SOVAman
Smash Hero
I got bored and decided to make a team without the same old OU leads and Pokemon. I have used this team a few time and everything has been working out pretty good. But I ran into problems because I lack SRs which would definably help me land KOs easier.
Lead Crobat @ Sharp Beak
Ability: Inner Focus
EVs: 104 Hp/152 Atk/252 Spe
Nature: Jolly
-- Taunt
-- Brave Bird
-- U-turn
-- Roost
This lead has actually done a lot of good for me. Now you might be wondering why I have sharp beak on him. The reason is because I cannot stand Machamp and it always gives me trouble so I wanted to find a lead that an OHKO him and still have other options and good speed. First thing that came to mind is Crobat since he has a STAB brave bird and with the sharp beak it adds enough power to OHKO Machamp. He also can OHKO a standard SD Lucario. It also does good against lead Azelf with U-turn and switching out to tyranitar. He has good options against a lot of the other common leaves because of the STAB brave bird and U-turn and Taunt. Also Inner Focus makes Fake out leads with less options.
Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP/228 Def/32 Spe
Nature: Bold
-- Thunderbolt
-- HP Grass
-- Heat Wave
-- Roost
Just a classic defensive Zapdos that we all know and love. Once I started using this thing it has been doing wonders. It can counter walls like skarm and hippowdon while still doing good against sweepers like Scizor, Gyrados and Lucario. This thing is great in many situations and with only 2 weaknesses he is very hard to take down. I felt this fit my team the best as a physical wall because I was lacking a solid counter to Scizor.
Snorlax @ Choice Band
Ability: Thick Skin
EVs: 4 HP/252 Atk/252 Spd
Nature: Adamant
-- Fire Punch
-- Body Slam
-- Super Power
-- Pursuit
Choice Band Snorlax really is appealing to me and I thought is a great fit for my team. I chose Pursuit over crunch because most people will switch out pokemon that are weak to crunch against a snorlax like gengar, azelf, starmie, rotom forms, etc. So I decided to put pursuit over crunch expecting those pokemon to switch out when they see snorlax. Okay now for superpower. I mainly have superpower on there to hit heatran, empoleon, and ttar strong. I picked body slam over return because I like the chance to paralysis so I can out speed pretty much everything.
Tyranitar @ Babiri Berry
Ability: Sand Stream
EVs: 4 HP/252 Atk/252 Spe
Nature: Adament
-- Dragon Dance
-- Fire punch maybe I will switch it Aqua Tail
-- Stone Edge
-- Crunch
Well its Tyranitar. Overall I like the dragon dance ttar because after one DD it works wonders and without the restraint of choice band it can hit almost everything for at least neutral damage with a nice boost from the DD. I am debating if aqua tail is better option then fire punch for my team. But I am unsure. Aqua tail defiantly adds to my coverage and hits threats like Gliscor, Infernape, etc but Fire punch helps against steels, scisor and lucario. But I don't know what I need to cover more on this team. As of now Fire punch doesn't seem to needed because of Snorlax and Zapdos having heat wave/fire punch and I feel I have enough coverage versus Steel types. But I am not sure yet.
Slap Chop (Pinsir) @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk/4 Def/252 Spe
Nature: Jolly
-- X-Scissor
-- EQ
-- Stonedge
-- Close Combat
Pinsir actually looked to me as a great choiced pokemon do to his attacks in his move pool, ability and base attack. He has a 125 Base attack which makes him a pretty strong while still having a decent Def stat. I put choice scarf over choice band to give him the speed so he can now out speed pokemon like Choice specs Laitas and many other OU pokemon. Also mold breaker lets him stop a lot of useful abilitys like Levitate, sand veil, snow cloak, wonder guard and more. Which can come in handy. I am mainly using him as a surprise element and his attack move pool.
Empoleon @ Petaya Berry
Ability: Torrent
EVs: 12 HP/12 Def/252 SpA/232 Spe
Nature: Modest
-- Surf
-- Ice Beam
-- Agility
-- Sub
Just basic late game sweeper sub petaya berry empoleon. He is definitely my favorite late game sweeper. Once you have gotten off one agility up there is not much you can do to stop it. After one agility it is fairly easy to get the petaya berry kicked in and then start sweeping. This guy fits my team nicely because it give me the much needed finisher.
Okay so what I think I am missing the most is SRs and it looks like I might get hurt by infernape pretty badly. I haven't had to much trouble with infernape as long as I have good predictions and switches and such.
I don't know if I really need SRs on this team but I think it would help out a
lot.
lemme know what you guys think

Lead Crobat @ Sharp Beak
Ability: Inner Focus
EVs: 104 Hp/152 Atk/252 Spe
Nature: Jolly
-- Taunt
-- Brave Bird
-- U-turn
-- Roost
This lead has actually done a lot of good for me. Now you might be wondering why I have sharp beak on him. The reason is because I cannot stand Machamp and it always gives me trouble so I wanted to find a lead that an OHKO him and still have other options and good speed. First thing that came to mind is Crobat since he has a STAB brave bird and with the sharp beak it adds enough power to OHKO Machamp. He also can OHKO a standard SD Lucario. It also does good against lead Azelf with U-turn and switching out to tyranitar. He has good options against a lot of the other common leaves because of the STAB brave bird and U-turn and Taunt. Also Inner Focus makes Fake out leads with less options.

Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP/228 Def/32 Spe
Nature: Bold
-- Thunderbolt
-- HP Grass
-- Heat Wave
-- Roost
Just a classic defensive Zapdos that we all know and love. Once I started using this thing it has been doing wonders. It can counter walls like skarm and hippowdon while still doing good against sweepers like Scizor, Gyrados and Lucario. This thing is great in many situations and with only 2 weaknesses he is very hard to take down. I felt this fit my team the best as a physical wall because I was lacking a solid counter to Scizor.

Snorlax @ Choice Band
Ability: Thick Skin
EVs: 4 HP/252 Atk/252 Spd
Nature: Adamant
-- Fire Punch
-- Body Slam
-- Super Power
-- Pursuit
Choice Band Snorlax really is appealing to me and I thought is a great fit for my team. I chose Pursuit over crunch because most people will switch out pokemon that are weak to crunch against a snorlax like gengar, azelf, starmie, rotom forms, etc. So I decided to put pursuit over crunch expecting those pokemon to switch out when they see snorlax. Okay now for superpower. I mainly have superpower on there to hit heatran, empoleon, and ttar strong. I picked body slam over return because I like the chance to paralysis so I can out speed pretty much everything.

Tyranitar @ Babiri Berry
Ability: Sand Stream
EVs: 4 HP/252 Atk/252 Spe
Nature: Adament
-- Dragon Dance
-- Fire punch maybe I will switch it Aqua Tail
-- Stone Edge
-- Crunch
Well its Tyranitar. Overall I like the dragon dance ttar because after one DD it works wonders and without the restraint of choice band it can hit almost everything for at least neutral damage with a nice boost from the DD. I am debating if aqua tail is better option then fire punch for my team. But I am unsure. Aqua tail defiantly adds to my coverage and hits threats like Gliscor, Infernape, etc but Fire punch helps against steels, scisor and lucario. But I don't know what I need to cover more on this team. As of now Fire punch doesn't seem to needed because of Snorlax and Zapdos having heat wave/fire punch and I feel I have enough coverage versus Steel types. But I am not sure yet.

Slap Chop (Pinsir) @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk/4 Def/252 Spe
Nature: Jolly
-- X-Scissor
-- EQ
-- Stonedge
-- Close Combat
Pinsir actually looked to me as a great choiced pokemon do to his attacks in his move pool, ability and base attack. He has a 125 Base attack which makes him a pretty strong while still having a decent Def stat. I put choice scarf over choice band to give him the speed so he can now out speed pokemon like Choice specs Laitas and many other OU pokemon. Also mold breaker lets him stop a lot of useful abilitys like Levitate, sand veil, snow cloak, wonder guard and more. Which can come in handy. I am mainly using him as a surprise element and his attack move pool.

Empoleon @ Petaya Berry
Ability: Torrent
EVs: 12 HP/12 Def/252 SpA/232 Spe
Nature: Modest
-- Surf
-- Ice Beam
-- Agility
-- Sub
Just basic late game sweeper sub petaya berry empoleon. He is definitely my favorite late game sweeper. Once you have gotten off one agility up there is not much you can do to stop it. After one agility it is fairly easy to get the petaya berry kicked in and then start sweeping. This guy fits my team nicely because it give me the much needed finisher.
Okay so what I think I am missing the most is SRs and it looks like I might get hurt by infernape pretty badly. I haven't had to much trouble with infernape as long as I have good predictions and switches and such.
I don't know if I really need SRs on this team but I think it would help out a
lot.
lemme know what you guys think