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Rising D-air? New thing to do?

RPGsFTW

Smash Ace
Joined
Nov 8, 2007
Messages
754
Hey there Lucas boards, I was messing around with Lucas a second ago, and I came across a pretty neat thing that Lucas could do. I'm pretty bad at using this forums search bottom, so I'm sorry if this was already known.

If any of you guys happen to know, Dedede (my main) can do a rising D-air right next to his opponent, which will drag the opponent into all of the hits. Just by random chance, I happened to be able to do a rising D-air as Lucas, bringing my opponent into all of the hits.

I don't think that this is the best tech ever or anything, but it's something new that you could always do out of shield to an opponent. It also seemed like it could be a great way to set up an opponent into a meteor if done next to the ledge, because they go up, then down.

Well anyways, I thought this was kinda cool, so I thought that I'd mention it to you guys. Tell me what you think about this ;)

*EDIT*

Sorry, I forgot to post on how to do this exactly. Hold down on your control stick, jump with X/Y, then push A. If done right next to enemy, they should be dragged upwards as you rise and get hit by every part. Make sure to hold down on the control stick the whole time. My controls aren't edited much, except tap jump off, and Y grab so I'd assume that most people would be similar (tap jump off at least).
 

RPGsFTW

Smash Ace
Joined
Nov 8, 2007
Messages
754
ParanoidDrone, thanks for showing me the other thread, I kinda thought that it would be around here somewhere.

Also, I do notice the D-airs lack in horizontal distance, but I think that it would seem like a good alternative for a move that you could use out of shield.

I guess this thread is over then.
 
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