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RMT - My Current OU Team

Majority

Smash Journeyman
Joined
Jan 18, 2010
Messages
269
Location
By your side


Metagross @ Occa Berry
Clear Body
Adamant (+Atk, -SpA)
EVs - 48 HP / 236 Atk / 224 Spe

Meteor Mash
Bullet Punch
Earthquake
Explosion

My anti-lead. In my experience, it beats nearly all leads. For those that it doesn't (Swampert, Bronzong, and a Heatran), my team has an answer for. 224 Speed lets me outspeed standard Magnezone, among other things. Usually, I kill my opponent's lead while they get rocks up, then explode on the 2nd pokemon. Occasionally, I'm able to kill their 2nd pokemon normally and explode on their 3rd.

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Bronzong @ Leftovers
Levitate
Sassy (+SpD, -Spe)
EVs - 252 HP / 84 Atk / 80 Def / 92 SpD

Stealth Rock
Gyro Ball
Earthquake
Explosion

I was looking for a pokemon that's good at getting rocks up when it's not used as a lead, and I ended up with this. I tried out Skarmory and Forretress, but their lack of good Special Defense was hurting.

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Breloom @ Toxic Orb
Poison Heal
Adamant (+Atk, -SpA)
EVs - 12 HP / 252 Atk / 244 Spe

Spore
Substitute
Seed Bomb
Focus Punch

Good at beating stall, which is nice for the current metagame. Absorbs statuses that Heracross doesn't want, which is really only paralysis.

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Heatran @ Choice Scarf
Flash Fire
Naive (+Spe, -SpD)
EVs - 252 SpA / 252 Spe / 4 Atk

Fire Blast
Earth Power
Dragon Pulse
Explosion

My special-attacking scarfed pokemon. Fire Blast kills most things that don't resist it if they've taken some previous damage. Explosion is an excellent move to have on any pokemon.

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Heracross @ Choice Scarf
Guts
Adamant (+Atk, -SpA)
EVs - 252 Atk / 252 Spe / 4 Def

Close Combat
Megahorn
Night Slash
Stone Edge

Not much to be said here. Close Combat beats a lot of stuff. I rarely use the other 3 attacks, but they can be helpful at times. Any suggestions for different moves?

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Salamence @ Lum Berry
Intimidate
Naive (+Spe, -SpD)
EVs - 232 Atk / 24 SpA / 252 Spe

Dragon Dance
Outrage
Fire Blast
Earthquake

Switches in against anything that can't OHKO it and DD. Lum Berry keeps it going after Outrage confuses it. Salamence often lasts until Outrage is over, and it's confusion usually ends up killing it, so I prefer having Lum Berry over Life Orb.

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Some stats about my team:

1 Pokemon weak to SR
2 Pokemon neutral to SR
3 Pokemon resist SR

2 Pokemon immune to Spikes

4 Pokemon immune to Toxic Spikes
2 Pokemon benefit from Toxic Spikes (Breloom and Heracross)
 

Zankoku

Never Knows Best
Administrator
BRoomer
Joined
Nov 8, 2006
Messages
22,906
Location
Milpitas, CA
NNID
SSBM_PLAYER
You've got four things weak to Fire and a Heatran. Granted, Metagross is holding an Occa Berry, but having a weakness among like half your team to a rather common offensive typing doesn't seem like a great idea to me.
 

The Real Gamer

Smash Hero
Joined
May 7, 2008
Messages
9,166
Location
Atlanta, Georgia
3DS FC
3437-3797-6559
Heatran @ Choice Scarf Life Orb
Flash Fire
Naive (+Spe, -SpD)
EVs - 252 SpA / 252 Spe / 4 Atk

Fire Blast
Earth Power
Dragon Pulse Substitute
Explosion

I'd recommend subTran over the scarfed variant because it can scout better and has, overall, more firepower. This set also works a lot better early game than the scarfed variant because people often like to switch bulky waters, Blissey, and other Heatran in on Heatran's Fire Blast, so with this set, you can set up a sub first, then explode on Blissey without being forced to switch out, Earth Power opposing Heatran since you aren't locked into Fire Blast, and explode on the bulky waters if your Breloom is gone.

But after you come in on Rotom's WoW, Fire Blast will have enough fire power to 2HKO many Pokes that resist it.

Just try it out at least. It works a lot better.
 

UltiMario

Out of Obscurity
Joined
Sep 23, 2007
Messages
10,438
Location
Maryland
NNID
UltiMario
3DS FC
1719-3180-2455
If his Heatran isn't scarfed it can't do anything when it absorbs the Fire-Type moves that will be fired at his other team members, it'll probably be outsped and KO'd.

Having scarf is crucial to make sure his team isn't massively ***** by anyone conveniently carrying a Fire-Type move. Like Ape, for example.

Speaking of Ape, NPApe destroys 5/6 of this team if can get the NP in, which is possible on FB locked Tran or Non-CC/SE locked Hera.
 
D

Deleted member

Guest
Since any fire type is a huge problem try out Gliscor

Gliscor @ Life Orb
Sand Veil
Jolly
EVs - 252 Atk / 252 Spe / 4 Def

Swords Dance
Earthquake
Stone Edge
Ice Fang
 

UltiMario

Out of Obscurity
Joined
Sep 23, 2007
Messages
10,438
Location
Maryland
NNID
UltiMario
3DS FC
1719-3180-2455
Scarftran takes care of Fire types better than that Gliscor, seeing as it'll most likely be outsped and 2HKO'd by any threatening Fire Type. ScafTran can get a Free fire switch-in and then KO.
 
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