Teh Uber Parachuter
Smash Cadet
OK, first off, I'm gonna say right here and now that I am a n00b when it comes to competitive battling. I just downloaded netbattle yesterday, and totally got ***** in my first match. So, I did a little research, and tried to come up with a team. Let me know if I'm on the right track, or if I need to just scrap it all and start over....
Smeargle@Chesto Berry
Bold Nature
Own Tempo
Baton Pass
Minimize
Spore
Substitute
EV's: Attack 19 | Defense 128 | Speed 151 | Sp. Atk 19 | Sp. Def. 140| HP 53
*I wanted this guy to start things off by Sporing, and hopefully getting in a substitute and 1-2 Minimizes before BPing. I've had problems keeping his subs up for long, though. Between him and my next pkmn, I have no idea what items to use with them...
Ninjask@Focus Band
Bold Nature
Speed Boost
Baton Pass
Faint Attack
Substitute
Swords Dance
EV's: Attack 79 | Defense 110 | Speed 2 (used the "weakness" settings on the EV sliders) | Sp. Atk 110 | Sp. Def. 110 | HP 99
*This is my second line of BP. Hopefully, he comes in behind Smeargle's Substitute, and can get off at least two Sword Dances w/his natural Speed Boost. I had Quick Claw attached to it, until I learned that a lot of ppl don't take to kindly to that item...
Snorlax@Leftovers
Relaxed Nature
Immunity
Amnesia
Curse
Earthquake
Shadow Ball
EV's Attack 103 | Defense 67 | Speed 26 | Sp. Atk 61 | Sp. Def 103 | HP 150
*My good ol' fashioned tank of sorts. I try to curse up a bit to set up Shadow Ball/EQ. I just added EQ about an hour ago in place of a useless HP Psychic. He tends to work out well, unless I come across a Skarmory or such...
Swampert@Leftovers
Quiet Nature
Torrent
Earthquake
Surf
Ice Beam
Hidden Power (been going btw Flying and Electric...)
EV's Attack 97 | Defense 79 | Speed 76 | Sp. Atk 100 | Sp. Def 70 | HP 88
*This guy is mainly to cover my *** when things start going bad, or to abuse a type matchup. I actually tried BPing to him once, and it def. caught the other person off guard. The whole HP flying thing was to take out Ludicolo and the HP Electric was for Skarmory/Starmie
Vigoroth@Scope Lens
Naughty Nature
Vital Spirit
Earthquake
Shadow Ball
Slash
Hidden Power (Electric)
EV's Attack 93 | Defense 93 | Speed 103 | Sp. Atk 64 | Sp. Def 64 | HP 93
This is usually the recipient of my Baton Passes. If done right, I should have put on at least 2-3 minimizes, 3 Sword Dances, and 3 Speed Boosts. Pair that with Slash/Scope Lens, and well...yay. Unfortunately, I rarely get everything I want passed to him, so...not yay.
Dodrio@Leftovers
Rash Nature
Early Bird
Haze
Drill Peck
Torment
Hidden Power (Grass...was Ground)
EV's Attack 118 | Defense 74 | Speed 118 | Sp. Atk 72 | Sp. Def 64 |HP 64
*Well, this guy is my hazer...but outside of that, I really don't know what purpose he actually serves
I can't remember of the top of my head why I changed HP from Ground to Grass...maybe I will when I get back from class...
And that's it. At this point, I know that I need someone with some electric/rock/fire fortitude, and both Skarmory and Starmie have been thorns in my side. If anyone could stop laughing at me for five minutes, could you give me some advice? It would be appreciated...thnx!
Smeargle@Chesto Berry
Bold Nature
Own Tempo
Baton Pass
Minimize
Spore
Substitute
EV's: Attack 19 | Defense 128 | Speed 151 | Sp. Atk 19 | Sp. Def. 140| HP 53
*I wanted this guy to start things off by Sporing, and hopefully getting in a substitute and 1-2 Minimizes before BPing. I've had problems keeping his subs up for long, though. Between him and my next pkmn, I have no idea what items to use with them...
Ninjask@Focus Band
Bold Nature
Speed Boost
Baton Pass
Faint Attack
Substitute
Swords Dance
EV's: Attack 79 | Defense 110 | Speed 2 (used the "weakness" settings on the EV sliders) | Sp. Atk 110 | Sp. Def. 110 | HP 99
*This is my second line of BP. Hopefully, he comes in behind Smeargle's Substitute, and can get off at least two Sword Dances w/his natural Speed Boost. I had Quick Claw attached to it, until I learned that a lot of ppl don't take to kindly to that item...
Snorlax@Leftovers
Relaxed Nature
Immunity
Amnesia
Curse
Earthquake
Shadow Ball
EV's Attack 103 | Defense 67 | Speed 26 | Sp. Atk 61 | Sp. Def 103 | HP 150
*My good ol' fashioned tank of sorts. I try to curse up a bit to set up Shadow Ball/EQ. I just added EQ about an hour ago in place of a useless HP Psychic. He tends to work out well, unless I come across a Skarmory or such...
Swampert@Leftovers
Quiet Nature
Torrent
Earthquake
Surf
Ice Beam
Hidden Power (been going btw Flying and Electric...)
EV's Attack 97 | Defense 79 | Speed 76 | Sp. Atk 100 | Sp. Def 70 | HP 88
*This guy is mainly to cover my *** when things start going bad, or to abuse a type matchup. I actually tried BPing to him once, and it def. caught the other person off guard. The whole HP flying thing was to take out Ludicolo and the HP Electric was for Skarmory/Starmie
Vigoroth@Scope Lens
Naughty Nature
Vital Spirit
Earthquake
Shadow Ball
Slash
Hidden Power (Electric)
EV's Attack 93 | Defense 93 | Speed 103 | Sp. Atk 64 | Sp. Def 64 | HP 93
This is usually the recipient of my Baton Passes. If done right, I should have put on at least 2-3 minimizes, 3 Sword Dances, and 3 Speed Boosts. Pair that with Slash/Scope Lens, and well...yay. Unfortunately, I rarely get everything I want passed to him, so...not yay.
Dodrio@Leftovers
Rash Nature
Early Bird
Haze
Drill Peck
Torment
Hidden Power (Grass...was Ground)
EV's Attack 118 | Defense 74 | Speed 118 | Sp. Atk 72 | Sp. Def 64 |HP 64
*Well, this guy is my hazer...but outside of that, I really don't know what purpose he actually serves
And that's it. At this point, I know that I need someone with some electric/rock/fire fortitude, and both Skarmory and Starmie have been thorns in my side. If anyone could stop laughing at me for five minutes, could you give me some advice? It would be appreciated...thnx!