Created by Namco, and from the Splatterhouse Series, Rick Taylor is the protagonist, and a zombie/alien/demon-fighting kind of guy. I was surprised he wasn't nominated yet. He has a potential, since he appeared on the Wii Virtual Console, right? And he also appeared in a Splatterhouse that was exclusive to the Famicon (NES). The game didn't follow the plot very well, but whatever.
List of games he's appeared in:
Rick in various designs throughout his career. Characters in the order above.
Rick in Splatterhouse. I prefer this design in the game if he ever gets in...
The design of Terror Mask and Rick as shown in Splatterhouse 2.
The latest version of Rick.
Rick, with the power of the Terror Mask, could be an awesome character.
Moveset
A - Punch
AA - A lower punch, opposite arm
AAA - An uppercut
A over - He does a punch with his right arm.
A down - He kicks downward.
A up - He does a round-house kick (A kick in multiple directions) on the ground.
B - I couldn't think of anything, maybe a kick in the air?
B down - Rick gets a push to the direction he's facing and slides on the ground/air. To be more clear, he does his slide kick from the first Splatterhouse.
B up - He gets a push into the air.
B over - He does a strong punch.
Air:
A - He does a kick somewhat like Fox does in Melee.
A up - He punches in an upward direction, singing left to right, only once.
A down - Similar to Falcon/Ganondorf's A down, but without the shock effect afterward.
Grab:
A - When being Rick's victim, he holds them and he head-butts them.
Forward - He picks the victim up, and throws them.
Backward - He does the same, but throws them the opposite direction.
Up - Rick throws them into the air.
Down - Rick leaps up into the air, and does a backdrop on the enemy, shown below:
The pink dude on the left is doing nefarious tasks, while the guy the right is Rick, defeating the being.
Final Smash:
With the Smash Ball acting like Eldritch Orbs, Rick morphs into a monsterous, hulking being for a limited amount of time.
When Rick picks up items, he doesn't use them, he just throws them at his opponents, but a lot harder than usual.
Only during this state you may do this, pressing and holding A will use Rick skin to hit his enemies.
Signature things I made:
(Just right click and copy location)
So, questions? Comments? Disagreements? What do you think about the idea?
This topic still needs to be revised a little bit.
List of games he's appeared in:
- Splatterhouse: Wanpaku Graffiti (NES)
- Splatterhouse (Arcade)
- Splatterhouse (TurboGrafx-16)
- Splatterhouse 2 (Sega Genesis)
- Splatterhouse 3 (Sega Genesis)
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Rick in various designs throughout his career. Characters in the order above.
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Rick in Splatterhouse. I prefer this design in the game if he ever gets in...
The design of Terror Mask and Rick as shown in Splatterhouse 2.

The latest version of Rick.
Rick, with the power of the Terror Mask, could be an awesome character.
Moveset
A - Punch
AA - A lower punch, opposite arm
AAA - An uppercut
A over - He does a punch with his right arm.
A down - He kicks downward.
A up - He does a round-house kick (A kick in multiple directions) on the ground.
B - I couldn't think of anything, maybe a kick in the air?
B down - Rick gets a push to the direction he's facing and slides on the ground/air. To be more clear, he does his slide kick from the first Splatterhouse.
B up - He gets a push into the air.
B over - He does a strong punch.
Air:
A - He does a kick somewhat like Fox does in Melee.
A up - He punches in an upward direction, singing left to right, only once.
A down - Similar to Falcon/Ganondorf's A down, but without the shock effect afterward.
Grab:
A - When being Rick's victim, he holds them and he head-butts them.
Forward - He picks the victim up, and throws them.
Backward - He does the same, but throws them the opposite direction.
Up - Rick throws them into the air.
Down - Rick leaps up into the air, and does a backdrop on the enemy, shown below:

The pink dude on the left is doing nefarious tasks, while the guy the right is Rick, defeating the being.
Final Smash:
With the Smash Ball acting like Eldritch Orbs, Rick morphs into a monsterous, hulking being for a limited amount of time.

When Rick picks up items, he doesn't use them, he just throws them at his opponents, but a lot harder than usual.
Only during this state you may do this, pressing and holding A will use Rick skin to hit his enemies.

Signature things I made:


(Just right click and copy location)
So, questions? Comments? Disagreements? What do you think about the idea?
This topic still needs to be revised a little bit.