind
Night Slash
Brick Break
Sets up TS, can Phaze and just rack up dmg from SR +poison from TS. Useful.
T-Tar@Life orb
Neive
252atk/252speed/6sp.atk
DD
Ice beam
EQ
SE
DDing t-tar. Can also set up sandstorm if they somehow get rid of it. Pretty darn fast after one or two DDs. Icebeam for extra coverage i guess, and to hurt physical walls.
Starmie@Life orb
Timid
252sp.atk/252spd/6sp.def
Rapid Spin
Tbolt
Icebeam
Psycic
This thing is amazing. It was brought into the team to deal with skarm and infernape, and it does so wonderously. Also spins, and pwns eveything, including gengar (my team hate gengar for some reason).
Cradily@Lefties
Calm
129hp/129def/252sp.def
Recover
Toxic
Mirror Coat
Energy Ball
I dont see why more SS teams dont use this as special wall. In sandstorm, its already impressive sp. def gets raised by 1.5x! Plus, its got a healing move, and a good sp. walling moveset. This thing hates skarm switching in though (the games i lose were mostly becuz of skarm switching in after starmie was gone).
This team is working well, but i know it could be better (dont tell me to put skarm in here, i wont do it). Please help may.